19.03.2012, 13:13
How to create this command /invite to be a dialog ?
When a leader /invite a player and to send to the player dialog \ Do you Accept ? YES/nNo
When a leader /invite a player and to send to the player dialog \ Do you Accept ? YES/nNo
Quote:
//----------------------------------[INVITE]------------------------------------------------ if(strcmp(cmd, "/invite", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "{FFAF00}USE:{FFFFFF}/invite [ID/Part of Name]"); return 1; } new para1; new ftext[20]; para1 = ReturnUser(tmp); if (PlayerInfo[playerid][pLeader] >= 1) { if(IsPlayerConnected(para1)) { if(PlayerInfo[para1][pLevel] < 2) { SendClientMessage(playerid, COLOR_GREY, "{F81414}Error:{FFFFFF}player must be a minium 2 level"); return 1; } if(para1 != INVALID_PLAYER_ID) { if (gTeam[para1]==TEAM_GREEN && PlayerInfo[para1][pMember] == 0 && PlayerInfo[para1][pFMember] == 255) { PendingTeam[para1] = PlayerInfo[playerid][pLeader]; SendClientMessage(para1, COLOR_GRAD1, "You have been invited to a faction - use /acceptinvite to join."); } else { SendClientMessage(playerid, COLOR_GREY, "{F81414}ERROR:{FFFFFF}That player have WL or a member of another organization!"); return 1; } } }//not connected } else { SendClientMessage(playerid, COLOR_GRAD1, "{F81414}Еrror:{FFFFFF}you authorized for this command(\Only Leaders)!"); } } return 1; } if(strcmp(cmd, "/acceptinvite", true) == 0) { if(IsPlayerConnected(playerid)) { if(PendingTeam[playerid] != -1) { if(PendingTeam[playerid] == 1) { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ftext = "LS PD"; ChosenSkin[playerid] = 282; SetPlayerSkin(playerid, 282); } else if(PendingTeam[playerid] == 2) { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ftext = "FBI"; ChosenSkin[playerid] = 286; SetPlayerSkin(playerid, 286); } else if(PendingTeam[playerid] == 3) { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ftext = "SWAT"; ChosenSkin[playerid] = 287; SetPlayerSkin(playerid, 287); } else if(PendingTeam[playerid] == 4) { PlayerInfo[playerid][pTeam] = 1; gTeam[playerid] = 1; ftext = "Hitna Pomoc"; ChosenSkin[playerid] = 70; SetPlayerSkin(playerid, 70); } else if(PendingTeam[playerid] == 5) { PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; ftext = "Yakuza"; ChosenSkin[playerid] = 116; SetPlayerSkin(playerid, 116); } else if(PendingTeam[playerid] == 6) { PlayerInfo[playerid][pTeam] = 6; gTeam[playerid] = 6; ftext = "LCN"; ChosenSkin[playerid] = 125; SetPlayerSkin(playerid, 125); } else if(PendingTeam[playerid] == 7) { return 1; } else if(PendingTeam[playerid] == { PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 12; ftext = "Hitman Agencija"; ChosenSkin[playerid] = 249; SetPlayerSkin(playerid, 249); } else if(PendingTeam[playerid] == 9) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ftext = "ABC Studio"; ChosenSkin[playerid] = 148; SetPlayerSkin(playerid, 14; } else if(PendingTeam[playerid] == 10) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ftext = "Taxi Org"; ChosenSkin[playerid] = 255; SetPlayerSkin(playerid, 255); } else if(PendingTeam[playerid] == 11) { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ftext = "SF PD"; ChosenSkin[playerid] = 71; SetPlayerSkin(playerid, 71); } else if(PendingTeam[playerid] == 12) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ftext = "Ruska Mafija"; ChosenSkin[playerid] = 125; SetPlayerSkin(playerid, 125); } else if(PendingTeam[playerid] == 12) { PlayerInfo[playerid][pTeam] = 13; gTeam[playerid] = 13; ftext = "Triads"; ChosenSkin[playerid] = 125; SetPlayerSkin(playerid, 125); } //else if(PendingTeam[playerid] == 14) { PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; ftext = "Yamaguchi"; ChosenSkin[playerid] = 169; SetPlayerSkin(playerid, 169); } else if(PendingTeam[playerid] == 15) { PlayerInfo[playerid][pTeam] = 15; gTeam[playerid] = 15; ftext = "Crips"; ChosenSkin[playerid] = 293; SetPlayerSkin(playerid, 293); } else if(PendingTeam[playerid] == 16) { PlayerInfo[playerid][pTeam] = 16; gTeam[playerid] = 16; ftext = "Bloods"; ChosenSkin[playerid] = 7; SetPlayerSkin(playerid, 104); } else if(PendingTeam[playerid] == 17) { PlayerInfo[playerid][pTeam] = 17; gTeam[playerid] = 17; ftext = "CIA"; ChosenSkin[playerid] = 188; SetPlayerSkin(playerid, 18; } else if(PendingTeam[playerid] == 1 { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ftext = "Groove Street"; ChosenSkin[playerid] = 105; SetPlayerSkin(playerid,105); } else if(PendingTeam[playerid] == 19) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ftext = "MS 13"; ChosenSkin[playerid] = 108; SetPlayerSkin(playerid,10; } else if(PendingTeam[playerid] == 20) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ftext = "Parking Servis"; ChosenSkin[playerid] = 46; SetPlayerSkin(playerid,46); } else { return 1; } PlayerInfo[playerid][pRank] = 1; PendingTeam[playerid] = -1; new stringaa[128]; format(stringaa, sizeof(stringaa), "You are now a member of %s.", ftext); SendClientMessage(playerid, COLOR_GRAD1, stringaa); } } return 1; } if(strcmp(cmd, "/declineinvite", true) == 0) { PendingTeam[playerid] = -1; SendClientMessage(playerid, COLOR_GRAD1, "You declined the faction invite."); return 1; } |