[BUG] Editing objects: "Look around" stops work when dialog is closed
#1

While editing per-player(non-attached)/global object when you close some dialog will be impossible to use the resource "look around" again.
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#2

Closing what dialog? The dialog with which you modify the objects?
You won't need to use the "loo around" thing then, because you can move the camera normally again.
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#3

i think he meant to say about any dialog, anyone that is showed to player while he are editing some object.
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#4

works perfect
[ame]http://www.youtube.com/watch?v=01wjxKLmUYA[/ame]
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#5

Quote:
Originally Posted by Mandrakke
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i think he meant to say about any dialog, anyone that is showed to player while he are editing some object.
Yes, and only happens with non-attached objects.

Quote:
Originally Posted by Jovanny
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Read my post per-player(non-attached) or global object.
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#6

Quote:
Originally Posted by CyNiC
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Yes, and only happens with non-attached objects.



Read my post per-player(non-attached) or global object.
O sorry..
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#7

Confirmed.
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