I still have the problem,I'll just post de code here.
pawn Код:
public OnPlayerLogin
{
if(PlayerInfo[playerid][pAddicted] == 1)
{
drugtime = SetTimerEx("AddictionKickIn", 1800000, 0, "d", playerid);
}
}
--------------------------------------------------------------------------------------------
public OnPlayerCommandText
{
if(strcmp(cmd,"/usedrugs",true)==0)
{
if(IsPlayerConnected(playerid))
{
new x_job[256];
x_job = strtok(cmdtext, idx);
GetPlayerName(playerid, sendername, sizeof(sendername));
if(!strlen(x_job))
{
SendClientMessage(playerid,COLOR_GREY,"Correct Usage: /usedrugs [drugname]");
SendClientMessage(playerid,COLOR_WHITE,"|_________ Available Names __________|");
SendClientMessage(playerid,COLOR_GREY,"Weed(25HP),LSD(50HP),PCP(60HP),Methamphetamine(75HP),Cocaine(100HP)");
return 1;
}
if(strcmp(x_job,"Weed",true) == 0)
{
if(PlayerInfo[playerid][pDrugs] >= 1)
{
if(High[playerid] == 0)
{
GameTextForPlayer(playerid, "~w~You are now~n~~p~High !", 4000, 1);
new Float:health;
GetPlayerHealth(playerid, health);
if(PlayerInfo[playerid][pDrugPerk] > 0)
{
if(health >= 125)
{
new hp = 2 * PlayerInfo[playerid][pDrugPerk]; hp += 125;
SetPlayerHealth(playerid, 150);
}
else
{
new hp = 2 * PlayerInfo[playerid][pDrugPerk]; hp += 125;
SetPlayerHealth(playerid, health + hp);
}
}
else
{
if(health >= 125)
{
SetPlayerHealth(playerid, 150);
}
else
{
SetPlayerHealth(playerid, health + 25);
}
}
GameTextForPlayer(playerid,"~w~ You are now ~p~~h~ High ",3000,1);
SendClientMessage(playerid, COLOR_GREY, " 1 Drug Grams used !");
if(AddictTime[playerid] > 0 )
{
SendClientMessage(playerid,COLOR_YELLOW,"You used drugs to calm your drug addiction !");
AddictTime[playerid] = 0;
}
KillTimer(drugtime);
drugtime = SetTimerEx("AddictionKickIn", 50000, 0, "d", playerid);
PlayerInfo[playerid][pAddicted] = 1;
PlayerInfo[playerid][pPassAddiction] = 5;
PlayerInfo[playerid][pDrugs] -= 1;
High[playerid] = 1;
SetPlayerWeather(playerid,2009);
SetTimerEx("ResetWeather", 45000, 0, "d", playerid);
format(string, sizeof(string), "* %s rolls up some weed and starts to smoke it.", sendername);
ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
ApplyAnimation(playerid,"SMOKING","M_smk_out", 4.0, 0, 0, 0, 0, 0);
return 1;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"You can not use drugs right now !");
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " You need 1 gram of drugs for that drug !");
}
}
}
--------------------------------------------------------------------------------------------------------
public AddictionKickIn(playerid)
{
if(PlayerInfo[playerid][pPassAddiction] <= 5 && PlayerInfo[playerid][pPassAddiction] != 0)
{
if(AddictTime[playerid] < 10)
{
new string[256];
new HP = random(9)+1;
SetPlayerHealth(playerid, -HP);
SendClientMessage(playerid,COLOR_YELLOW,"Your drug addiction has kicked in !");
format(string, sizeof(string), "* %s are ochii rosii si incepe sa tremure.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
format(string, sizeof(string), "* You lost %d HP because of your drug addiction",HP);
SendClientMessage(playerid,COLOR_YELLOW,string);
SendClientMessage(playerid,COLOR_YELLOW," You can /usedrugs or wait for the addiction to go ");
drugtime = SetTimerEx("AddictionKickIn", 60000, 0, "d", playerid);
AddictTime[playerid] += 1;
}
else if(AddictTime[playerid] == 10)
{
SendClientMessage(playerid,COLOR_YELLOW," Your addiction passed and you didn't used drugs ! Good Job !");
AddictTime[playerid] = 0;
PlayerInfo[playerid][pPassAddiction] -= 1;
if(PlayerInfo[playerid][pPassAddiction] == 0)
{
SendClientMessage(playerid,COLOR_YELLOW," Congratulations ! You are not addicted to drugs anymore !");
PlayerInfo[playerid][pAddicted] = 0;
}
return 1;
}
}
return 1;
}
What may be the problem? I've tried anything,nothing happens when I do /usedrugs,the AddictionKickIn just doesn't show up.