18.03.2012, 21:42
Hello,
I was trying to combine the /lock sys and autoflip script together.
When i do i get this error i cant seem to fix. Sorry im noob im trying to learn
Mind if you help?
I was trying to combine the /lock sys and autoflip script together.
When i do i get this error i cant seem to fix. Sorry im noob im trying to learn
Mind if you help?
Code:
public AutoRepair()
{
for(new playerid=0; playerid<MAX_PLAYERS; playerid++)
{
if (AutoRepairTrigger[playerid] == 1) return 1;
if (IsPlayerInAnyVehicle(playerid))
{
if (AutoRepairUsed[playerid] == 3)
{
SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
AutoRepairUsed[playerid] = 0;
}
new Float:CarHP;
GetVehicleHealth(GetPlayerVehicleID(playerid), CarHP);
if (CarHP < 350)
{
new Float:X, Float:Y, Float:Z;
RepairVehicle(GetPlayerVehicleID(playerid));
GameTextForPlayer(playerid, "~y~Vehicle ~r~Auto ~y~Repaired!",2000,5);
PlayerPlaySound(playerid, 1133, X, Y, Z);
AutoRepairUsed[playerid] = AutoRepairUsed[playerid] +1;
}
}
}
return 1;
}
public AutoFlipReset()
{
for(new playerid=0; playerid<MAX_PLAYERS; playerid++)
{
AutoRepairUsed[playerid] = 0;
}
return 1;
}
dcmd_ar(playerid, params[])
{
#pragma unused params
if (AutoRepairTrigger[playerid] == 0)
{
AutoRepairTrigger[playerid] = 1;
SendClientMessage(playerid, 0x99FFFFAA, "[AutoRepair/Flip] Disabled, Use ''/ar'', or ''/autorepair'' To Enable It Again!");
return 1;
}
else if (AutoRepairTrigger[playerid] == 1)
{
AutoRepairTrigger[playerid] = 0;
SendClientMessage(playerid, 0x99FFFFAA, "[AutoRepair/Flip] Enabled");
return 1;
}
return 1;
}
dcmd_autorepair(playerid, params[])
{
return dcmd_ar(playerid, params);
}

