pleaseeeeeeeee help meeeeee
#1

how i make a cmd /invite when the leader will offer the player /invite to appear in the text chatot "If you want to be part of a mafia type /accept invite, if you do not want write /decline invite
Reply
#2

here is the cmd /invite but how i make /accept invite and /decline invite

Код:
//----------------------------------[INVITE]------------------------------------------------
	if(strcmp(cmd, "/invite", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "{FFAF00}USE:{FFFFFF}/invite [ID/Part of Name]");
				return 1;
			}
			new para1;
			new ftext[20];
			para1 = ReturnUser(tmp);
			if (PlayerInfo[playerid][pLeader] >= 1)
			{
			    if(IsPlayerConnected(para1))
			    {
					if(PlayerInfo[para1][pLevel] < 2)
					{
						SendClientMessage(playerid, COLOR_GREY, "{F81414}Error:{FFFFFF}player must be a minium 2 level");
						return 1;
					}
			        if(para1 != INVALID_PLAYER_ID)
			        {
					    if (gTeam[para1]==TEAM_GREEN && PlayerInfo[para1][pMember] == 0 && PlayerInfo[para1][pFMember] == 255)
					    {
					        if(PlayerInfo[playerid][pLeader] == 1) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "LS PD"; ChosenSkin[para1] = 282; SetPlayerSkin(para1, 282); }
					        else if(PlayerInfo[playerid][pLeader] == 2) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "FBI"; ChosenSkin[para1] = 286; SetPlayerSkin(para1, 286); }
					        else if(PlayerInfo[playerid][pLeader] == 3) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "SWAT"; ChosenSkin[para1] = 287; SetPlayerSkin(para1, 287); }
					        else if(PlayerInfo[playerid][pLeader] == 4) { PlayerInfo[para1][pTeam] = 1; gTeam[para1] = 1; ftext = "Hitna Pomoc"; ChosenSkin[para1] = 70; SetPlayerSkin(para1, 70); }
					        else if(PlayerInfo[playerid][pLeader] == 5) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Yakuza"; ChosenSkin[para1] = 116; SetPlayerSkin(para1, 116); }
					        else if(PlayerInfo[playerid][pLeader] == 6) { PlayerInfo[para1][pTeam] = 6; gTeam[para1] = 6; ftext = "LCN"; ChosenSkin[para1] = 125; SetPlayerSkin(para1, 125); }
					        else if(PlayerInfo[playerid][pLeader] == 7) { return 1; }
					        else if(PlayerInfo[playerid][pLeader] == 8) { PlayerInfo[para1][pTeam] = 10; gTeam[para1] = 12; ftext = "Hitman Agencija"; ChosenSkin[para1] = 249; SetPlayerSkin(para1, 249); }
					        else if(PlayerInfo[playerid][pLeader] == 9) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "ABC Studio"; ChosenSkin[para1] = 148; SetPlayerSkin(para1, 148); }
					        else if(PlayerInfo[playerid][pLeader] == 10) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Taxi Org"; ChosenSkin[para1] = 255; SetPlayerSkin(para1, 255); }
					        else if(PlayerInfo[playerid][pLeader] == 11) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "SF PD"; ChosenSkin[para1] = 71; SetPlayerSkin(para1, 71); }
					        else if(PlayerInfo[playerid][pLeader] == 12) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Ruska Mafija"; ChosenSkin[para1] = 125; SetPlayerSkin(para1, 125); }
					        else if(PlayerInfo[playerid][pLeader] == 12) { PlayerInfo[para1][pTeam] = 13; gTeam[para1] = 13; ftext = "Triads"; ChosenSkin[para1] = 125; SetPlayerSkin(para1, 125); }
					        //else if(PlayerInfo[playerid][pLeader] == 14) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Yamaguchi"; ChosenSkin[para1] = 169; SetPlayerSkin(para1, 169); }
					        else if(PlayerInfo[playerid][pLeader] == 15) { PlayerInfo[para1][pTeam] = 15; gTeam[para1] = 15; ftext = "Crips"; ChosenSkin[para1] = 293; SetPlayerSkin(para1, 293); }
					        else if(PlayerInfo[playerid][pLeader] == 16) { PlayerInfo[para1][pTeam] = 16; gTeam[para1] = 16; ftext = "Bloods"; ChosenSkin[para1] = 7; SetPlayerSkin(para1, 104); }
					        else if(PlayerInfo[playerid][pLeader] == 17) { PlayerInfo[para1][pTeam] = 17; gTeam[para1] = 17; ftext = "CIA"; ChosenSkin[para1] = 188; SetPlayerSkin(para1, 188); }
					        else if(PlayerInfo[playerid][pLeader] == 18) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Groove Street"; ChosenSkin[para1] = 105; SetPlayerSkin(para1,105); }
		                    else if(PlayerInfo[playerid][pLeader] == 19) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "MS 13"; ChosenSkin[para1] = 108; SetPlayerSkin(para1,108); }
		                    else if(PlayerInfo[playerid][pLeader] == 20) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Parking Servis"; ChosenSkin[para1] = 46; SetPlayerSkin(para1,46); }
					        else { return 1; }
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							PlayerInfo[para1][pMember] = PlayerInfo[playerid][pLeader];
							PlayerInfo[para1][pRank] = 1;
							printf("AdmCmd: %s he call %s-a to be part of the team %s.", sendername, giveplayer, ftext);
							format(string, sizeof(string), "{6EF83C}INFO:{FFFFFF}Called you%s, your leader is  %s", ftext, sendername);
							SendClientMessage(para1, COLOR_WHITE, string);
							format(string, sizeof(string), "{6EF83C}INFO:{FFFFFF}You Called %s to join %s.", giveplayer,ftext);
							SendClientMessage(playerid, COLOR_WHITE, string);
						}
						else
						{
						    SendClientMessage(playerid, COLOR_GREY, "{F81414}ERROR:{FFFFFF}That player have  WL or a member of another organization!");
						    return 1;
						}
					}
				}//not connected
			}
			else
			{
				SendClientMessage(playerid, COLOR_GRAD1, "{F81414}Еrror:{FFFFFF}you authorized for this command(\Only Leaders)!");
			}
		}
		return 1;
	}
Reply
#3

Could you please translate that code into English, and then I will be able to help? Thanks.
Reply
#4

i edit them
Reply
#5

Above OnPlayerConnect, add this:
pawn Код:
new PendingTeam[MAX_PLAYERS];
In OnPlayerConnect, add this:
pawn Код:
PendingTeam[playerid] = -1;
And now add these commands:
pawn Код:
//----------------------------------[INVITE]------------------------------------------------
    if(strcmp(cmd, "/invite", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            tmp = strtok(cmdtext, idx);
            if(!strlen(tmp))
            {
                SendClientMessage(playerid, COLOR_GRAD2, "{FFAF00}USE:{FFFFFF}/invite [ID/Part of Name]");
                return 1;
            }
            new para1;
            new ftext[20];
            para1 = ReturnUser(tmp);
            if (PlayerInfo[playerid][pLeader] >= 1)
            {
                if(IsPlayerConnected(para1))
                {
                    if(PlayerInfo[para1][pLevel] < 2)
                    {
                        SendClientMessage(playerid, COLOR_GREY, "{F81414}Error:{FFFFFF}player must be a minium 2 level");
                        return 1;
                    }
                    if(para1 != INVALID_PLAYER_ID)
                    {
                        if (gTeam[para1]==TEAM_GREEN && PlayerInfo[para1][pMember] == 0 && PlayerInfo[para1][pFMember] == 255)
                        {
                           
                            PendingTeam[para1] = PlayerInfo[playerid][pLeader];
                            SendClientMessage(para1, COLOR_GRAD1, "You have been invited to a faction - use /acceptinvite to join.");
                        }
                        else
                        {
                            SendClientMessage(playerid, COLOR_GREY, "{F81414}ERROR:{FFFFFF}That player have  WL or a member of another organization!");
                            return 1;
                        }
                    }
                }//not connected
            }
            else
            {
                SendClientMessage(playerid, COLOR_GRAD1, "{F81414}Еrror:{FFFFFF}you authorized for this command(\Only Leaders)!");
            }
        }
        return 1;
    }
    if(strcmp(cmd, "/acceptinvite", true) == 0) {
        if(IsPlayerConnected(playerid)) {
        if(PendingTeam[playerid] != -1) {
if(PendingTeam[playerid] == 1) { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ftext = "LS PD"; ChosenSkin[playerid] = 282; SetPlayerSkin(playerid, 282); }
                            else if(PendingTeam[playerid] == 2) { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ftext = "FBI"; ChosenSkin[playerid] = 286; SetPlayerSkin(playerid, 286); }
                            else if(PendingTeam[playerid] == 3) { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ftext = "SWAT"; ChosenSkin[playerid] = 287; SetPlayerSkin(playerid, 287); }
                            else if(PendingTeam[playerid] == 4) { PlayerInfo[playerid][pTeam] = 1; gTeam[playerid] = 1; ftext = "Hitna Pomoc"; ChosenSkin[playerid] = 70; SetPlayerSkin(playerid, 70); }
                            else if(PendingTeam[playerid] == 5) { PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; ftext = "Yakuza"; ChosenSkin[playerid] = 116; SetPlayerSkin(playerid, 116); }
                            else if(PendingTeam[playerid] == 6) { PlayerInfo[playerid][pTeam] = 6; gTeam[playerid] = 6; ftext = "LCN"; ChosenSkin[playerid] = 125; SetPlayerSkin(playerid, 125); }
                            else if(PendingTeam[playerid] == 7) { return 1; }
                            else if(PendingTeam[playerid] == 8) { PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 12; ftext = "Hitman Agencija"; ChosenSkin[playerid] = 249; SetPlayerSkin(playerid, 249); }
                            else if(PendingTeam[playerid] == 9) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ftext = "ABC Studio"; ChosenSkin[playerid] = 148; SetPlayerSkin(playerid, 148); }
                            else if(PendingTeam[playerid] == 10) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ftext = "Taxi Org"; ChosenSkin[playerid] = 255; SetPlayerSkin(playerid, 255); }
                            else if(PendingTeam[playerid] == 11) { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ftext = "SF PD"; ChosenSkin[playerid] = 71; SetPlayerSkin(playerid, 71); }
                            else if(PendingTeam[playerid] == 12) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ftext = "Ruska Mafija"; ChosenSkin[playerid] = 125; SetPlayerSkin(playerid, 125); }
                            else if(PendingTeam[playerid] == 12) { PlayerInfo[playerid][pTeam] = 13; gTeam[playerid] = 13; ftext = "Triads"; ChosenSkin[playerid] = 125; SetPlayerSkin(playerid, 125); }
                            //else if(PendingTeam[playerid] == 14) { PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; ftext = "Yamaguchi"; ChosenSkin[playerid] = 169; SetPlayerSkin(playerid, 169); }
                            else if(PendingTeam[playerid] == 15) { PlayerInfo[playerid][pTeam] = 15; gTeam[playerid] = 15; ftext = "Crips"; ChosenSkin[playerid] = 293; SetPlayerSkin(playerid, 293); }
                            else if(PendingTeam[playerid] == 16) { PlayerInfo[playerid][pTeam] = 16; gTeam[playerid] = 16; ftext = "Bloods"; ChosenSkin[playerid] = 7; SetPlayerSkin(playerid, 104); }
                            else if(PendingTeam[playerid] == 17) { PlayerInfo[playerid][pTeam] = 17; gTeam[playerid] = 17; ftext = "CIA"; ChosenSkin[playerid] = 188; SetPlayerSkin(playerid, 188); }
                            else if(PendingTeam[playerid] == 18) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ftext = "Groove Street"; ChosenSkin[playerid] = 105; SetPlayerSkin(playerid,105); }
                            else if(PendingTeam[playerid] == 19) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ftext = "MS 13"; ChosenSkin[playerid] = 108; SetPlayerSkin(playerid,108); }
                            else if(PendingTeam[playerid] == 20) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ftext = "Parking Servis"; ChosenSkin[playerid] = 46; SetPlayerSkin(playerid,46); }
                            else { return 1; }
            PlayerInfo[playerid][pRank] = 1;
            PendingTeam[playerid] = -1;
            new stringaa[128];
            format(stringaa, sizeof(stringaa), "You are now a member of %s.", ftext);
            SendClientMessage(playerid, COLOR_GRAD1, stringaa);        
        }
        }
        return 1;
    }
    if(strcmp(cmd, "/declineinvite", true) == 0) {
        PendingTeam[playerid] = -1;
        SendClientMessage(playerid, COLOR_GRAD1, "You declined the faction invite.");
        return 1;
    }
Reply
#6

Did it work?
Reply
#7

yea thanks
Reply
#8

Rep++ appreciated
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)