i need .pwn help
#1

Okay I am starting a server my friend sent me this is only a small bit ((if you need it all I will pm it you)) i have not got a clue what to do with it and help ? (I am paying for a server host)

SCRIPT:
Vortex Roleplay 2 Script1

AUTHOR:
Frederick Wright [mrfrederickwright@gmail.com]
Stefan Rosic [streetfire68@hotmail.com]

ADDITIONAL CREDITS:
All other unmentioned mapping: JamesC [http://forum.sa-mp.com/member.php?u=97617]
Gym Map: Marcel_Collins [https://sampforum.blast.hk/showthread.php?pid=1537421#pid1537421]
LS Mall: cessil [http://forum.sa-mp.com/member.php?u=50597]

MISC INFO:
gGroupType listing:
0 - Gangs
1 - Police
2 - Government
3 - Hitmen
4 - LSFMD

Reserved group slots
1 - LSPD
3 - Government
4 - LSFMD

Job Types
1 - Arms Dealer
2 - Detective
3 - Mechanic
4 - Fisherman
5 - Salesman
6 - Taxi Driver
7 - Guard Service
8 - Protitute
9 - Miner

Business Item Types:
1 - Rope
2 - Walkie Talkie
3 - Phonebook
4 - Mobile Phone Credit
5 - Mobile Phone
6 - 5% health increase (food)
7 - 10% health increase (food)
8 - 30% health increase (food)
9 - Purple Dildo
10 - Small White Vibrator
11 - Large White Vibrator
12 - Silver Vibrator
13 - Flowers
14 - Cigar(s)
15 - Sprunk
16 - Wine
17 - Beer
18 - All Skins

19 - Firework
20 - Bomb
21 - Car Lock
22 - Condom
23 - STD Treatment
24 - Air Horn
25 - Car Insurance
26 - Casino Chips (250)

Error Codes:
01x01 - Attempted to deposit an invalid (negative) amount of money to a house safe.
01x02 - Attempted to deposit an invalid (negative) amount of materials to a house safe.
01x03 - Attempted to withdraw an invalid (negative) amount of money from a house safe.
01x04 - Attempted to withdraw an invalid (negative) amount of materials from a house safe.
01x05 - No checkpoint reason. The checkpoint handle hasn't had a string defined in getPlayerCheckpointReason()
01x07 - Attempted to run the script on a server which isn't properly binded to the anti-script theft macro.
01x08 - Too many vehicles spawned (in danger of exceeding MAX_VEHICLES).

Business Types:
0 - None
1 - 24/7
2 - Clothing Store
3 - Bar
4 - Sex Shop
5 - Car Dealership
6 - Gym
7 - Cluckin' Bell
8 - Burger Shot
9 - Pizza Stack
10 - Paintball
11 - Casino

VIP LEVELS:
Bronze - VIP CHAT, VIP EVENTS, FREE CAR MODS, PAINTBALL ADMITTANCE, VIP CARS, Lounge/Locker, Discounts (30%)
Silver - VIP CHAT, VIP EVENTS, FREE CAR MODS, PAINTBALL ADMITTANCE, VIP CARS, Lounge/Locker, Discounts (40%), Map your own houses/exteriors/interiors
Gold - VIP CHAT, VIP EVENTS, FREE CAR MODS, PAINTBALL ADMITTANCE, VIP CARS, Lounge/Locker, Discounts (50%), Map your own houses/exteriors/interiors, Unique Weaponry from Locker, Extra materials per run, Able to be in two factions/groups, Mayors Admittance (jail free card for each 4 days)
Platinum- VIP CHAT, VIP EVENTS, FREE CAR MODS, PAINTBALL ADMITTANCE, VIP CARS, Lounge/Locker, Discounts (70%), Map your own houses/exteriors/interiors, Unique Weaponry from Locker, Free house, Able to be in two factions/groups Locker Jetpack ($1,000,000), Extra materials per run, Able to own two houses, Able to own two businesses, Mayors Admittance (jail free card for each 4 days)
*/

#include <a_samp>
#include <a_mysql>
#include <zcmd>
#include <foreach>
#include <sscanf2>
#include <GeoIP_Plugin>
#include <streamer>
#include <OPSP>
#include <a_zones>

#define MAX_HOUSES (220)
#define MAX_BOTS (2)
#define MAX_TIMERS (7)
#define MAX_TEXTDRAWS (10)
#define MAX_JOBS (10)
#define MAX_GROUPS (7)
#define MAX_BUSINESSES (35)
#define MAX_WEAPON_HACK_WARNINGS (3)
#define MAX_ASSETS (10)
#define MAX_SPIKES (5)
#define MAX_LOGIN_ATTEMPTS (3)
#define MAX_ATMS (50)
#define MAX_BUSINESS_ITEMS (41)
#define MAX_EARBUDS (45)

#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_RED 0xE60000FF
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_LIGHT 0xAFD9FAFF
#define COLOR_GREY 0xCECECEFF
#define COLOR_PURPLE 0xC2A2DAAA
#define COLOR_LIGHTRED 0xFF8080FF
#define COLOR_NICESKY 0x00C2ECFF
#define COLOR_GREEN 0x00FF00AA
#define COLOR_TEAL 0x67AAB1FF
#define COLOR_DCHAT 0xFFD7004A
#define COLOR_CHATBUBBLE 0xFFFFFFCC
#define COLOR_NEWBIE 0xBED9EFFF
#define COLOR_RADIOCHAT 0x8D8DFFFF
#define COLOR_GENANNOUNCE 0xA9C4E4FF
#define COLOR_COOLBLUE 0x0064FFAA
#define COLOR_HOTORANGE 0xF97804FF
#define COLOR_SMS 0xD5EAFFFF
#define EMBED_GREY "{CECECE}"
#define EMBED_LIGHTRED "{FF8080}"
#define EMBED_OOC "{AFD9FA}"
#define EMBED_WHITE "{FFFFFF}"
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#2

what you have there is the very top of a Samp game mode is what it looks like to me what you do with it is put it into your script using Pawno there are plenty of tutorials on SAMP WIKI
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