29.02.2012, 18:03
Okay I am starting a server my friend sent me this is only a small bit ((if you need it all I will pm it you)) i have not got a clue what to do with it and help ? (I am paying for a server host)
SCRIPT:
Vortex Roleplay 2 Script1
AUTHOR:
Frederick Wright [mrfrederickwright@gmail.com]
Stefan Rosic [streetfire68@hotmail.com]
ADDITIONAL CREDITS:
All other unmentioned mapping: JamesC [http://forum.sa-mp.com/member.php?u=97617]
Gym Map: Marcel_Collins [https://sampforum.blast.hk/showthread.php?pid=1537421#pid1537421]
LS Mall: cessil [http://forum.sa-mp.com/member.php?u=50597]
MISC INFO:
gGroupType listing:
0 - Gangs
1 - Police
2 - Government
3 - Hitmen
4 - LSFMD
Reserved group slots
1 - LSPD
3 - Government
4 - LSFMD
Job Types
1 - Arms Dealer
2 - Detective
3 - Mechanic
4 - Fisherman
5 - Salesman
6 - Taxi Driver
7 - Guard Service
8 - Protitute
9 - Miner
Business Item Types:
1 - Rope
2 - Walkie Talkie
3 - Phonebook
4 - Mobile Phone Credit
5 - Mobile Phone
6 - 5% health increase (food)
7 - 10% health increase (food)
8 - 30% health increase (food)
9 - Purple Dildo
10 - Small White Vibrator
11 - Large White Vibrator
12 - Silver Vibrator
13 - Flowers
14 - Cigar(s)
15 - Sprunk
16 - Wine
17 - Beer
18 - All Skins
19 - Firework
20 - Bomb
21 - Car Lock
22 - Condom
23 - STD Treatment
24 - Air Horn
25 - Car Insurance
26 - Casino Chips (250)
Error Codes:
01x01 - Attempted to deposit an invalid (negative) amount of money to a house safe.
01x02 - Attempted to deposit an invalid (negative) amount of materials to a house safe.
01x03 - Attempted to withdraw an invalid (negative) amount of money from a house safe.
01x04 - Attempted to withdraw an invalid (negative) amount of materials from a house safe.
01x05 - No checkpoint reason. The checkpoint handle hasn't had a string defined in getPlayerCheckpointReason()
01x07 - Attempted to run the script on a server which isn't properly binded to the anti-script theft macro.
01x08 - Too many vehicles spawned (in danger of exceeding MAX_VEHICLES).
Business Types:
0 - None
1 - 24/7
2 - Clothing Store
3 - Bar
4 - Sex Shop
5 - Car Dealership
6 - Gym
7 - Cluckin' Bell
8 - Burger Shot
9 - Pizza Stack
10 - Paintball
11 - Casino
VIP LEVELS:
Bronze - VIP CHAT, VIP EVENTS, FREE CAR MODS, PAINTBALL ADMITTANCE, VIP CARS, Lounge/Locker, Discounts (30%)
Silver - VIP CHAT, VIP EVENTS, FREE CAR MODS, PAINTBALL ADMITTANCE, VIP CARS, Lounge/Locker, Discounts (40%), Map your own houses/exteriors/interiors
Gold - VIP CHAT, VIP EVENTS, FREE CAR MODS, PAINTBALL ADMITTANCE, VIP CARS, Lounge/Locker, Discounts (50%), Map your own houses/exteriors/interiors, Unique Weaponry from Locker, Extra materials per run, Able to be in two factions/groups, Mayors Admittance (jail free card for each 4 days)
Platinum- VIP CHAT, VIP EVENTS, FREE CAR MODS, PAINTBALL ADMITTANCE, VIP CARS, Lounge/Locker, Discounts (70%), Map your own houses/exteriors/interiors, Unique Weaponry from Locker, Free house, Able to be in two factions/groups Locker Jetpack ($1,000,000), Extra materials per run, Able to own two houses, Able to own two businesses, Mayors Admittance (jail free card for each 4 days)
*/
#include <a_samp>
#include <a_mysql>
#include <zcmd>
#include <foreach>
#include <sscanf2>
#include <GeoIP_Plugin>
#include <streamer>
#include <OPSP>
#include <a_zones>
#define MAX_HOUSES (220)
#define MAX_BOTS (2)
#define MAX_TIMERS (7)
#define MAX_TEXTDRAWS (10)
#define MAX_JOBS (10)
#define MAX_GROUPS (7)
#define MAX_BUSINESSES (35)
#define MAX_WEAPON_HACK_WARNINGS (3)
#define MAX_ASSETS (10)
#define MAX_SPIKES (5)
#define MAX_LOGIN_ATTEMPTS (3)
#define MAX_ATMS (50)
#define MAX_BUSINESS_ITEMS (41)
#define MAX_EARBUDS (45)
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_RED 0xE60000FF
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_LIGHT 0xAFD9FAFF
#define COLOR_GREY 0xCECECEFF
#define COLOR_PURPLE 0xC2A2DAAA
#define COLOR_LIGHTRED 0xFF8080FF
#define COLOR_NICESKY 0x00C2ECFF
#define COLOR_GREEN 0x00FF00AA
#define COLOR_TEAL 0x67AAB1FF
#define COLOR_DCHAT 0xFFD7004A
#define COLOR_CHATBUBBLE 0xFFFFFFCC
#define COLOR_NEWBIE 0xBED9EFFF
#define COLOR_RADIOCHAT 0x8D8DFFFF
#define COLOR_GENANNOUNCE 0xA9C4E4FF
#define COLOR_COOLBLUE 0x0064FFAA
#define COLOR_HOTORANGE 0xF97804FF
#define COLOR_SMS 0xD5EAFFFF
#define EMBED_GREY "{CECECE}"
#define EMBED_LIGHTRED "{FF8080}"
#define EMBED_OOC "{AFD9FA}"
#define EMBED_WHITE "{FFFFFF}"
SCRIPT:
Vortex Roleplay 2 Script1
AUTHOR:
Frederick Wright [mrfrederickwright@gmail.com]
Stefan Rosic [streetfire68@hotmail.com]
ADDITIONAL CREDITS:
All other unmentioned mapping: JamesC [http://forum.sa-mp.com/member.php?u=97617]
Gym Map: Marcel_Collins [https://sampforum.blast.hk/showthread.php?pid=1537421#pid1537421]
LS Mall: cessil [http://forum.sa-mp.com/member.php?u=50597]
MISC INFO:
gGroupType listing:
0 - Gangs
1 - Police
2 - Government
3 - Hitmen
4 - LSFMD
Reserved group slots
1 - LSPD
3 - Government
4 - LSFMD
Job Types
1 - Arms Dealer
2 - Detective
3 - Mechanic
4 - Fisherman
5 - Salesman
6 - Taxi Driver
7 - Guard Service
8 - Protitute
9 - Miner
Business Item Types:
1 - Rope
2 - Walkie Talkie
3 - Phonebook
4 - Mobile Phone Credit
5 - Mobile Phone
6 - 5% health increase (food)
7 - 10% health increase (food)
8 - 30% health increase (food)
9 - Purple Dildo
10 - Small White Vibrator
11 - Large White Vibrator
12 - Silver Vibrator
13 - Flowers
14 - Cigar(s)
15 - Sprunk
16 - Wine
17 - Beer
18 - All Skins
19 - Firework
20 - Bomb
21 - Car Lock
22 - Condom
23 - STD Treatment
24 - Air Horn
25 - Car Insurance
26 - Casino Chips (250)
Error Codes:
01x01 - Attempted to deposit an invalid (negative) amount of money to a house safe.
01x02 - Attempted to deposit an invalid (negative) amount of materials to a house safe.
01x03 - Attempted to withdraw an invalid (negative) amount of money from a house safe.
01x04 - Attempted to withdraw an invalid (negative) amount of materials from a house safe.
01x05 - No checkpoint reason. The checkpoint handle hasn't had a string defined in getPlayerCheckpointReason()
01x07 - Attempted to run the script on a server which isn't properly binded to the anti-script theft macro.
01x08 - Too many vehicles spawned (in danger of exceeding MAX_VEHICLES).
Business Types:
0 - None
1 - 24/7
2 - Clothing Store
3 - Bar
4 - Sex Shop
5 - Car Dealership
6 - Gym
7 - Cluckin' Bell
8 - Burger Shot
9 - Pizza Stack
10 - Paintball
11 - Casino
VIP LEVELS:
Bronze - VIP CHAT, VIP EVENTS, FREE CAR MODS, PAINTBALL ADMITTANCE, VIP CARS, Lounge/Locker, Discounts (30%)
Silver - VIP CHAT, VIP EVENTS, FREE CAR MODS, PAINTBALL ADMITTANCE, VIP CARS, Lounge/Locker, Discounts (40%), Map your own houses/exteriors/interiors
Gold - VIP CHAT, VIP EVENTS, FREE CAR MODS, PAINTBALL ADMITTANCE, VIP CARS, Lounge/Locker, Discounts (50%), Map your own houses/exteriors/interiors, Unique Weaponry from Locker, Extra materials per run, Able to be in two factions/groups, Mayors Admittance (jail free card for each 4 days)
Platinum- VIP CHAT, VIP EVENTS, FREE CAR MODS, PAINTBALL ADMITTANCE, VIP CARS, Lounge/Locker, Discounts (70%), Map your own houses/exteriors/interiors, Unique Weaponry from Locker, Free house, Able to be in two factions/groups Locker Jetpack ($1,000,000), Extra materials per run, Able to own two houses, Able to own two businesses, Mayors Admittance (jail free card for each 4 days)
*/
#include <a_samp>
#include <a_mysql>
#include <zcmd>
#include <foreach>
#include <sscanf2>
#include <GeoIP_Plugin>
#include <streamer>
#include <OPSP>
#include <a_zones>
#define MAX_HOUSES (220)
#define MAX_BOTS (2)
#define MAX_TIMERS (7)
#define MAX_TEXTDRAWS (10)
#define MAX_JOBS (10)
#define MAX_GROUPS (7)
#define MAX_BUSINESSES (35)
#define MAX_WEAPON_HACK_WARNINGS (3)
#define MAX_ASSETS (10)
#define MAX_SPIKES (5)
#define MAX_LOGIN_ATTEMPTS (3)
#define MAX_ATMS (50)
#define MAX_BUSINESS_ITEMS (41)
#define MAX_EARBUDS (45)
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_RED 0xE60000FF
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_LIGHT 0xAFD9FAFF
#define COLOR_GREY 0xCECECEFF
#define COLOR_PURPLE 0xC2A2DAAA
#define COLOR_LIGHTRED 0xFF8080FF
#define COLOR_NICESKY 0x00C2ECFF
#define COLOR_GREEN 0x00FF00AA
#define COLOR_TEAL 0x67AAB1FF
#define COLOR_DCHAT 0xFFD7004A
#define COLOR_CHATBUBBLE 0xFFFFFFCC
#define COLOR_NEWBIE 0xBED9EFFF
#define COLOR_RADIOCHAT 0x8D8DFFFF
#define COLOR_GENANNOUNCE 0xA9C4E4FF
#define COLOR_COOLBLUE 0x0064FFAA
#define COLOR_HOTORANGE 0xF97804FF
#define COLOR_SMS 0xD5EAFFFF
#define EMBED_GREY "{CECECE}"
#define EMBED_LIGHTRED "{FF8080}"
#define EMBED_OOC "{AFD9FA}"
#define EMBED_WHITE "{FFFFFF}"