pawn Код:
if(!classid)
{
GameTextForPlayer(playerid, "~p~GANG DOS BOZO JAMES~n~~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x80FF0096);
globD1C0[playerid] = 0;
globDE40[playerid] = 1;
SetPlayerTeam(playerid, 0);
}
else if(classid == 1)
{
GameTextForPlayer(playerid, " ~p~GANG DOS BOYZINHOS ~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x80000096);
globD1C0[playerid] = 1;
globDE40[playerid] = 2;
SetPlayerTeam(playerid, 1);
}
else if(classid == 2)
{
GameTextForPlayer(playerid, " ~p~GANG DOS BOYZINHOS ~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x80000096);
globD1C0[playerid] = 1;
globDE40[playerid] = 2;
SetPlayerTeam(playerid, 1);
}
else if(classid == 3)
{
GameTextForPlayer(playerid, "~p~GANG DOS GATES~n~~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0xFF800096);
globD1C0[playerid] = 2;
globDE40[playerid] = 3;
SetPlayerTeam(playerid, 2);
}
else if(classid == 4)
{
GameTextForPlayer(playerid, " ~p~GANG DOS MILITARES ~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x00008096);
globD1C0[playerid] = 3;
globDE40[playerid] = 4;
SetPlayerTeam(playerid, 3);
}
else if(classid == 5)
{
GameTextForPlayer(playerid, " ~p~GANG DOS CHINESES ~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0xFF00FF96);
globD1C0[playerid] = 4;
globDE40[playerid] = 5;
SetPlayerTeam(playerid, 4);
}
else if(classid == 6)
{
GameTextForPlayer(playerid, " ~p~GANG DOS CHINESES ~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0xFF00FF96);
globD1C0[playerid] = 4;
globDE40[playerid] = 5;
SetPlayerTeam(playerid, 4);
}
else if(classid == 7)
{
GameTextForPlayer(playerid, " ~p~GANG DOS FRANGOS ~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0xFF000096);
globD1C0[playerid] = 5;
globDE40[playerid] = 6;
SetPlayerTeam(playerid, 5);
}
else if(classid == 8)
{
GameTextForPlayer(playerid, " ~p~GANG DOS AGENTES ~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x80808096);
globD1C0[playerid] = 6;
globDE40[playerid] = 7;
SetPlayerTeam(playerid, 6);
}
else if(classid == 9)
{
GameTextForPlayer(playerid, " ~p~GANG DOS AGENTES ~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x80808096);
globD1C0[playerid] = 6;
globDE40[playerid] = 7;
SetPlayerTeam(playerid, 6);
}
else if(classid == 10)
{
GameTextForPlayer(playerid, " ~p~GANG DOS NOIAS ~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x0080FF96);
globD1C0[playerid] = 7;
globDE40[playerid] = 8;
SetPlayerTeam(playerid, 7);
}
else if(classid == 11)
{
GameTextForPlayer(playerid, " ~p~GANG DOS NOIAS ~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x0080FF96);
globD1C0[playerid] = 7;
globDE40[playerid] = 8;
SetPlayerTeam(playerid, 7);
}
else if(classid == 12)
{
GameTextForPlayer(playerid, " ~p~GANG DOS NOIAS ~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x0080FF96);
globD1C0[playerid] = 7;
globDE40[playerid] = 8;
SetPlayerTeam(playerid, 7);
}
else if(classid == 13)
{
GameTextForPlayer(playerid, " ~p~GANG DOS GANGSTERS ~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0xFFFF0096);
globD1C0[playerid] = 8;
globDE40[playerid] = 10;
SetPlayerTeam(playerid, 9);
}
else if(classid == 14)
{
GameTextForPlayer(playerid, " ~p~GANG DOS GANGSTERS ~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0xFFFF0096);
globD1C0[playerid] = 8;
globDE40[playerid] = 10;
SetPlayerTeam(playerid, 9);
}
else if(classid == 15)
{
GameTextForPlayer(playerid, "~p~GANG DOS COVEIROS~r~~n~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x80400096);
globD1C0[playerid] = 9;
globDE40[playerid] = 11;
SetPlayerTeam(playerid, 10);
}
else if(classid == 16)
{
GameTextForPlayer(playerid, "~p~GANG DOS MANOBRISTAS~r~~n~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x00000096);
globD1C0[playerid] = 10;
globDE40[playerid] = 12;
SetPlayerTeam(playerid, 11);
}
else if(classid == 17)
{
GameTextForPlayer(playerid, "~p~GANG DOS MANOBRISTAS~r~~n~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x00000096);
globD1C0[playerid] = 10;
globDE40[playerid] = 12;
SetPlayerTeam(playerid, 11);
}
else if(classid == 18)
{
GameTextForPlayer(playerid, "~p~GANG DOS VAGOS~r~~n~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0xFFFF8096);
globD1C0[playerid] = 11;
globDE40[playerid] = 13;
SetPlayerTeam(playerid, 12);
}
else if(classid == 19)
{
GameTextForPlayer(playerid, "~p~GANG DOS VAGOS~r~~n~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0xFFFF8096);
globD1C0[playerid] = 11;
globDE40[playerid] = 13;
SetPlayerTeam(playerid, 12);
}
else if(classid == 20)
{
GameTextForPlayer(playerid, "~p~GANG DOS BALLAS~r~~n~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x80008096);
globD1C0[playerid] = 12;
globDE40[playerid] = 14;
SetPlayerTeam(playerid, 12);
}
else if(classid == 21)
{
GameTextForPlayer(playerid, "~p~GANG DOS BALLAS~r~~n~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x80008096);
globD1C0[playerid] = 12;
globDE40[playerid] = 14;
SetPlayerTeam(playerid, 12);
}
else if(classid == 22)
{
GameTextForPlayer(playerid, "~p~GANG DO CJ~r~~n~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x00800096);
globD1C0[playerid] = 13;
globDE40[playerid] = 15;
SetPlayerTeam(playerid, 13);
}
else if(classid == 23)
{
GameTextForPlayer(playerid, "~p~GANG DO CJ~r~~n~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x00800096);
globD1C0[playerid] = 13;
globDE40[playerid] = 15;
SetPlayerTeam(playerid, 13);
}
else if(classid == 24)
{
GameTextForPlayer(playerid, "~p~GANG DO CJ~r~~n~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x00800096);
globD1C0[playerid] = 13;
globDE40[playerid] = 15;
SetPlayerTeam(playerid, 13);
}
else if(classid == 25)
{
GameTextForPlayer(playerid, "~p~GANG DOS PIRATAS~r~~n~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x00FFFF96);
globD1C0[playerid] = 14;
globDE40[playerid] = 16;
SetPlayerTeam(playerid, 14);
}
else if(classid == 26)
{
GameTextForPlayer(playerid, "~p~GANG DOS MENDINGOS~r~~n~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0xFFFFFF96);
globD1C0[playerid] = 15;
globDE40[playerid] = 17;
SetPlayerTeam(playerid, 15);
}
else if(classid == 27)
{
GameTextForPlayer(playerid, "~p~GANG DOS MENDINGOS~r~~n~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0xFFFFFF96);
globD1C0[playerid] = 15;
globDE40[playerid] = 17;
SetPlayerTeam(playerid, 15);
}
else if(classid == 28)
{
GameTextForPlayer(playerid, "~p~GANG DA MAFIA ITALIANA~r~~n~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0xFF808096);
globD1C0[playerid] = 16;
globDE40[playerid] = 18;
SetPlayerTeam(playerid, 16);
}
else if(classid == 29)
{
GameTextForPlayer(playerid, "~p~GANG DA MAFIA ITALIANA~r~~n~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0xFF808096);
globD1C0[playerid] = 16;
globDE40[playerid] = 18;
SetPlayerTeam(playerid, 16);
}
else if(classid == 30)
{
GameTextForPlayer(playerid, "~p~GANG DA MAFIA ITALIANA~r~~n~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0xFF808096);
globD1C0[playerid] = 16;
globDE40[playerid] = 18;
SetPlayerTeam(playerid, 16);
}
else if(classid == 31)
{
GameTextForPlayer(playerid, "~p~GANG DOS TRAFICANTES~r~~n~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0xDC143CAA);
globD1C0[playerid] = 17;
globDE40[playerid] = 19;
SetPlayerTeam(playerid, 17);
}
else if(classid == 32)
{
GameTextForPlayer(playerid, "~p~GANG DOS TRAFICANTES~r~~n~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0xDC143CAA);
globD1C0[playerid] = 17;
globDE40[playerid] = 19;
SetPlayerTeam(playerid, 17);
}
else if(classid == 33)
{
GameTextForPlayer(playerid, "~p~GANG DOS TRAFICANTES~r~~n~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0xDC143CAA);
globD1C0[playerid] = 17;
globDE40[playerid] = 19;
SetPlayerTeam(playerid, 17);
}
else if(classid == 34)
{
GameTextForPlayer(playerid, "~p~GANG DOS BAD BOYS~r~~n~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x00A3C0AA);
globD1C0[playerid] = 18;
globDE40[playerid] = 20;
SetPlayerTeam(playerid, 18);
}
else if(classid == 35)
{
GameTextForPlayer(playerid, "~p~GANG DOS BAD BOYS~r~~n~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x00A3C0AA);
globD1C0[playerid] = 18;
globDE40[playerid] = 20;
SetPlayerTeam(playerid, 18);
}
else if(classid == 36)
{
GameTextForPlayer(playerid, "~p~GANG DOS BAD BOYS~r~~n~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x00A3C0AA);
globD1C0[playerid] = 18;
globDE40[playerid] = 20;
SetPlayerTeam(playerid, 18);
}