[Map] Fort Carson MAP PACK
#1

Hi guys,
I have fort carson's maps, that I made for a RP server, wich never will open.. so I need some cash...

You can buy a map separately or buy the whole package..

I don't decide the price.. offer!


I'm also available for mapping a server, I have a lot of expirience... but I want to be paid

EDIT!!! (rep me <3)

I Decided to release all the map you see below and somo others!!

Fort Carson GARAGE!
Код:
RemoveBuildingForPlayer(playerid, 16443, -161.1719, 1179.5313, 22.4922, 0.25);
RemoveBuildingForPlayer(playerid, 3365, -95.3125, 1121.3047, 18.7344, 0.25);
RemoveBuildingForPlayer(playerid, 16740, -152.3203, 1144.0703, 30.3047, 0.25);
RemoveBuildingForPlayer(playerid, 1345, -170.1719, 1169.0547, 19.5391, 0.25);
RemoveBuildingForPlayer(playerid, 1345, -149.8203, 1164.1094, 19.5391, 0.25);
RemoveBuildingForPlayer(playerid, 1345, -162.0938, 1175.1406, 19.5391, 0.25);
RemoveBuildingForPlayer(playerid, 16064, -161.1719, 1179.5313, 22.4922, 0.25);
RemoveBuildingForPlayer(playerid, 1692, -174.2422, 1177.8984, 22.7813, 0.25);
RemoveBuildingForPlayer(playerid, 3294, -100.0000, 1111.4141, 21.6406, 0.25);
RemoveBuildingForPlayer(playerid, 669, -120.8750, 1110.4219, 18.6797, 0.25);
RemoveBuildingForPlayer(playerid, 3292, -95.3125, 1121.3047, 18.7344, 0.25);
RemoveBuildingForPlayer(playerid, 3293, -100.0000, 1118.6250, 21.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1345, -90.6016, 1128.2188, 19.4609, 0.25);
RemoveBuildingForPlayer(playerid, 700, -126.1719, 1159.0703, 19.0156, 0.25);
RemoveBuildingForPlayer(playerid, 669, -127.0000, 1173.4219, 18.6797, 0.25);
RemoveBuildingForPlayer(playerid, 16000, 110.8125, 1023.9922, 12.6484, 0.25);
RemoveBuildingForPlayer(playerid, 3221, 94.9688, 1067.2031, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 3221, 108.9688, 1067.2031, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 3221, 96.8750, 1057.2188, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 3221, 98.6484, 1047.6563, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 3221, 91.3750, 1085.6719, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 3221, 105.3750, 1085.6719, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 3221, 100.1406, 1076.7891, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 3221, 107.1406, 1076.7891, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 3221, 112.3750, 1085.6719, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 3221, 115.9688, 1067.2031, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 3221, 110.8750, 1057.2188, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 3221, 112.6484, 1047.6563, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 3221, 121.1406, 1076.7891, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 3221, 128.1406, 1076.7891, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 3221, 122.9688, 1067.2031, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 3221, 124.8750, 1057.2188, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 3221, 119.6484, 1047.6563, 12.6641, 0.25);
RemoveBuildingForPlayer(playerid, 16001, 110.6172, 1109.5156, 12.7266, 0.25);
CreateObject(11387, 110.24, 1054.80, 15.94,   0.00, 0.00, 0.00);
CreateObject(11389, 100.87, 1070.81, 15.72,   0.00, 0.00, 0.00);
CreateObject(11388, 100.80, 1070.82, 19.36,   0.00, 0.00, 0.00);
CreateObject(11390, 100.81, 1070.83, 16.99,   0.00, 0.00, 0.00);
CreateObject(11391, 92.85, 1062.68, 13.75,   0.00, 0.00, 0.00);
CreateObject(11392, 100.33, 1071.97, 12.62,   0.00, 0.00, 0.00);
CreateObject(11393, 105.47, 1065.42, 14.10,   0.00, 0.00, 0.00);
CreateObject(11394, 100.82, 1072.41, 16.58,   0.00, 0.00, 0.00);
Fort Carson HOUSES
Код:
RemoveBuildingForPlayer(playerid, 3358, -369.9219, 1173.5469, 23.0781, 0.25);
RemoveBuildingForPlayer(playerid, 3360, -362.0625, 1198.6563, 18.5938, 0.25);
RemoveBuildingForPlayer(playerid, 3371, -368.0313, 1110.8672, 21.6719, 0.25);
RemoveBuildingForPlayer(playerid, 3371, -298.0547, 1120.8594, 21.6719, 0.25);
RemoveBuildingForPlayer(playerid, 3371, -253.0547, 1150.8828, 21.6719, 0.25);
RemoveBuildingForPlayer(playerid, 3373, -253.0547, 1175.8828, 20.7734, 0.25);
RemoveBuildingForPlayer(playerid, 3373, -323.0547, 1125.8828, 20.7734, 0.25);
RemoveBuildingForPlayer(playerid, 3372, -331.3906, 1170.8594, 20.7734, 0.25);
RemoveBuildingForPlayer(playerid, 3372, -253.0625, 1125.8750, 21.6719, 0.25);
RemoveBuildingForPlayer(playerid, 3372, -368.0234, 1135.8672, 21.6719, 0.25);
RemoveBuildingForPlayer(playerid, 3372, -298.0234, 1170.8672, 21.6719, 0.25);
RemoveBuildingForPlayer(playerid, 3305, -368.0313, 1110.8672, 21.6719, 0.25);
RemoveBuildingForPlayer(playerid, 3305, -298.0547, 1120.8594, 21.6719, 0.25);
RemoveBuildingForPlayer(playerid, 3303, -323.0547, 1125.8828, 20.7734, 0.25);
RemoveBuildingForPlayer(playerid, 3304, -253.0625, 1125.8750, 21.6719, 0.25);
RemoveBuildingForPlayer(playerid, 1468, -232.7578, 1129.7578, 19.9375, 0.25);
RemoveBuildingForPlayer(playerid, 1468, -227.4844, 1129.7578, 19.9375, 0.25);
RemoveBuildingForPlayer(playerid, 3304, -368.0234, 1135.8672, 21.6719, 0.25);
RemoveBuildingForPlayer(playerid, 1468, -343.8594, 1159.1719, 19.9297, 0.25);
RemoveBuildingForPlayer(playerid, 3305, -253.0547, 1150.8828, 21.6719, 0.25);
RemoveBuildingForPlayer(playerid, 1506, -370.6328, 1169.2109, 19.2578, 0.25);
RemoveBuildingForPlayer(playerid, 1468, -343.8594, 1169.7344, 19.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1468, -343.8594, 1164.4453, 19.9297, 0.25);
RemoveBuildingForPlayer(playerid, 3304, -298.0234, 1170.8672, 21.6719, 0.25);
RemoveBuildingForPlayer(playerid, 3303, -331.3906, 1170.8594, 20.7734, 0.25);
RemoveBuildingForPlayer(playerid, 3303, -253.0547, 1175.8828, 20.7734, 0.25);
RemoveBuildingForPlayer(playerid, 3356, -369.9219, 1173.5469, 23.0781, 0.25);
RemoveBuildingForPlayer(playerid, 1468, -343.8594, 1175.0078, 19.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1468, -343.8594, 1180.3281, 19.9297, 0.25);
RemoveBuildingForPlayer(playerid, 16500, -360.7656, 1194.2578, 20.5938, 0.25);
RemoveBuildingForPlayer(playerid, 3359, -362.0625, 1198.6563, 18.5938, 0.25);
CreateObject(3311, -253.07, 1175.88, 21.67,   0.00, 0.00, 270.00);
CreateObject(3310, -253.06, 1150.89, 20.78,   0.00, 0.00, 0.00);
CreateObject(3309, -252.12, 1126.57, 20.19,   0.00, 0.00, 180.00);
CreateObject(3313, -323.03, 1125.88, 21.59,   0.00, 0.00, 180.00);
CreateObject(3312, -298.05, 1120.87, 21.67,   0.00, 0.00, 90.00);
CreateObject(3316, -298.04, 1177.11, 22.07,   0.00, 0.00, 0.00);
CreateObject(3315, -318.99, 1177.53, 19.74,   0.00, 0.00, 0.00);
CreateObject(3314, -352.07, 1177.52, 19.74,   0.00, 0.00, 0.00);
CreateObject(3306, -368.96, 1111.54, 20.20,   0.00, 0.00, 0.00);
CreateObject(3307, -368.94, 1136.54, 20.19,   0.00, 0.00, 0.00);
CreateObject(7921, -384.52, 1100.02, 17.33,   0.00, 0.00, 180.00);
CreateObject(7921, -382.49, 1100.02, 17.33,   0.00, 0.00, 180.00);
CreateObject(7921, -384.52, 1103.30, 17.33,   0.00, 0.00, 180.00);
CreateObject(7921, -384.52, 1106.58, 17.33,   0.00, 0.00, 180.00);
CreateObject(7921, -384.52, 1109.88, 17.33,   0.00, 0.00, 180.00);
CreateObject(7921, -384.52, 1113.18, 17.33,   0.00, 0.00, 180.00);
CreateObject(7921, -384.52, 1116.48, 17.33,   0.00, 0.00, 180.00);
CreateObject(7921, -384.52, 1119.79, 17.33,   0.00, 0.00, 180.00);
CreateObject(7921, -384.52, 1123.09, 17.33,   0.00, 0.00, 180.00);
CreateObject(7921, -384.52, 1126.39, 17.33,   0.00, 0.00, 180.00);
CreateObject(7921, -384.52, 1129.69, 17.33,   0.00, 0.00, 180.00);
CreateObject(7921, -384.52, 1133.00, 17.33,   0.00, 0.00, 180.00);
CreateObject(7921, -384.52, 1136.30, 17.33,   0.00, 0.00, 180.00);
CreateObject(7921, -384.52, 1139.59, 17.33,   0.00, 0.00, 180.00);
CreateObject(7921, -384.52, 1142.89, 17.33,   0.00, 0.00, 180.00);
CreateObject(7921, -384.52, 1146.19, 17.33,   0.00, 0.00, 180.00);
CreateObject(7921, -383.89, 1147.35, 17.33,   0.00, 0.00, 90.00);
CreateObject(7921, -380.60, 1147.35, 17.33,   0.00, 0.00, 90.00);
CreateObject(7921, -380.45, 1100.02, 17.33,   0.00, 0.00, 180.00);
Fort Carson SHOP (BINCO and OTHERS)
Код:
RemoveBuildingForPlayer(playerid, 16435, -209.6641, 1066.5234, 22.2578, 0.25);
RemoveBuildingForPlayer(playerid, 3344, -235.8594, 1051.3047, 18.6719, 0.25);
RemoveBuildingForPlayer(playerid, 3171, -235.8594, 1051.3047, 18.6719, 0.25);
RemoveBuildingForPlayer(playerid, 1468, -227.3906, 1063.3047, 19.9375, 0.25);
RemoveBuildingForPlayer(playerid, 1468, -232.6641, 1063.3047, 19.9375, 0.25);
RemoveBuildingForPlayer(playerid, 1468, -237.9375, 1063.3047, 19.9375, 0.25);
RemoveBuildingForPlayer(playerid, 16005, -209.6641, 1066.5234, 22.2578, 0.25);
RemoveBuildingForPlayer(playerid, 1500, -206.5703, 1061.4375, 18.6719, 0.25);
RemoveBuildingForPlayer(playerid, 669, -239.3359, 1070.2813, 18.7813, 0.25);
CreateObject(5787, -225.21, 1071.03, 23.75,   0.00, 0.00, -90.00);
CreateObject(970, -238.90, 1088.52, 20.53,   0.00, -30.50, 0.00);
CreateObject(970, -237.10, 1088.52, 21.59,   0.00, -30.50, 0.00);
CreateObject(970, -233.04, 1088.52, 22.69,   0.00, 0.00, 0.00);
CreateObject(970, -228.88, 1088.52, 22.69,   0.00, 0.00, 0.00);
CreateObject(970, -224.72, 1088.52, 22.69,   0.00, 0.00, 0.00);
CreateObject(970, -220.56, 1088.52, 22.69,   0.00, 0.00, 0.00);
CreateObject(970, -209.10, 1087.01, 22.69,   0.00, 0.00, 315.17);
CreateObject(970, -207.16, 1085.07, 22.69,   0.00, 0.00, 315.17);
CreateObject(970, -212.68, 1088.52, 22.69,   0.00, 0.00, 0.00);
CreateObject(970, -216.43, 1088.52, 22.69,   0.00, 0.00, 0.00);
CreateObject(970, -205.68, 1081.50, 22.69,   0.00, 0.00, 90.00);
CreateObject(970, -205.68, 1077.32, 22.69,   0.00, 0.00, 90.00);
CreateObject(970, -205.68, 1073.16, 22.69,   0.00, 0.00, 90.00);
CreateObject(970, -205.68, 1069.00, 22.69,   0.00, 0.00, 90.00);
CreateObject(970, -205.68, 1064.86, 22.69,   0.00, 0.00, 90.00);
CreateObject(970, -205.68, 1060.70, 22.69,   0.00, 0.00, 90.00);
CreateObject(2722, -227.37, 1088.58, 22.36,   0.00, 0.00, 180.00);
CreateObject(2697, -225.49, 1088.64, 20.76,   0.00, 0.00, 180.00);
CreateObject(2696, -229.93, 1088.65, 20.76,   0.00, 0.00, 180.00);
CreateObject(2695, -230.38, 1088.64, 20.76,   0.00, 0.00, 180.00);
CreateObject(2693, -223.17, 1087.10, 19.45,   0.00, 0.00, 159.03);
CreateObject(2722, -228.11, 1088.52, 22.36,   0.00, 0.00, 0.00);
CreateObject(2692, -217.15, 1087.47, 19.45,   0.00, 0.00, 207.77);
CreateObject(2691, -221.40, 1084.46, 20.40,   0.00, 0.00, 180.00);
CreateObject(2659, -222.81, 1088.65, 21.98,   0.00, 0.00, 180.00);
CreateObject(2661, -224.06, 1088.45, 21.26,   0.00, 0.00, 180.00);
CreateObject(2660, -216.65, 1088.46, 21.15,   0.00, 0.00, 180.00);
CreateObject(2658, -220.10, 1088.66, 20.76,   0.00, 0.00, 180.00);
CreateObject(2657, -220.56, 1088.66, 20.76,   0.00, 0.00, 180.00);
CreateObject(2656, -225.01, 1088.61, 20.76,   0.00, 0.00, 0.00);
CreateObject(2655, -215.69, 1088.65, 20.76,   0.00, 0.00, 180.00);
CreateObject(970, -245.80, 1088.36, 19.19,   0.00, 0.00, 0.00);
CreateObject(970, -247.89, 1086.28, 19.19,   0.00, 0.00, 90.00);
CreateObject(970, -247.90, 1082.12, 19.19,   0.00, 0.00, 90.00);
CreateObject(970, -247.90, 1077.96, 19.19,   0.00, 0.00, 90.00);
CreateObject(970, -247.90, 1073.80, 19.19,   0.00, 0.00, 90.00);
CreateObject(970, -247.90, 1069.66, 19.19,   0.00, 0.00, 90.00);
CreateObject(970, -247.90, 1065.50, 19.19,   0.00, 0.00, 90.00);
Fort Carson CLEAN UP (remove some dirts and other things)
Код:
RemoveBuildingForPlayer(playerid, 1294, -308.2422, 1013.4609, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -261.1016, 1013.9141, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -261.1016, 1023.1641, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -264.2891, 1029.3047, 17.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -308.2422, 1030.6719, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -234.9531, 1007.6250, 17.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -235.5703, 1013.9141, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -235.5703, 1023.1641, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 16738, -217.4922, 1026.8203, 27.6797, 0.25);
RemoveBuildingForPlayer(playerid, 16785, -217.4922, 1026.8203, 27.6797, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -198.6797, 984.0156, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -204.4141, 971.7109, 17.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -206.5000, 1000.9063, 17.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -199.6719, 1007.9141, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -199.6719, 1028.7266, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -207.0625, 1013.9141, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -207.0625, 1023.1641, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -186.4609, 1028.8750, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -186.4609, 1007.5703, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3337, -185.6875, 946.4922, 14.4063, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -170.3750, 977.8984, 17.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -170.4609, 1029.3672, 18.7344, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -286.1406, 1053.2344, 17.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -285.4766, 1058.4063, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -220.4375, 1056.5547, 17.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -199.6719, 1043.1875, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -199.6719, 1058.1250, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -186.4609, 1058.6484, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -176.6094, 1052.0625, 18.7344, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -297.2500, 1068.4297, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -270.3203, 1071.4297, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -186.4609, 1073.5625, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -199.6719, 1073.7734, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -169.3594, 1077.4766, 18.7344, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -264.8125, 1078.2734, 17.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -227.4844, 1077.2891, 17.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -143.3828, 859.4141, 17.2500, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -143.8125, 880.7969, 17.5547, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -109.0547, 903.1641, 19.2109, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -133.3594, 902.4141, 18.0078, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -143.7500, 917.4844, 18.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3252, -99.9844, 919.2656, 19.4922, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -85.1328, 902.1016, 20.5469, 0.25);
RemoveBuildingForPlayer(playerid, 16737, -94.6172, 923.2891, 26.1797, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -63.0781, 925.6563, 18.9141, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -135.3047, 934.3594, 18.4063, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -92.2500, 946.9609, 18.9141, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -66.7109, 946.1016, 18.9141, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -114.1953, 956.3359, 20.0156, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -136.9063, 955.5078, 18.8594, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -158.8672, 955.9141, 16.8828, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -165.5625, 1000.7656, 18.7031, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -93.0313, 987.8828, 18.9141, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -114.5000, 980.4063, 19.1719, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -70.5313, 987.7500, 18.9141, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -139.3984, 1067.3516, 19.0547, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -70.5859, 1069.3672, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -62.1484, 905.4609, 21.2891, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -59.7969, 884.5078, 19.8828, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -42.8672, 946.6641, 18.2969, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -20.8203, 947.1797, 18.3828, 0.25);
RemoveBuildingForPlayer(playerid, 773, -20.8281, 953.9844, 14.5469, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -8.0547, 987.6250, 18.9141, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -27.0781, 987.4844, 18.9141, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -48.6328, 987.5234, 18.9141, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -30.1719, 1028.4141, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -55.5078, 1035.3828, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -20.2266, 1057.6406, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 32.3984, 948.8281, 19.3594, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 31.9922, 929.8906, 22.5156, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 30.3594, 967.9063, 18.8672, 0.25);
RemoveBuildingForPlayer(playerid, 16736, 11.0156, 959.8828, 24.7031, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 30.8984, 987.3984, 18.0000, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 11.6250, 987.4453, 18.9141, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 53.9766, 947.2656, 18.9141, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 74.5938, 947.0703, 17.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1352, -269.7813, 1088.1094, 18.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1352, -285.9375, 1093.0156, 18.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -263.1094, 1093.6953, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -304.5234, 1093.6953, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -337.8203, 1093.6953, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1352, -264.9063, 1103.9922, 18.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -263.1094, 1102.9375, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -292.1797, 1102.9375, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -331.1563, 1102.9375, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1352, -281.0703, 1108.8984, 18.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -265.2266, 1112.9609, 17.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1352, -205.9219, 1093.0156, 18.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -235.5703, 1093.6953, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -207.0625, 1093.6953, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1352, -201.0469, 1108.8984, 18.7109, 0.25);
RemoveBuildingForPlayer(playerid, 774, -245.7500, 1111.2813, 17.9453, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -207.0625, 1102.9375, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -235.5703, 1102.9375, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1352, -185.1797, 1087.8438, 18.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1352, -180.2656, 1103.9141, 18.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -174.3828, 1093.6953, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -174.3828, 1102.9375, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -166.7500, 1107.9688, 18.7344, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -146.8438, 1102.9375, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -146.8438, 1093.6953, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -355.8438, 1115.6719, 17.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -340.3672, 1115.2031, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -280.3828, 1123.4141, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -199.6719, 1123.5547, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -186.4609, 1123.3984, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1345, -160.2656, 1122.5391, 19.5391, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -286.1250, 1137.8750, 17.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -332.1953, 1137.8125, 17.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -350.2813, 1137.8672, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -186.4609, 1138.4609, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1345, -149.8516, 1133.7656, 19.5391, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -162.1953, 1136.2266, 18.7344, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -199.6719, 1141.6875, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -270.3203, 1140.8984, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -164.1719, 1144.0625, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -309.5234, 1143.8984, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 16740, -152.3203, 1144.0703, 30.3047, 0.25);
RemoveBuildingForPlayer(playerid, 16787, -152.3203, 1144.0703, 30.3047, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -364.8438, 1149.0234, 17.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -287.9766, 1153.0938, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -329.2969, 1152.9453, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 16739, -297.1016, 1152.9688, 27.0078, 0.25);
RemoveBuildingForPlayer(playerid, 16786, -297.1016, 1152.9688, 27.0078, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -309.8359, 1158.8359, 17.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -264.3516, 1162.6328, 17.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -229.4375, 1156.6250, 17.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -186.4609, 1158.4219, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -199.6719, 1158.9219, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -161.9297, 1162.0781, 18.7344, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -164.1719, 1153.3125, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1345, -218.0313, 1164.9219, 19.5391, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -270.3203, 1163.0859, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -186.4609, 1173.5625, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -280.2266, 1184.7500, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3286, -230.2031, 1185.7734, 23.3516, 0.25);
RemoveBuildingForPlayer(playerid, 1352, -184.9766, 1188.0156, 18.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -159.8594, 1187.8281, 18.7344, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -250.6172, 1187.9453, 17.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1352, -206.0703, 1192.9219, 18.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -160.7734, 1193.6406, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -220.0391, 1193.6406, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -250.2188, 1193.6406, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1352, -180.1094, 1203.8984, 18.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -160.7734, 1202.8828, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -192.1172, 1202.8828, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -220.0391, 1202.8828, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -250.2188, 1202.8828, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1352, -201.1953, 1208.8047, 18.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -154.4844, 1209.6328, 18.7344, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -225.7344, 1208.8125, 17.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -191.5781, 1210.2422, 18.7344, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -111.7422, 1087.5000, 19.4844, 0.25);
RemoveBuildingForPlayer(playerid, 1352, -59.7813, 1088.1094, 18.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -86.8438, 1088.4141, 19.4844, 0.25);
RemoveBuildingForPlayer(playerid, 1352, -75.9375, 1093.0156, 18.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -90.7891, 1093.6953, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -118.3359, 1093.6953, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -50.1797, 1093.6953, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -90.7891, 1102.9375, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -118.3359, 1102.9375, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1352, -54.9063, 1103.9922, 18.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1352, -71.0703, 1108.8984, 18.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -75.9453, 1109.1250, 19.4844, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -45.7344, 1109.0234, 19.4844, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -70.5859, 1135.2266, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -133.3594, 1137.5938, 18.7344, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -106.6719, 1140.0234, 18.7344, 0.25);
RemoveBuildingForPlayer(playerid, 16735, -49.2422, 1137.7031, 28.7813, 0.25);
RemoveBuildingForPlayer(playerid, 16788, -49.2422, 1137.7031, 28.7813, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -136.6328, 1144.0625, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -50.1797, 1144.1094, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -136.6328, 1153.3125, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -110.7813, 1158.7422, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1345, -88.8594, 1165.3828, 19.4609, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -96.7188, 1164.3516, 18.7344, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -70.5859, 1173.5234, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -46.6953, 1179.5703, 18.5703, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -132.0703, 1187.4609, 18.7344, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -76.5313, 1187.6406, 18.7344, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -120.4922, 1183.3516, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1352, -126.1016, 1192.9219, 18.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -133.2266, 1193.6406, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -81.7188, 1193.6406, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -133.2266, 1202.8828, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -65.8984, 1202.8828, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -96.0781, 1202.8828, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1352, -105.0703, 1203.8984, 18.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1352, -121.2344, 1208.8047, 18.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -95.1250, 1208.9453, 18.7344, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -26.4766, 1087.5859, 19.4844, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -3.7813, 1093.6953, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -4.3125, 1108.9453, 19.4844, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -30.1719, 1102.9375, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 1.1484, 1137.7578, 19.4844, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -3.7813, 1144.1094, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -30.1719, 1153.3516, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -25.7813, 1188.0313, 18.6328, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -0.1484, 1193.6406, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -25.7813, 1193.6406, 22.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -11.7656, 1202.8828, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, -37.9766, 1202.8828, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 5.5547, 1209.1016, 18.6328, 0.25);
RemoveBuildingForPlayer(playerid, 1294, 19.5781, 1102.9375, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, 24.2969, 1127.8516, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, 19.5781, 1153.3516, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, 20.9141, 1202.8828, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, 20.9141, 1193.6406, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 40.5625, 1188.6875, 17.9922, 0.25);
RemoveBuildingForPlayer(playerid, 1294, 49.1406, 1193.6406, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1294, 49.1406, 1202.8828, 23.2031, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 76.9297, 1187.2969, 17.9922, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 82.5156, 971.5078, 15.1328, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 82.5938, 998.1484, 13.4531, 0.25);
RemoveBuildingForPlayer(playerid, 3337, 148.4688, 1174.3750, 14.4063, 0.25);
Fort Carson AMMUNATION
Код:
RemoveBuildingForPlayer(playerid, 16412, -215.2344, 1119.1953, 18.3516, 0.25);
RemoveBuildingForPlayer(playerid, 669, -228.3828, 1111.8750, 18.8281, 0.25);
RemoveBuildingForPlayer(playerid, 16006, -215.2344, 1119.1953, 18.3516, 0.25);
RemoveBuildingForPlayer(playerid, 669, -225.3125, 1127.2109, 18.8047, 0.25);
RemoveBuildingForPlayer(playerid, 1468, -232.7578, 1129.7578, 19.9375, 0.25);
RemoveBuildingForPlayer(playerid, 1468, -227.4844, 1129.7578, 19.9375, 0.25);
CreateObject(10631, -214.84, 1120.06, 23.01,   0.00, 0.00, 270.00);
CreateObject(970, -206.39, 1110.45, 19.20,   0.00, 0.00, 90.00);
CreateObject(970, -208.47, 1108.36, 19.20,   0.00, 0.00, 0.00);
CreateObject(970, -212.64, 1108.36, 19.20,   0.00, 0.00, 0.00);
CreateObject(970, -216.80, 1108.36, 19.20,   0.00, 0.00, 0.00);
CreateObject(970, -220.96, 1108.36, 19.20,   0.00, 0.00, 0.00);
CreateObject(970, -225.12, 1108.36, 19.20,   0.00, 0.00, 0.00);
CreateObject(970, -229.28, 1108.36, 19.20,   0.00, 0.00, 0.00);
CreateObject(970, -233.44, 1108.36, 19.20,   0.00, 0.00, 0.00);
CreateObject(970, -235.54, 1110.46, 19.20,   0.00, 0.00, 90.00);
CreateObject(970, -235.54, 1114.62, 19.20,   0.00, 0.00, 90.00);
CreateObject(970, -235.54, 1118.78, 19.20,   0.00, 0.00, 90.00);
CreateObject(970, -235.54, 1122.94, 19.20,   0.00, 0.00, 90.00);
CreateObject(970, -235.54, 1127.10, 19.20,   0.00, 0.00, 90.00);
CreateObject(970, -235.54, 1128.06, 19.20,   0.00, 0.00, 90.00);
CreateObject(970, -235.54, 1127.10, 19.20,   0.00, 0.00, 90.00);
CreateObject(970, -233.44, 1130.15, 19.20,   0.00, 0.00, 0.00);
CreateObject(970, -229.28, 1130.15, 19.20,   0.00, 0.00, 0.00);
CreateObject(970, -225.12, 1130.15, 19.20,   0.00, 0.00, 0.00);
CreateObject(669, -233.17, 1111.98, 18.83,   356.86, 0.00, 3.14);
CreateObject(808, -230.41, 1126.76, 20.49,   0.00, 0.00, 0.00);
CreateObject(809, -229.79, 1116.70, 18.48,   0.00, 0.00, 111.36);
CreateObject(870, -230.12, 1123.34, 18.96,   0.08, 0.00, 0.00);
CreateObject(870, -229.84, 1121.45, 18.96,   0.08, 0.00, 310.13);
CreateObject(870, -229.88, 1119.64, 18.96,   0.08, 0.00, 46.60);
CreateObject(870, -230.49, 1118.26, 18.96,   0.08, 0.00, 46.60);
CreateObject(870, -231.66, 1120.35, 18.96,   0.08, 0.00, 46.60);
CreateObject(870, -231.37, 1122.31, 18.96,   0.08, 0.00, 129.00);
CreateObject(1215, -205.80, 1118.08, 19.10,   0.00, 0.00, 0.00);
CreateObject(1215, -205.80, 1122.38, 19.10,   0.00, 0.00, 0.00);
CreateObject(1500, -205.91, 1118.71, 19.02,   0.00, 0.00, 90.00);
Fort Carson Gas Station
Код:
RemoveBuildingForPlayer(playerid, 16443, -161.1719, 1179.5313, 22.4922, 0.25);
RemoveBuildingForPlayer(playerid, 1345, -170.1719, 1169.0547, 19.5391, 0.25);
RemoveBuildingForPlayer(playerid, 1345, -149.8203, 1164.1094, 19.5391, 0.25);
RemoveBuildingForPlayer(playerid, 1345, -162.0938, 1175.1406, 19.5391, 0.25);
RemoveBuildingForPlayer(playerid, 16064, -161.1719, 1179.5313, 22.4922, 0.25);
RemoveBuildingForPlayer(playerid, 1692, -174.2422, 1177.8984, 22.7813, 0.25);
RemoveBuildingForPlayer(playerid, 700, -126.1719, 1159.0703, 19.0156, 0.25);
RemoveBuildingForPlayer(playerid, 669, -127.0000, 1173.4219, 18.6797, 0.25);
CreateObject(5409, -160.32, 1172.28, 23.15,   0.00, 0.00, 0.00);
CreateObject(970, -178.46, 1158.37, 19.21,   0.00, 0.00, 0.00);
CreateObject(970, -174.30, 1158.37, 19.21,   0.00, 0.00, 0.00);
CreateObject(970, -170.14, 1158.37, 19.21,   0.00, 0.00, 0.00);
CreateObject(970, -165.98, 1158.37, 19.21,   0.00, 0.00, 0.00);
CreateObject(970, -161.82, 1158.37, 19.21,   0.00, 0.00, 0.00);
CreateObject(970, -157.66, 1158.37, 19.21,   0.00, 0.00, 0.00);
CreateObject(970, -153.50, 1158.37, 19.21,   0.00, 0.00, 0.00);
CreateObject(970, -180.54, 1160.45, 19.21,   0.00, 0.00, 90.00);
CreateObject(970, -180.54, 1164.62, 19.21,   0.00, 0.00, 90.00);
CreateObject(970, -180.54, 1168.78, 19.21,   0.00, 0.00, 90.00);
CreateObject(970, -180.54, 1172.94, 19.21,   0.00, 0.00, 90.00);
CreateObject(970, -180.54, 1177.10, 19.21,   0.00, 0.00, 90.00);
CreateObject(970, -180.54, 1181.26, 19.21,   0.00, 0.00, 90.00);
CreateObject(970, -180.54, 1185.42, 19.21,   0.00, 0.00, 90.00);
CreateObject(970, -125.58, 1160.37, 19.21,   0.00, 0.00, 90.00);
CreateObject(970, -125.58, 1164.52, 19.21,   0.00, 0.00, 90.00);
CreateObject(970, -125.58, 1168.68, 19.21,   0.00, 0.00, 90.00);
CreateObject(970, -125.58, 1172.84, 19.21,   0.00, 0.00, 90.00);
CreateObject(970, -125.58, 1177.00, 19.21,   0.00, 0.00, 90.00);
CreateObject(970, -125.58, 1181.16, 19.21,   0.00, 0.00, 90.00);
CreateObject(970, -125.58, 1185.32, 19.21,   0.00, 0.00, 90.00);
Fort Carson Showroom ( old version, new sold)















Reply
#2

Epic job!
Reply
#3

Quote:
Originally Posted by Gooday
Посмотреть сообщение
Epic job!
thank u man
Reply
#4

UP!
Reply
#5

Good work... the only thing that bugs me is it doesn't have that "Small desert town" feeling anymore... the grass kinda kills the desert-ish feeling....

But good work, keep it up.
Reply
#6

Amazing.
Reply
#7

I need some mapping done, mainly just airports around the map. I was wondering how much each airport would cost?
Reply
#8

Epic up
Reply
#9

Guys! After a no-internet period, I'm returned e I decided to release that maps!

I will soon make new maps!

pm me for orders!
Reply
#10

Nice WoRk 10/9 +rep
Reply


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