/suspect problem
#1

i have problem..if i am onduty, or not, i can use /suspect...i want to say you are not on duty when not i am, and the details if i am...
Quote:

if(strcmp(cmd, "/suspect", true) == 0 || strcmp(cmd, "/su", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(OnDuty[playerid] != 0 && PlayerInfo[playerid][pMember] == 1)
{
SendClientMessage(playerid, COLOR_GREY, "{ffffff}* You are not on duty!");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, " {FFA500}[INFO]:{ffffff} (/su)spect [Player id] [crime discription]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if (gTeam[playerid] == 2 || IsACop(playerid))
{
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if (!IsACop(giveplayerid))
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, " {FFA500}[INFO]:{ffffff} (/su)spect [Player id] [crime text]");
return 1;
}
if(WantedLevel[giveplayerid] >= 10)
{
SendClientMessage(playerid,COLOR_GREY,"* Nu poti da mai mult de 10 wanted!");
return 1;
}
WantedLevel[giveplayerid]=WantedLevel[giveplayerid] + 1;
SetPlayerCriminal(giveplayerid,playerid, result);
vremg[giveplayerid] = 180;
new stringo[256];
new turner[MAX_PLAYER_NAME];
format(stringo,sizeof(stringo)," Levelul de wanted este %d. Reporter: %s.",WantedLevel[giveplayerid],turner);
SendClientMessage(playerid,COLOR_RED,stringo);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, "* Nu poti suspecta un politist!");
}
}
}
else
{
format(string, sizeof(string), " %d Nu este un player activ.", giveplayerid);
SendClientMessage(playerid, COLOR_GRAD1, string);
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_RED, "* Nu esti politist / Fbi / National guard!");
}
}
return 1;
}

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#2

I cannot read this monstrosity. Don't use [code] around your code use [pawn].

EDIT: Stop using this roleplay script as a base. It is far too complex for you to use if you can't even figure out a problem with a command.
Reply
#3

Код:
	if(strcmp(cmd, "/suspect", true) == 0 || strcmp(cmd, "/su", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
		    if(OnDuty[playerid] == 0 && PlayerInfo[playerid][pMember] == 1)
			{
			    SendClientMessage(playerid, COLOR_GREY, "{ffffff}* You are not on duty!");
			    return 1;
			}
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD2, " {FFA500}[INFO]:{ffffff} (/su)spect [Player id] [crime discription]");
				return 1;
			}
			giveplayerid = ReturnUser(tmp);
			if (gTeam[playerid] == 2 || IsACop(playerid))
			{
				if(IsPlayerConnected(giveplayerid))
				{
				    if(giveplayerid != INVALID_PLAYER_ID)
				    {
						if (!IsACop(giveplayerid))
						{
							GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							new length = strlen(cmdtext);
							while ((idx < length) && (cmdtext[idx] <= ' '))
							{
								idx++;
							}
							new offset = idx;
							new result[64];
							while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
							{
								result[idx - offset] = cmdtext[idx];
								idx++;
							}
							result[idx - offset] = EOS;
							if(!strlen(result))
							{
								SendClientMessage(playerid, COLOR_GRAD2, " {FFA500}[INFO]:{ffffff} (/su)spect [Player id] [crime text]");
								return 1;
							}
							if(WantedLevel[giveplayerid] >= 10)
							{
							    SendClientMessage(playerid,COLOR_GREY,"* Nu poti da mai mult de 10 wanted!");
							    return 1;
							}
							WantedLevel[giveplayerid]=WantedLevel[giveplayerid] + 1;
							SetPlayerCriminal(giveplayerid,playerid, result);
							vremg[giveplayerid] = 180;
							new stringo[256];
							format(stringo,sizeof(stringo)," Levelul de wanted este %d. Reporter: %s.",WantedLevel[giveplayerid],turner);
							SendClientMessage(playerid,COLOR_RED,stringo);
							return 1;
						}
						else
						{
							SendClientMessage(playerid, COLOR_GRAD2, "* Nu poti suspecta un politist!");
						}
					}
				}
				else
				{
						format(string, sizeof(string), "   %d Nu este un player activ.", giveplayerid);
						SendClientMessage(playerid, COLOR_GRAD1, string);
						return 1;
				}
			}
			else
			{
				SendClientMessage(playerid, COLOR_RED, "* Nu esti politist / Fbi / National guard!");
			}
		}
		return 1;
	}
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#4

Quote:
Originally Posted by VincentDunn
Посмотреть сообщение
I cannot read this monstrosity. Don't use [code] around your code use [pawn].

EDIT: Stop using this roleplay script as a base. It is far too complex for you to use if you can't even figure out a problem with a command.
i'm noob at scripting..and i can resolve only easy bugs..
Reply
#5

If you're a noob to scripting, go learn before using complex commands such as these. You can't learn this in one day.
Reply
#6

ok..but you can help me with this or not..?
Reply
#7

I cannot help you if you have yet to become a somewhat competent scripter.
Reply
#8

ok thank you...i wait for another one who wants to help me..
Reply
#9

up...
Reply
#10

Try this. ( incearca asta)
Код:
if(strcmp(cmd, "/suspect", true) == 0 || strcmp(cmd, "/su", true) == 0)
 {
 if(IsPlayerConnected(playerid))
 {
 if(OnDuty[playerid] == 0 && PlayerInfo[playerid][pMember] == 1)
 {
 SendClientMessage(playerid, COLOR_GREY, "{ffffff}* You are not on duty!");
 return 1;
 }
 tmp = strtok(cmdtext, idx);
 if(!strlen(tmp))
 {
 SendClientMessage(playerid, COLOR_GRAD2, " {FFA500}[INFO]:{ffffff} (/su)spect [Player id] [crime discription]");
 return 1;
 }
 giveplayerid = ReturnUser(tmp);
 if (gTeam[playerid] == 2 || IsACop(playerid))
 {
 if(IsPlayerConnected(giveplayerid))
 {
 if(giveplayerid != INVALID_PLAYER_ID)
 {
 if (!IsACop(giveplayerid))
 {
 GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
 GetPlayerName(playerid, sendername, sizeof(sendername));
 new length = strlen(cmdtext);
 while ((idx < length) && (cmdtext[idx] <= ' '))
 {
 idx++;
 }
 new offset = idx;
 new result[64];
 while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
 {
 result[idx - offset] = cmdtext[idx];
 idx++;
 }
 result[idx - offset] = EOS;
 if(!strlen(result))
 {
 SendClientMessage(playerid, COLOR_GRAD2, " {FFA500}[INFO]:{ffffff} (/su)spect [Player id] [crime text]");
 return 1;
 }
 if(WantedLevel[giveplayerid] >= 10)
 {
 SendClientMessage(playerid,COLOR_GREY,"* Nu poti da mai mult de 10 wanted!");
 return 1;
 }
 WantedLevel[giveplayerid]=WantedLevel[giveplayerid] + 1;
 SetPlayerCriminal(giveplayerid,playerid, result);
 vremg[giveplayerid] = 180;
 new stringo[256];
 new turner[MAX_PLAYER_NAME];
 format(stringo,sizeof(stringo)," Levelul de wanted este %d. Reporter: %s.",WantedLevel[giveplayerid],turner);
 SendClientMessage(playerid,COLOR_RED,stringo);
 return 1;
 }
 else
 {
 SendClientMessage(playerid, COLOR_GRAD2, "* Nu poti suspecta un politist!");
 }
 }
 }
 else
 {
 format(string, sizeof(string), " %d Nu este un player activ.", giveplayerid);
 SendClientMessage(playerid, COLOR_GRAD1, string);
 return 1;
 }
 }
 else
 {
 SendClientMessage(playerid, COLOR_RED, "* Nu esti politist / Fbi / National guard!");
 }
 }
 return 1;
 }
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