23.02.2012, 20:49
Ok, so I made a few vehicle spawns IG with the correct vehicle using a vehicle spawner FS with /save. After done that, I check out the code in my savedlocations.txt (w/e it's real name is) and copypaste them into my gamemode, under OnGameModeInIt, as normally. Well, when I start my server up, and go check IG, it shows this:
I tried it after it did exactly same thing with MTA Map Editor. Wtf?
Code which is for the vehicles, under OnGameModeInIt:
I tried it after it did exactly same thing with MTA Map Editor. Wtf?
Code which is for the vehicles, under OnGameModeInIt:
pawn Код:
//-----------------[Vehicles]-----------------------//
AddStaticVehicle(427,2227.8711,-1174.7787,25.8579,224.0016,1,1); // Enforcer
AddStaticVehicle(427,2219.9546,-1146.4376,25.9243,88.8885,1,1); // Enforcer
AddStaticVehicle(596,2212.7837,-1165.7687,25.4457,217.6911,1,0); // LSPD
AddStaticVehicle(566,2217.1074,-1170.5350,25.5073,89.0963,1,1); // Ballas car
AddStaticVehicle(566,2205.8096,-1157.4126,25.5181,270.3819,1,1); // Tahoma
AddStaticVehicle(517,2205.8560,-1172.8031,25.5819,89.1400,1,1); // Ballas car
AddStaticVehicle(490,2223.0313,-1164.0480,25.8624,155.8758,1,1); // FBI
AddStaticVehicle(585,2229.7666,-1155.4158,25.4320,280.3953,1,1); // Ballas car
AddStaticVehicle(596,2217.6023,-1159.0901,25.4491,122.0426,1,0); // LSPD
AddStaticVehicle(601,2227.4294,-1149.4443,25.5982,113.8522,1,1); // SWAT tank