[HELP] Barra da Vida
#1

Bem pessoal, existe alguma maneira de trocar a cor da barra da vida ?

E tambйm tirar aquela frase "Connected to ...

Se alguйm souber digam-me !
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#2

Esse Fs Faz isso !

pawn Код:
#include <a_samp>
#define COLOR_HPBAR_BG 0x000000FF
#define COLOR_HPBAR_75100BG 0x128200AA
#define COLOR_HPBAR_75100 0x1ED500FF
#define COLOR_HPBAR_5075BG 0xB8BA00AA
#define COLOR_HPBAR_5075 0xFCFF00FF
#define COLOR_HPBAR_2550BG 0xB17103AA
#define COLOR_HPBAR_2550 0xFFA200FF
                                                                                // Colored Health Bar v 4.0
                                                                                // Idea: Baked-Banana (backwardsman97) & DJDeegu
                                                                                // Made by O.K.Style™ (ICQ: 402747399)
                                                                                // http://www.gta-news.org | http://www.acf.clan.su
new Text:HealthBar[19];
public OnFilterScriptInit()
{
    HealthBar[0] = TextDrawCreate(611.0,68.5,"_");                              // BBG
    TextDrawLetterSize(HealthBar[0],0.5,0.449999);
    TextDrawUseBox(HealthBar[0],1);
    TextDrawBoxColor(HealthBar[0],COLOR_HPBAR_BG);
    TextDrawTextSize(HealthBar[0],543.0,0.0);
    HealthBar[1] = TextDrawCreate(608.5,71.0,"_");                              // BG (75-100)
    TextDrawLetterSize(HealthBar[1],0.5,0.0);
    TextDrawUseBox(HealthBar[1],1);
    TextDrawBoxColor(HealthBar[1],COLOR_HPBAR_75100BG);
    TextDrawTextSize(HealthBar[1],545.0,0.0);
    HealthBar[2] = TextDrawCreate(609.0,71.0,"_");                              // >= 95
    TextDrawLetterSize(HealthBar[2],0.5,0.0);
    TextDrawUseBox(HealthBar[2],1);
    TextDrawBoxColor(HealthBar[2],COLOR_HPBAR_75100);
    TextDrawTextSize(HealthBar[2],545.0,0.0);
    HealthBar[3] = TextDrawCreate(604.0,71.0,"_");                              // >= 90
    TextDrawLetterSize(HealthBar[3],0.5,0.0);
    TextDrawUseBox(HealthBar[3],1);
    TextDrawBoxColor(HealthBar[3],COLOR_HPBAR_75100);
    TextDrawTextSize(HealthBar[3],545.0,0.0);
    HealthBar[4] = TextDrawCreate(601.0,71.0,"_");                              // >= 85
    TextDrawLetterSize(HealthBar[4],0.5,0.0);
    TextDrawUseBox(HealthBar[4],1);
    TextDrawBoxColor(HealthBar[4],COLOR_HPBAR_75100);
    TextDrawTextSize(HealthBar[4],545.0,0.0);
    HealthBar[5] = TextDrawCreate(598.0,71.0,"_");                              // >= 80
    TextDrawLetterSize(HealthBar[5],0.5,0.0);
    TextDrawUseBox(HealthBar[5],1);
    TextDrawBoxColor(HealthBar[5],COLOR_HPBAR_75100);
    TextDrawTextSize(HealthBar[5],545.0,0.0);
    HealthBar[6] = TextDrawCreate(595.0,71.0,"_");                              // >= 75
    TextDrawLetterSize(HealthBar[6],0.5,0.0);
    TextDrawUseBox(HealthBar[6],1);
    TextDrawBoxColor(HealthBar[6],COLOR_HPBAR_75100);
    TextDrawTextSize(HealthBar[6],545.0,0.0);
    HealthBar[7] = TextDrawCreate(608.5,71.0,"_");                              // Задний фон (50-75)
    TextDrawLetterSize(HealthBar[7],0.5,0.0);
    TextDrawUseBox(HealthBar[7],1);
    TextDrawBoxColor(HealthBar[7],COLOR_HPBAR_5075BG);
    TextDrawTextSize(HealthBar[7],545.0,0.0);
    HealthBar[8] = TextDrawCreate(591.5,71.0,"_");                              // >= 70
    TextDrawLetterSize(HealthBar[8],0.5,0.0);
    TextDrawUseBox(HealthBar[8],1);
    TextDrawBoxColor(HealthBar[8],COLOR_HPBAR_5075);
    TextDrawTextSize(HealthBar[8],545.0,0.0);
    HealthBar[9] = TextDrawCreate(588.5,71.0,"_");                              // >= 65
    TextDrawLetterSize(HealthBar[9],0.5,0.0);
    TextDrawUseBox(HealthBar[9],1);
    TextDrawBoxColor(HealthBar[9],COLOR_HPBAR_5075);
    TextDrawTextSize(HealthBar[9],545.0,0.0);
    HealthBar[10] = TextDrawCreate(585.5,71.0,"_");                             // >= 60
    TextDrawLetterSize(HealthBar[10],0.5,0.0);
    TextDrawUseBox(HealthBar[10],1);
    TextDrawBoxColor(HealthBar[10],COLOR_HPBAR_5075);
    TextDrawTextSize(HealthBar[10],545.0,0.0);
    HealthBar[11] = TextDrawCreate(582.5,71.0,"_");                             // >= 55
    TextDrawLetterSize(HealthBar[11],0.5,0.0);
    TextDrawUseBox(HealthBar[11],1);
    TextDrawBoxColor(HealthBar[11],COLOR_HPBAR_5075);
    TextDrawTextSize(HealthBar[11],545.0,0.0);
    HealthBar[12] = TextDrawCreate(579.0,71.0,"_");                             // >= 50
    TextDrawLetterSize(HealthBar[12],0.5,0.0);
    TextDrawUseBox(HealthBar[12],1);
    TextDrawBoxColor(HealthBar[12],COLOR_HPBAR_5075);
    TextDrawTextSize(HealthBar[12],545.0,0.0);
    HealthBar[13] = TextDrawCreate(608.5,71.0,"_");                             // BG (25-50)
    TextDrawLetterSize(HealthBar[13],0.5,0.0);
    TextDrawUseBox(HealthBar[13],1);
    TextDrawBoxColor(HealthBar[13],COLOR_HPBAR_2550BG);
    TextDrawTextSize(HealthBar[13],545.0,0.0);
    HealthBar[14] = TextDrawCreate(576.0,71.0,"_");                             // >= 45
    TextDrawLetterSize(HealthBar[14],0.5,0.0);
    TextDrawUseBox(HealthBar[14],1);
    TextDrawBoxColor(HealthBar[14],COLOR_HPBAR_2550);
    TextDrawTextSize(HealthBar[14],545.0,0.0);
    HealthBar[15] = TextDrawCreate(573.0,71.0,"_");                             // >= 40
    TextDrawLetterSize(HealthBar[15],0.5,0.0);
    TextDrawUseBox(HealthBar[15],1);
    TextDrawBoxColor(HealthBar[15],COLOR_HPBAR_2550);
    TextDrawTextSize(HealthBar[15],545.0,0.0);
    HealthBar[16] = TextDrawCreate(570.5,71.0, "_");                            // >= 35
    TextDrawLetterSize(HealthBar[16],0.5,0.0);
    TextDrawUseBox(HealthBar[16],1);
    TextDrawBoxColor(HealthBar[16],COLOR_HPBAR_2550);
    TextDrawTextSize(HealthBar[16],545.0,0.0);
    HealthBar[17] = TextDrawCreate(567.5,71.0,"_");                             // >= 30
    TextDrawLetterSize(HealthBar[17],0.5,0.0);
    TextDrawUseBox(HealthBar[17],1);
    TextDrawBoxColor(HealthBar[17],COLOR_HPBAR_2550);
    TextDrawTextSize(HealthBar[17],545.0,0.0);
    HealthBar[18] = TextDrawCreate(564.0,71.0,"_");                             // >= 25
    TextDrawLetterSize(HealthBar[18],0.5,0.0);
    TextDrawUseBox(HealthBar[18],1);
    TextDrawBoxColor(HealthBar[18],COLOR_HPBAR_2550);
    TextDrawTextSize(HealthBar[18],545.0,0.0);
    return 1;
}
public OnFilterScriptExit()
{
    for(new i=0; i<19; i++)
    {
        TextDrawHideForAll(HealthBar[i]);
        TextDrawDestroy(HealthBar[i]);
    }
    return 1;
}
public OnPlayerSpawn(playerid)
{
    TextDrawShowForPlayer(playerid,HealthBar[0]);
    return 1;
}
public OnPlayerDeath(playerid,killerid,reason)
{
    for(new i=0; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
    return 1;
}
public OnPlayerUpdate(playerid)
{
    new Float:Health;
    GetPlayerHealth(playerid,Health);
    if(Health >= 95)
    {
        for(new i=1; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
        TextDrawShowForPlayer(playerid,HealthBar[1]);
        TextDrawShowForPlayer(playerid,HealthBar[2]);
    }
    else if(Health >= 90 && Health < 95)
    {
        for(new i=1; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
        TextDrawShowForPlayer(playerid,HealthBar[1]);
        TextDrawShowForPlayer(playerid,HealthBar[3]);
    }
    else if(Health >= 85 && Health < 90)
    {
        for(new i=1; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
        TextDrawShowForPlayer(playerid,HealthBar[1]);
        TextDrawShowForPlayer(playerid,HealthBar[4]);
    }
    else if(Health >= 80 && Health < 85)
    {
        for(new i=1; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
        TextDrawShowForPlayer(playerid,HealthBar[1]);
        TextDrawShowForPlayer(playerid,HealthBar[5]);
    }
    else if(Health >= 75 && Health < 80)
    {
        for(new i=1; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
        TextDrawShowForPlayer(playerid,HealthBar[1]);
        TextDrawShowForPlayer(playerid,HealthBar[6]);
    }
    else if(Health >= 70 && Health < 75)
    {
        for(new i=1; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
        TextDrawShowForPlayer(playerid,HealthBar[7]);
        TextDrawShowForPlayer(playerid,HealthBar[8]);
    }
    else if(Health >= 65 && Health < 70)
    {
        for(new i=1; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
        TextDrawShowForPlayer(playerid,HealthBar[7]);
        TextDrawShowForPlayer(playerid,HealthBar[9]);
    }
    else if(Health >= 60 && Health < 65)
    {
        for(new i=1; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
        TextDrawShowForPlayer(playerid,HealthBar[7]);
        TextDrawShowForPlayer(playerid,HealthBar[10]);
    }
    else if(Health >= 55 && Health < 60)
    {
        for(new i=1; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
        TextDrawShowForPlayer(playerid,HealthBar[7]);
        TextDrawShowForPlayer(playerid,HealthBar[11]);
    }
    else if(Health >= 50 && Health < 55)
    {
        for(new i=1; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
        TextDrawShowForPlayer(playerid,HealthBar[7]);
        TextDrawShowForPlayer(playerid,HealthBar[12]);
    }
    else if(Health >= 45 && Health < 50)
    {
        for(new i=1; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
        TextDrawShowForPlayer(playerid,HealthBar[13]);
        TextDrawShowForPlayer(playerid,HealthBar[14]);
    }
    else if(Health >= 40 && Health < 45)
    {
        for(new i=1; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
        TextDrawShowForPlayer(playerid,HealthBar[13]);
        TextDrawShowForPlayer(playerid,HealthBar[15]);
    }
    else if(Health >= 35 && Health < 40)
    {
        for(new i=1; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
        TextDrawShowForPlayer(playerid,HealthBar[13]);
        TextDrawShowForPlayer(playerid,HealthBar[16]);
    }
    else if(Health >= 30 && Health < 35)
    {
        for(new i=1; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
        TextDrawShowForPlayer(playerid,HealthBar[13]);
        TextDrawShowForPlayer(playerid,HealthBar[17]);
    }
    else if(Health >= 25 && Health < 30)
    {
        for(new i=1; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
        TextDrawShowForPlayer(playerid,HealthBar[13]);
        TextDrawShowForPlayer(playerid,HealthBar[18]);
    }
    else
    {
        for(new i=0; i<19; i++) TextDrawHideForPlayer(playerid,HealthBar[i]);
    }
    return 1;
}
Ajudei ? me ajuda com Rep + ?
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#3

pode-me mandar o link do fs ?
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#4

Quote:
Originally Posted by DreyPT
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pode-me mandar o link do fs ?
n tenho o link so tenho o fs ele funciona eu ja testei ele!
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#5

me adicione msn para falar-mos

andre.sousa2@hotmail.com
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#6

Barra tem como, agora e mensagem que apareзe n'-
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#7

Quote:
Originally Posted by zbt
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Barra tem como, agora e mensagem que apareзe n'-
Nгo tem como tirar mais como burlar sim! basta ele colocar um loop no OnPlayerConnect. Ex:

pawn Код:
//OnPlayerConnect

for(new i = 0; i < 50; i++)
    SendClientMessage(playerid, -1, " ");
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#8

Aquela mensagem aparece antes de OnPlayerConnect ser chamada.
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#9

Quote:
Originally Posted by Gustavo_Araujo
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Aquela mensagem aparece antes de OnPlayerConnect ser chamada.
Pois entao! ela aparece dai executa do cmd q limpa o chat!
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#10

Mesmo assim, irб aparecer ; }
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