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Title should explain it all, trying to not have so much shit in my gamemode, putting systems into includes, opinions/feedback.etc
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Your explanation is quite vague. If you want my opinion on includes, it's reliable, you can load it inside any gamemode. I'm not sure how fast it would be, but I imagine tad slower due to the fact it looks for the files within your folder structure. I might be wrong however. And when you don't want a certain script, for example a filterscript, you simply unload it, where in comparison to a gamemode, you'd have to remove it from the GM, accounting fixing errors if any occur.
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Includes only will affect compile time
But wont be much more than if it was right in the gm.
If it slows it at all....
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I like this idea. Can aid in making gamemodes dynamic.