SetPlayerMarkerForPlayer
#1

pawn Код:
CMD:911(playerid, params[])
{
    //911 system
    if(isnull(params)) return SendClientMessage(playerid, COLOR_LIGHTBLUE, "Usage: /911 [Message and Location]");
    new sendername[MAX_PLAYER_NAME], string[128], id;
    GetPlayerName(playerid, sendername, sizeof(sendername));
    SendClientMessage(playerid, COLOR_GOLD, "[INFO]You have just called 911. Please Remain at your Location and wait.");
    for(new i=0;i<MAX_PLAYERS;i++) {
        if(GetPlayerSkin(i) == 285 || GetPlayerSkin(i) == 282 || GetPlayerSkin(i) == 281 || GetPlayerSkin(i) == 283 || GetPlayerSkin(i) == 288 ||GetPlayerSkin(i) == 278  || GetPlayerSkin(i) == 275 || GetPlayerSkin(i) == 279 || GetPlayerSkin(i) == 277 || GetPlayerSkin(i) == 274 || GetPlayerSkin(i) == 276) {
            SendClientMessage(i, COLOR_GREY, "-------------------------------------------------------------------------------------------------");
            SendClientMessage(i, COLOR_ROYALBLUE, "DPS AUTOMATED DISPATCH");
            SendClientMessage(i, COLOR_GREY, "Be advised. The following is a 911 call relay.");
            format(string, sizeof(string), "Caller name: %s", sendername);
            SendClientMessage(i, COLOR_GREY, string);
            format(string, sizeof(string), "Quoted informations: %s", params);
            SendClientMessage(i, COLOR_GREY, string);
            SendClientMessage(i, COLOR_GREY, "Suggested action: Get to the scene for a verify of the call.");
            SendClientMessage(i, COLOR_GREY, "Call code: Unknown.");
            SendClientMessage(i, COLOR_GREY, "-------------------------------------------------------------------------------------------------");
            if(GetPlayerSkin(i) == 285 || GetPlayerSkin(i) == 282 || GetPlayerSkin(i) == 281 || GetPlayerSkin(i) == 283 || GetPlayerSkin(i) == 288 ||GetPlayerSkin(i) == 278  || GetPlayerSkin(i) == 275 || GetPlayerSkin(i) == 279 || GetPlayerSkin(i) == 277 || GetPlayerSkin(i) == 274 || GetPlayerSkin(i) == 276)
            SetPlayerMarkerForPlayer( playerid, id, 0xFF0000FF);
         }

    }
    return 1;
}
When someone type the command the skins won't see the map marked...The marker wont show!

+REP!
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#2

Код:
(playerid, showplayerid, color)
pawn Код:
CMD:911(playerid, params[])
{
    //911 system
    if(isnull(params)) return SendClientMessage(playerid, COLOR_LIGHTBLUE, "Usage: /911 [Message and Location]");
    new sendername[MAX_PLAYER_NAME], string[128], id;
    GetPlayerName(playerid, sendername, sizeof(sendername));
    SendClientMessage(playerid, COLOR_GOLD, "[INFO]You have just called 911. Please Remain at your Location and wait.");
    for(new i=0;i<MAX_PLAYERS;i++) {
        if(GetPlayerSkin(i) == 285 || GetPlayerSkin(i) == 282 || GetPlayerSkin(i) == 281 || GetPlayerSkin(i) == 283 || GetPlayerSkin(i) == 288 ||GetPlayerSkin(i) == 278  || GetPlayerSkin(i) == 275 || GetPlayerSkin(i) == 279 || GetPlayerSkin(i) == 277 || GetPlayerSkin(i) == 274 || GetPlayerSkin(i) == 276) {
            SendClientMessage(i, COLOR_GREY, "-------------------------------------------------------------------------------------------------");
            SendClientMessage(i, COLOR_ROYALBLUE, "DPS AUTOMATED DISPATCH");
            SendClientMessage(i, COLOR_GREY, "Be advised. The following is a 911 call relay.");
            format(string, sizeof(string), "Caller name: %s", sendername);
            SendClientMessage(i, COLOR_GREY, string);
            format(string, sizeof(string), "Quoted informations: %s", params);
            SendClientMessage(i, COLOR_GREY, string);
            SendClientMessage(i, COLOR_GREY, "Suggested action: Get to the scene for a verify of the call.");
            SendClientMessage(i, COLOR_GREY, "Call code: Unknown.");
            SendClientMessage(i, COLOR_GREY, "-------------------------------------------------------------------------------------------------");
            SetPlayerMarkerForPlayer(i, playerid, 0xFF0000FF);
         }

    }
    return 1;
}
Should work.
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#3

What i should do?
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#4

Quote:
Originally Posted by Gooday
Посмотреть сообщение
What i should do?
you had SetPlayerMarkerForPlayer( playerid, id, 0xFF0000FF); id was just new id; wasnt defines so it was showing the player that called 911 id 0's marker


if you change it to

SetPlayerMarkerForPlayer( i, playerid, 0xFF0000FF);

it will show the cops the player that called 911's position

+rep if i helped
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#5

You are using SetMarkerForPlayer incorrectly.

You are using.
pawn Код:
SetPlayerMarkerForPlayer( playerid, id, 0xFF0000FF);
When it should be.

pawn Код:
SetPlayerMarkerForPlayer(playerid, i, 0xFF0000FF);
Try that out and see how it does.
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#6

You are misunderstooding params of this function. (forwhichplayers, whosemarker,color)
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#7

Try this.
pawn Код:
CMD:911( playerid, params[] )
{
    //911 system
    if( isnull( params ) )
        return SendClientMessage( playerid, COLOR_LIGHTBLUE, "Usage: /911 [Message and Location]" );

    new
        sendername[ 24 ],
        string[ 128 ],
    ;
   
    GetPlayerName( playerid, sendername, 24 );

    SendClientMessage( playerid, COLOR_GOLD, "[INFO]You have just called 911. Please Remain at your Location and wait." );

    for( new a, b = GetMaxPlayers(); a < b; a++ )
    {
        if( !IsPlayerConnected( a ) )
            continue;

        switch( GetPlayerSkin( a ) )
        {
            case 285, 282, 281, 283, 288, 278, 275, 279, 277, 274, 276:
            {
                SendClientMessage( i, COLOR_GREY, "-------------------------------------------------------------------------------------------------" );
                SendClientMessage( i, COLOR_ROYALBLUE, "DPS AUTOMATED DISPATCH" );
                SendClientMessage( i, COLOR_GREY, "Be advised. The following is a 911 call relay." );
                format( string, 128, "Caller name: %s", sendername );
                SendClientMessage( i, COLOR_GREY, string );
                format( string, 128, "Quoted informations: %s", params );
                SendClientMessage( i, COLOR_GREY, string );
                SendClientMessage( i, COLOR_GREY, "Suggested action: Get to the scene for a verify of the call." );
                SendClientMessage( i, COLOR_GREY, "Call code: Unknown." );
                SendClientMessage( i, COLOR_GREY, "-------------------------------------------------------------------------------------------------" );

                SetPlayerMarkerForPlayer( playerid, i, 0xFF0000FF );
            }
        }
    }

    return 1;
}
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