22.02.2012, 08:51
i have this /invite
how can i make the On dialog resposne that when i send the invitation he will need to accept it ? before he can join how can i make that i tryed really i get a lot of errors!
Код:
if(strcmp(cmd, "/invite", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /invite [playerid/PartOfName]");
return 1;
}
new para1;
new ftext[20];
para1 = ReturnUser(tmp);
if (PlayerInfo[playerid][pLeader] >= 1)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[playerid][pLeader] == 1) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "Police Department"; ChosenSkin[para1] = 282; SetPlayerSkin(para1, 282); }
else if(PlayerInfo[playerid][pLeader] == 2) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "FBI"; ChosenSkin[para1] = 24; SetPlayerSkin(para1, 24); }
else if(PlayerInfo[playerid][pLeader] == 3) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "ARM"; ChosenSkin[para1] = 285; SetPlayerSkin(para1, 285); }
else if(PlayerInfo[playerid][pLeader] == 4) { PlayerInfo[para1][pTeam] = 1; gTeam[para1] = 1; ftext = "Ambulance"; ChosenSkin[para1] = 276; SetPlayerSkin(para1, 276); }
else if(PlayerInfo[playerid][pLeader] == 5) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "La Cosa Nostra"; ChosenSkin[para1] = 125; SetPlayerSkin(para1, 125); }
else if(PlayerInfo[playerid][pLeader] == 6) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Yakuza"; ChosenSkin[para1] = 121; SetPlayerSkin(para1, 121); }
else if(PlayerInfo[playerid][pLeader] == 7) { return 1; }
else if(PlayerInfo[playerid][pLeader] == 8) { PlayerInfo[para1][pTeam] = 10; gTeam[para1] = 12; ftext = "Hitman Agency"; ChosenSkin[para1] = 258; SetPlayerSkin(para1, 258); }
else if(PlayerInfo[playerid][pLeader] == 9) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Kanal 5 Studio"; ChosenSkin[para1] = 1; SetPlayerSkin(para1, 1); }
else if(PlayerInfo[playerid][pLeader] == 10) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Taxi Companijata"; ChosenSkin[para1] = 210; SetPlayerSkin(para1, 210); }
else if(PlayerInfo[playerid][pLeader] == 12) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Los Santos Gang"; ChosenSkin[para1] = 175; SetPlayerSkin(para1, 175); }
else if(PlayerInfo[playerid][pLeader] == 13) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Groove Street Gang"; ChosenSkin[para1] = 105; SetPlayerSkin(para1, 105); }
else if(PlayerInfo[playerid][pLeader] == 11) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "School Instructors"; ChosenSkin[para1] = 59; SetPlayerSkin(para1, 59); }
else { return 1; }
new str[128];
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid,playername,sizeof(playername));
format(str,sizeof(str),"Liderot %s ve pokani da se pridruzite vo negovata ORG",playername);
ShowPlayerDialog(para1,1,DIALOG_STYLE_MSGBOX,"Invitation",str,"Accept","Decline");
PlayerInfo[para1][pMember] = PlayerInfo[playerid][pLeader];
PlayerInfo[para1][pRank] = 1;
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
SetPlayerInterior(para1,0);
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Ne ste ovlasteni za taa komanda,samo lideri!");
}
}
return 1;
}


