05.03.2012, 02:05
Well how can i make that whoever not driving the faction/organization vehicle only gets respawned, the one that has a driver in it will not respawn.
pawn Code:
CMD:ovrespawn(playerid,params[])
{
if(PlayerData[playerid][Leader] == 0) return 0;
SetVehicleToRespawn(OrgInfo[PlayerData[playerid][Member]][Car1]);
SetVehicleToRespawn(OrgInfo[PlayerData[playerid][Member]][Car2]);
SetVehicleToRespawn(OrgInfo[PlayerData[playerid][Member]][Car3]);
SetVehicleToRespawn(OrgInfo[PlayerData[playerid][Member]][Car4]);
SetVehicleToRespawn(OrgInfo[PlayerData[playerid][Member]][Car5]);
SetVehicleToRespawn(OrgInfo[PlayerData[playerid][Member]][Car6]);
SetVehicleToRespawn(OrgInfo[PlayerData[playerid][Member]][Car7]);
SetVehicleToRespawn(OrgInfo[PlayerData[playerid][Member]][Car8]);
ChangeVehicleColor(OrgInfo[PlayerData[playerid][Member]][Car1],OrgInfo[PlayerData[playerid][Member]][OCol1],OrgInfo[PlayerData[playerid][Member]][OCol2]);
ChangeVehicleColor(OrgInfo[PlayerData[playerid][Member]][Car2],OrgInfo[PlayerData[playerid][Member]][OCol1],OrgInfo[PlayerData[playerid][Member]][OCol2]);
ChangeVehicleColor(OrgInfo[PlayerData[playerid][Member]][Car3],OrgInfo[PlayerData[playerid][Member]][OCol1],OrgInfo[PlayerData[playerid][Member]][OCol2]);
ChangeVehicleColor(OrgInfo[PlayerData[playerid][Member]][Car4],OrgInfo[PlayerData[playerid][Member]][OCol1],OrgInfo[PlayerData[playerid][Member]][OCol2]);
ChangeVehicleColor(OrgInfo[PlayerData[playerid][Member]][Car5],OrgInfo[PlayerData[playerid][Member]][OCol1],OrgInfo[PlayerData[playerid][Member]][OCol2]);
ChangeVehicleColor(OrgInfo[PlayerData[playerid][Member]][Car6],OrgInfo[PlayerData[playerid][Member]][OCol1],OrgInfo[PlayerData[playerid][Member]][OCol2]);
ChangeVehicleColor(OrgInfo[PlayerData[playerid][Member]][Car7],OrgInfo[PlayerData[playerid][Member]][OCol1],OrgInfo[PlayerData[playerid][Member]][OCol2]);
ChangeVehicleColor(OrgInfo[PlayerData[playerid][Member]][Car8],OrgInfo[PlayerData[playerid][Member]][OCol1],OrgInfo[PlayerData[playerid][Member]][OCol2]);
GetPlayerName(playerid,Nam,sizeof(Nam));
foreach(Player,i)
{
if(PlayerData[i][Member] == PlayerData[playerid][Member])
{
format(str,sizeof(str),"[Org Info]: %s has respawned your organization vehicles",Nam);
SCM(i,Niceyellow,str);
}
}
return 1;
}