Questin about map loading
#1

Hey there I have one small question.

What is better.

To load the maps from few FS's, or load all the maps from one FS?


Thanks for your time and help
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#2

Are you talking about static map objects or ..? Please elaborate.
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#3

Quote:
Originally Posted by Vince
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Are you talking about static map objects or ..? Please elaborate.
Objects... Custom maps, CreateDynamicObject.
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#4

If the maps are not subject to dynamic changes, you might as well poor them in an include file and include them directly into your gamemode. I do this all the time to move code away from the main block;
pawn Код:
public OnGameModeInit()
{
    #include "../src/maps/ciahq.txt"
}
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#5

Quote:
Originally Posted by Vince
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If the maps are not subject to dynamic changes, you might as well poor them in an include file and include them directly into your gamemode. I do this all the time to move code away from the main block;
pawn Код:
public OnGameModeInit()
{
    #include "../src/maps/ciahq.txt"
}
Well I am asking whats better caz, sometimes objects take few mins to load.
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