What's with this?
#1

Errors:
Код:
C:\Users\Jordan\Desktop\Windows-Server\gamemodes\vx-rp.pwn(11955) : error 029: invalid expression, assumed zero
C:\Users\Jordan\Desktop\Windows-Server\gamemodes\vx-rp.pwn(11974) : warning 217: loose indentation
C:\Users\Jordan\Desktop\Windows-Server\gamemodes\vx-rp.pwn(11980) : warning 213: tag mismatch
C:\Users\Jordan\Desktop\Windows-Server\gamemodes\vx-rp.pwn(11981) : warning 217: loose indentation
C:\Users\Jordan\Desktop\Windows-Server\gamemodes\vx-rp.pwn(11990) : warning 217: loose indentation
C:\Users\Jordan\Desktop\Windows-Server\gamemodes\vx-rp.pwn(11996) : warning 213: tag mismatch
C:\Users\Jordan\Desktop\Windows-Server\gamemodes\vx-rp.pwn(12011) : warning 213: tag mismatch
C:\Users\Jordan\Desktop\Windows-Server\gamemodes\vx-rp.pwn(12021) : error 029: invalid expression, assumed zero
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


2 Errors.
CMD:
Код:
CMD:siren(playerid, params[])
{
    if(playerVariables[playerid][pGroup] == 5))
    {
        new string[128], type;
        new VID = GetPlayerVehicleID(playerid);
        if(sscanf(params, "d", type))
        {
            SendClientMessage(playerid, COLOR_WHITE, "USAGE: /siren [type]");
            SendClientMessage(playerid, COLOR_GREY, "Type: 1 = Inside, 2 = Roof, 3 = Off.");
            return 1;
        }
        switch(type)
        {
        case 1:
            {
                if(Siren[VID] == 1)
                {
                    SendClientMessage(playerid, COLOR_GREY, "This vehicle already has a siren!");
                    return 1;
                }
                 new sendername[MAX_PLAYER_NAME];
                 Siren[VID] = 1;
                 GetPlayerName(playerid, sendername, sizeof(sendername));
                 SirenObject[VID] = CreateObject(18646, 10.0, 10.0, 10.0, 0, 0, 0);
                 AttachObjectToVehicle(SirenObject[VID], VID, 0.0, 0.75, 0.275, 0.0, 0.1, 0.0);
                 format(string, sizeof(string), "* %s puts the siren on the dashboard.", sendername);
                 nearByMessage(30.0, playerid, string, COLOR_PURPLE);
                return 1;
            }
        case 2:
            {
                if(Siren[VID] == 1)
                {
                    SendClientMessage(playerid, COLOR_GREY, "This vehicle already has a siren!");
                    return 1;
                }
                        Siren[VID] = 1;
                        new sendername[MAX_PLAYER_NAME];
                        GetPlayerName(playerid, sendername, sizeof(sendername));
                        SirenObject[VID] = CreateObject(18646, 10.0, 10.0, 10.0, 0, 0, 0);
                        AttachObjectToVehicle(SirenObject[VID], VID, -0.43, 0.0, 0.785, 0.0, 0.1, 0.0);
                        format(string, sizeof(string), "* %s puts the siren on the roof.", sendername);
                        nearByMessage(30.0, playerid, string, COLOR_PURPLE);
                        return 1;
            }
        case 3:
            {
                if(Siren[VID] == 0)
                {
                    SendClientMessage(playerid, COLOR_GREY, "This vehicle doesn't have a siren on it!");
                    return 1;
                }
                Siren[VID] = 0;
                new sendername[MAX_PLAYER_NAME];
                GetPlayerName(playerid, sendername, sizeof(sendername));
                DestroyObject(SirenObject[VID]);
                format(string, sizeof(string), "* %s takes down the siren.", sendername);
                nearByMessage(30.0, playerid, string, COLOR_PURPLE);
                return 1;
            }
        default:
            {
                SendClientMessage(playerid, COLOR_WHITE, "Invalid license type! /siren [type]");
                SendClientMessage(playerid, COLOR_GREY, "Type: 1 = Roof, 2 = Inside, 3 = Off.");
            }
        }
    }
    else SendClientMessage(playerid, COLOR_GREY, "You're not authorised to use this command.");
    return 1;
}
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#2

What are the lines?
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#3

-removed-
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