[Map] MY 1st ADMIN BASE
#1

ADMIN BASE
YO GUYS WELCOME!
this is my first map on samp forums with this name lol so its a simple admin base or you can use it as a vip HQ or gang's
it has a grage a cool house (make interior yourself) and a nice water monument HOPE you will like it
these are the images .
NOTE:in the images gates are not been kept well it look's much nice with gates

IMAGES




the upper images dont work so here is the link
http://imageshack.us/photo/my-images/715/samp001ti.png/
http://imageshack.us/photo/my-images/543/samp002ly.png/
http://imageshack.us/photo/my-images...amp003ipt.png/
http://imageshack.us/photo/my-images/35/samp004ua.png/

PAWN CODE
pawn Code:
CreateObject(11470, -731.64, 985.08, 13.36,   0.00, 0.00, 55.38);
CreateObject(11470, -738.29, 969.95, 13.36,   0.00, 0.00, 51.74);
CreateObject(980, -670.30, 966.12, 13.47,   0.00, 0.00, 90.49);
CreateObject(16094, -761.82, 957.33, 13.86,   0.00, 0.00, 0.00);
CreateObject(2985, -686.84, 947.84, 10.92,   0.00, 0.00, 93.64);
CreateObject(2985, -689.13, 947.81, 11.02,   0.00, 0.00, 90.98);
CreateObject(3578, -724.63, 889.44, 12.24,   0.00, 0.00, 358.87);
CreateObject(1425, -669.38, 919.30, 11.80,   0.00, 0.00, 273.85);
CreateObject(1425, -669.16, 925.01, 11.80,   0.00, 0.00, 273.85);
CreateObject(1423, -669.12, 922.54, 11.76,   0.00, 0.00, 89.11);
CreateObject(981, -724.26, 885.97, 12.86,   0.00, 0.00, 0.00);
CreateObject(981, -712.22, 1029.48, 11.65,   0.00, 0.00, 150.40);
CreateObject(972, -719.35, 995.09, 11.18,   0.00, 0.00, 177.89);
CreateObject(972, -718.48, 1019.70, 11.18,   0.00, 0.00, 177.89);
CreateObject(972, -721.58, 952.50, 11.18,   0.00, 0.00, 177.18);
CreateObject(972, -722.70, 927.80, 11.18,   0.00, 0.00, 176.39);
CreateObject(972, -724.09, 906.00, 11.18,   0.00, 0.00, 176.39);
CreateObject(3515, -724.41, 962.53, 18.56,   0.00, 0.00, 359.59);
CreateObject(3515, -723.20, 980.91, 18.56,   0.00, 0.00, 359.59);
CreateObject(7091, -724.42, 962.18, 17.23,   0.00, -6.00, 142.00);
CreateObject(7091, -723.65, 981.02, 17.23,   0.00, -6.00, 190.00);
CreateObject(7091, -686.23, 941.34, 16.73,   0.00, 0.00, 93.18);
CreateObject(7091, -689.43, 941.47, 16.73,   0.00, 0.00, 93.18);
CreateObject(3462, -726.71, 963.46, 12.41,   0.00, 0.00, 339.49);
CreateObject(3462, -725.57, 978.63, 12.41,   0.00, 0.00, 16.71);
CreateObject(11489, -675.60, 892.08, 10.92,   0.00, 0.00, 220.38);
CreateObject(2985, -693.19, 930.79, 12.52,   0.00, 0.00, 270.54);
CreateObject(2985, -689.11, 929.97, 12.52,   0.00, 0.00, 270.54);
CreateObject(2985, -687.33, 929.95, 12.52,   0.00, 0.00, 270.54);
CreateObject(2985, -683.87, 930.72, 12.52,   0.00, 0.00, 270.54);
CreateObject(2985, -684.03, 941.68, 12.64,   0.00, 0.00, 180.51);
CreateObject(2985, -684.09, 937.67, 12.64,   0.00, 0.00, 180.51);
CreateObject(3462, -673.11, 898.65, 12.54,   0.00, 0.00, 344.15);
CreateObject(3462, -674.27, 904.39, 12.54,   0.00, 0.00, 344.15);
CreateObject(3462, -682.66, 890.54, 12.60,   0.00, 0.00, 275.21);
CreateObject(3462, -687.55, 892.31, 12.60,   0.00, 0.00, 275.21);
CreateObject(3515, -676.46, 901.28, 11.42,   0.00, 0.00, 0.00);
CreateObject(3515, -680.52, 897.76, 11.42,   0.00, 0.00, 0.00);
CreateObject(3515, -684.81, 894.14, 11.42,   0.00, 0.00, 0.00);
CreateObject(9833, -672.80, 901.45, 13.71,   0.00, 0.00, 357.02);
CreateObject(9833, -681.45, 894.32, 13.71,   0.00, 0.00, 357.02);
CreateObject(972, -724.66, 900.28, 11.18,   0.00, 0.00, 176.39);
CreateObject(983, -679.77, 904.89, 12.27,   0.00, 0.00, 308.86);
CreateObject(983, -689.69, 896.92, 12.27,   0.00, 0.00, 309.26);
CreateObject(983, -674.73, 908.84, 12.27,   0.00, 0.00, 308.86);
CreateObject(983, -671.08, 911.79, 12.27,   0.00, 0.00, 308.86);
CreateObject(983, -684.71, 900.93, 12.27,   0.00, 0.00, 308.86);
CreateObject(983, -694.61, 892.89, 12.27,   0.00, 0.00, 309.26);
CreateObject(983, -699.63, 888.72, 12.27,   0.00, 0.00, 309.26);
CreateObject(14826, -674.69, 961.80, 11.74,   0.00, 0.00, 0.00);
CreateObject(1079, -670.43, 965.52, 14.36,   0.00, 0.00, 178.00);
CreateObject(1079, -670.51, 965.84, 13.36,   0.00, 0.00, 178.00);
CreateObject(2978, -670.32, 968.52, 11.84,   0.00, -87.00, 0.00);
CreateObject(2978, -670.27, 967.24, 11.84,   0.00, -87.00, 0.00);
CreateObject(2978, -670.28, 966.00, 11.84,   0.00, -87.00, 0.00);
CreateObject(2978, -670.30, 964.71, 11.84,   0.00, -87.00, 0.00);
CreateObject(2978, -670.32, 968.52, 13.45,   0.00, -87.00, 0.00);
CreateObject(2978, -670.27, 967.24, 13.45,   0.00, -87.00, 0.00);
CreateObject(2978, -670.28, 966.00, 13.46,   0.00, -87.00, 0.00);
CreateObject(2978, -670.30, 964.71, 13.46,   0.00, -87.00, 0.00);
CreateObject(2978, -670.32, 968.52, 14.65,   0.00, -87.00, 0.00);
CreateObject(2978, -670.27, 967.24, 14.75,   0.00, -87.00, 0.00);
CreateObject(2978, -670.28, 966.00, 14.77,   0.00, -87.00, 0.00);
CreateObject(2978, -670.30, 964.71, 14.66,   0.00, -87.00, 0.00);
CreateObject(1065, -670.32, 970.60, 11.73,   0.00, 0.00, 305.72);
CreateObject(3526, -694.29, 961.36, 11.25,   0.00, 0.00, 0.00);
CreateObject(3526, -694.54, 970.40, 11.25,   0.00, 0.00, 0.00);
CreateObject(3526, -679.36, 961.11, 11.25,   0.00, 0.00, 0.00);
CreateObject(3526, -682.81, 961.35, 11.25,   0.00, 0.00, 0.00);
CreateObject(3526, -685.51, 961.41, 11.25,   0.00, 0.00, 0.00);
CreateObject(3526, -688.38, 961.39, 11.25,   0.00, 0.00, 0.00);
CreateObject(3526, -691.22, 961.33, 11.25,   0.00, 0.00, 0.00);
CreateObject(3526, -691.68, 970.60, 11.25,   0.00, 0.00, 356.65);
CreateObject(3526, -683.43, 970.22, 11.15,   0.00, 0.00, 356.39);
CreateObject(3526, -681.03, 970.11, 11.15,   0.00, 0.00, 356.25);
CreateObject(3526, -676.65, 969.82, 11.15,   0.00, 0.00, 358.04);
CreateObject(3526, -686.14, 970.33, 11.15,   0.00, 0.00, 0.00);
CreateObject(3526, -689.10, 970.46, 11.15,   0.00, 0.00, 0.00);
CreateObject(1536, -667.32, 916.61, 11.07,   0.00, 0.00, 269.25);
CreateObject(1536, -666.91, 916.60, 11.07,   0.00, 0.00, 269.25);
CreateObject(14611, -688.12, 938.80, 18.67,   0.00, 0.00, 0.00);
/*
CreateObject(980, -693.46, 965.61, 13.40,   0.00, 0.00, 90.70);//garage gate
CreateObject(980, -723.51, 978.04, 14.10,   0.00, 0.00, 85.73);//gate left
CreateObject(980, -724.26, 966.48, 14.05,   0.00, 0.00, 267.22);//gate right
//all closed gates

CreateObject(980, -693.46, 965.61, 8.56,   0.00, 0.00, 90.70);//garage gate
CreateObject(980, -723.01, 986.41, 14.10,   0.00, 0.00, 87.80);//gate left
CreateObject(980, -724.67, 957.40, 14.05,   0.00, 0.00, 267.22);//gate right
//all opeand gates
*/
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#2

Reputated, Nice work.
Reply
#3

THX!!!
Reply
#4

Quote:
Originally Posted by [Cali]ChrOnic_T
View Post
Reputated, Nice work.
lol
You can't give reputation points because you have -50 posts.
Reply
#5

hmmmmmmmm
correct my rep is still 0
but when he get +50 will the reputation counts
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