"DestroyPlayerObject"
#1

Hello, I have this " Streaming DestroyPlayerObject stock, and I don't know how to make it for A Player not for all players. So, instead of DestroyObject, I wanna make it DestroyPlayerObjectEx <--- I have this code:

pawn Code:
stock DestroyPlayerObjectEx(playerid, ObjectId)
{
    ObjectUsed[ObjectId] = 0;
    for(new i; i<MAX_PLAYERS; i++)
    {
      if(ObjectStreamed[i][ObjectId] == 1)
      {
        ObjectStreamed[i][ObjectId] = 0;
        DestroyPlayerObject(i, ObjectIDS[i][ObjectId]);
        }
    }
}
But I don't really know how to make the "playerid" work because when I use it it says, playerid was never used. So how can it be done?
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#2

pawn Code:
stock DestroyPlayerObjectEx( playerid, ObjectId )
{
    ObjectUsed[ObjectId] = 0;
    if ( ObjectStreamed[playerid][ObjectId] )
    {
        ObjectStreamed[playerid][ObjectId] = 0;
        DestroyPlayerObject( playerid, ObjectIDS[playerid][ObjectId] );
    }
}
Try this one maybe.
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#3

Yeah. How did not I do that, I ain't no perfect, damn. Thanks buddy.
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