How do I use the streamer correctly?
#1

Hey there samp community.

I am having problems with the intectigo streamer.


Код:
[09:08:57] 
[09:08:57] *** Streamer Plugin: Obsolete or invalid native "Streamer_VerifyCheckpoint" found (script needs to be recompiled with the latest include file)
[09:08:57] *** Streamer Plugin: Obsolete or invalid native "Streamer_VerifyPickup" found (script needs to be recompiled with the latest include file)
[09:08:57] *** Streamer Plugin: Obsolete or invalid native "Streamer_RemovePlayer" found (script needs to be recompiled with the latest include file)
[09:08:57] *** Streamer Plugin: Obsolete or invalid native "Streamer_AddPlayer" found (script needs to be recompiled with the latest include file)
[09:08:57] *** Streamer Plugin: Obsolete or invalid native "Streamer_RegisterInterface" found (script needs to be recompiled with the latest include file)

[09:08:57] ----------------------------------
[09:08:57]   Loading filterscript 'radio.amx'...
[09:08:57] *** Streamer Plugin: Obsolete or invalid native "Streamer_CallbackHook" found (script needs to be recompiled with the latest include file)
[09:08:57]   Loading filterscript 'bumpsfc.amx'...
[09:08:57] *** Streamer Plugin: Obsolete or invalid native "Streamer_CallbackHook" found (script needs to be recompiled with the latest include file)
[09:08:57]   Loading filterscript 'FC2.amx'...
[09:08:57] *** Streamer Plugin: Obsolete or invalid native "Streamer_CallbackHook" found (script needs to be recompiled with the latest include file)
[09:08:57]   Loading filterscript 'FC.amx'...
[09:08:57] *** Streamer Plugin: Obsolete or invalid native "Streamer_CallbackHook" found (script needs to be recompiled with the latest include file)
[09:08:57]   Loading filterscript 'acadamy.amx'...
[09:08:57] *** Streamer Plugin: Obsolete or invalid native "Streamer_CallbackHook" found (script needs to be recompiled with the latest include file)
[09:08:57]   Loading filterscript 'army.amx'...
[09:08:57] ---------------
[09:08:57] Filterscripts
[09:08:57]
I tried whatever I could nothing worked.
So how do I use the streamer correctly for maps??

This is what I do:

pawn Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>
#include <streamer>
#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print("FORT CARSON");
    print("--------------------------------------\n");
    return 1;
}

public OnFilterScriptExit()
{
    return 1;
}

#else


#endif


public OnPlayerSpawn(playerid)
{

//*map here//

}
Note: I did that 'script needs to be recompiled with the latest include file'
Reply
#2

Quote:
Originally Posted by Mark_Weston
Посмотреть сообщение
Hey there samp community.

I am having problems with the intectigo streamer.


Код:
[09:08:57] 
[09:08:57] *** Streamer Plugin: Obsolete or invalid native "Streamer_VerifyCheckpoint" found (script needs to be recompiled with the latest include file)
[09:08:57] *** Streamer Plugin: Obsolete or invalid native "Streamer_VerifyPickup" found (script needs to be recompiled with the latest include file)
[09:08:57] *** Streamer Plugin: Obsolete or invalid native "Streamer_RemovePlayer" found (script needs to be recompiled with the latest include file)
[09:08:57] *** Streamer Plugin: Obsolete or invalid native "Streamer_AddPlayer" found (script needs to be recompiled with the latest include file)
[09:08:57] *** Streamer Plugin: Obsolete or invalid native "Streamer_RegisterInterface" found (script needs to be recompiled with the latest include file)

[09:08:57] ----------------------------------
[09:08:57]   Loading filterscript 'radio.amx'...
[09:08:57] *** Streamer Plugin: Obsolete or invalid native "Streamer_CallbackHook" found (script needs to be recompiled with the latest include file)
[09:08:57]   Loading filterscript 'bumpsfc.amx'...
[09:08:57] *** Streamer Plugin: Obsolete or invalid native "Streamer_CallbackHook" found (script needs to be recompiled with the latest include file)
[09:08:57]   Loading filterscript 'FC2.amx'...
[09:08:57] *** Streamer Plugin: Obsolete or invalid native "Streamer_CallbackHook" found (script needs to be recompiled with the latest include file)
[09:08:57]   Loading filterscript 'FC.amx'...
[09:08:57] *** Streamer Plugin: Obsolete or invalid native "Streamer_CallbackHook" found (script needs to be recompiled with the latest include file)
[09:08:57]   Loading filterscript 'acadamy.amx'...
[09:08:57] *** Streamer Plugin: Obsolete or invalid native "Streamer_CallbackHook" found (script needs to be recompiled with the latest include file)
[09:08:57]   Loading filterscript 'army.amx'...
[09:08:57] ---------------
[09:08:57] Filterscripts
[09:08:57]
I tried whatever I could nothing worked.
So how do I use the streamer correctly for maps??

This is what I do:

pawn Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>
#include <streamer>
#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print("FORT CARSON");
    print("--------------------------------------\n");
    return 1;
}

public OnFilterScriptExit()
{
    return 1;
}

#else


#endif


public OnPlayerSpawn(playerid)
{

//*map here//

}
Note: I did that 'script needs to be recompiled with the latest include file'
Plugin would show that message when your script is compiled in v2.5.2 R2 include and the plugin version your using would be v2.6.
Reply
#3

Quote:
Originally Posted by Xtreme_playa
Посмотреть сообщение
Plugin would show that message when your script is compiled in v2.5.2 R2 include and the plugin version your using would be v2.6.
Wow thanks it worked perfectly, now I have a problem none of the objects load for some reason, and yes. All of scripts had no warnings or anything
Reply
#4

Quote:
Originally Posted by Mark_Weston
Посмотреть сообщение
Wow thanks it worked perfectly, now I have a problem none of the objects load for some reason, and yes. All of scripts had no warnings or anything
must have something to do with stream_rate settings, i never had that problem so am not sure.
Reply
#5

Quote:
Originally Posted by Xtreme_playa
Посмотреть сообщение
must have something to do with stream_rate settings, i never had that problem so am not sure.
Hmm are this settings okay?

Код:
onfoot_rate 40
incar_rate 40
weapon_rate 40
stream_distance 300.0
stream_rate 1000
Reply
#6

Quote:
Originally Posted by Mark_Weston
Посмотреть сообщение
Hmm are this settings okay?

Код:
onfoot_rate 40
incar_rate 40
weapon_rate 40
stream_distance 300.0
stream_rate 1000
those settings are for 100 player slot server only.
Reply
#7

post your objects script here , i might be able to help then.
Reply
#8

This is one of them, not the interiors ^^

Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>
#include <streamer>
#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print("FORT CARSON");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else


#endif


public OnPlayerSpawn(playerid)
{
CreateDynamicObject(3578, -195.43948364258, 1005.932800293, 17.985757827759, 0, 0, 0);
CreateDynamicObject(3578, -190.72537231445, 1005.9172973633, 17.987302780151, 0, 0, 0);
CreateDynamicObject(3578, -190.7054901123, 996.150390625, 17.961673736572, 0, 0, 0);
CreateDynamicObject(3578, -195.43380737305, 996.15960693359, 17.950054168701, 0, 0, 0);
CreateDynamicObject(3578, -200.40943908691, 1001.0523681641, 17.945581436157, 0, 0, 270.27026367188);
CreateDynamicObject(3578, -185.81739807129, 1001.0452880859, 17.955410003662, 0, 0, 270.01916503906);
CreateDynamicObject(3578, -190.84298706055, 1001.0380859375, 18.549335479736, 0, 0, 270.26916503906);
CreateDynamicObject(3578, -195.25625610352, 1001.0584716797, 18.774433135986, 0, 0, 270.26916503906);
CreateDynamicObject(3578, -190.72421264648, 1030.8763427734, 17.99680519104, 0, 0, 0);
CreateDynamicObject(3578, -195.41784667969, 1030.8660888672, 18.014074325562, 0, 0, 0);
CreateDynamicObject(3578, -205.83843994141, 1018.4357910156, 17.941453933716, 0, 0, 89.72998046875);
CreateDynamicObject(3578, -190.69215393066, 1085.6163330078, 17.964206695557, 0, 0, 0);
CreateDynamicObject(3578, -195.39782714844, 1085.6274414063, 17.958534240723, 0, 0, 0);
CreateDynamicObject(3578, -190.65602111816, 1110.5963134766, 17.990335464478, 0, 0, 0);
CreateDynamicObject(3578, -195.42805480957, 1110.6059570313, 17.993419647217, 0, 0, 0);
CreateDynamicObject(3578, -190.19033813477, 1138.1514892578, 17.942199707031, 0, 0, 0);
CreateDynamicObject(3578, -195.40760803223, 1188.0872802734, 17.943759918213, 0, 0, 0);
CreateDynamicObject(3578, -190.67535400391, 1188.0836181641, 17.962366104126, 0, 0, 0);
CreateDynamicObject(3578, -275.55639648438, 1088.0948486328, 17.951616287231, 0, 0, 0);
CreateDynamicObject(3578, -275.51516723633, 1108.6407470703, 17.947170257568, 0, 0, 0);
CreateDynamicObject(3578, -275.54351806641, 1138.0949707031, 17.942901611328, 0, 0, 0);
CreateDynamicObject(3578, -275.47625732422, 1158.6313476563, 17.944498062134, 0, 0, 0);
CreateDynamicObject(3578, -285.79913330078, 1148.4392089844, 17.943759918213, 0, 0, 90.215026855469);
CreateDynamicObject(3578, -285.81240844727, 1098.1573486328, 17.943759918213, 0, 0, 90.214233398438);
CreateDynamicObject(3578, -285.78894042969, 1063.6098632813, 17.943954467773, 0, 0, 90.214233398438);
CreateDynamicObject(3578, -205.80767822266, 1098.2359619141, 17.946805953979, 0, 0, 89.964233398438);
CreateDynamicObject(3578, -180.2578125, 1098.2392578125, 17.946111679077, 0, 0, 89.9560546875);
CreateDynamicObject(3578, -75.797660827637, 1098.4315185547, 17.943759918213, 0, 0, 89.961547851563);
CreateDynamicObject(3578, -55.24388885498, 1098.3112792969, 17.943759918213, 0, 0, 89.961547851563);
CreateDynamicObject(3578, -25.801626205444, 1098.3426513672, 17.935581207275, 0, 0, 89.961547851563);
CreateDynamicObject(3578, -5.2024297714233, 1098.2706298828, 17.93611907959, 0, 0, 89.961547851563);
CreateDynamicObject(3578, -15.457639694214, 1088.1182861328, 17.968759536743, 0, 0, 179.98657226563);
CreateDynamicObject(3578, -65.510864257813, 1088.1076660156, 17.939208984375, 0, 0, 179.98352050781);
CreateDynamicObject(3578, -65.449966430664, 1108.6381835938, 17.943759918213, 0, 0, 179.98352050781);
CreateDynamicObject(3578, -65.459129333496, 1138.1364746094, 17.962684631348, 0, 0, 179.98352050781);
CreateDynamicObject(3578, -65.419921875, 1158.6455078125, 17.937698364258, 0, 0, 179.98352050781);
CreateDynamicObject(3578, -65.516990661621, 1188.1400146484, 17.862787246704, 0, 0, 179.98352050781);
CreateDynamicObject(3578, -115.42242431641, 1188.1068115234, 17.946201324463, 0, 0, 179.98352050781);
CreateDynamicObject(3578, -115.540184021, 1208.6560058594, 17.93843460083, 0, 0, 179.98352050781);
CreateDynamicObject(3578, -125.82373046875, 1198.4094238281, 17.946805953979, 0, 0, 270.22521972656);
CreateDynamicObject(3578, -105.27281951904, 1198.3352050781, 17.938154220581, 0, 0, 270.2197265625);
CreateDynamicObject(3578, -75.836502075195, 1198.4383544922, 17.921806335449, 0, 0, 270.2197265625);
CreateDynamicObject(3578, -55.309478759766, 1198.1015625, 17.560947418213, 0, 0, 270.2197265625);
CreateDynamicObject(3578, -180.30270385742, 1198.5090332031, 17.951196670532, 0, 0, 270.2197265625);
CreateDynamicObject(3578, -205.83624267578, 1198.3391113281, 17.939836502075, 0, 0, 270.2197265625);
CreateDynamicObject(3578, -265.27624511719, 1098.1477050781, 17.948854446411, 0, 0, 270.2197265625);
CreateDynamicObject(3578, -327.50643920898, 1098.5139160156, 17.963495254517, 0, 0, 270.2197265625);
CreateDynamicObject(3578, -306.93304443359, 1098.2821044922, 17.937246322632, 0, 0, 270.2197265625);
CreateDynamicObject(3578, -317.11318969727, 1088.0964355469, 17.939756393433, 0, 0, 0);
CreateDynamicObject(1259, -192.05319213867, 995.30438232422, 32.207962036133, 0, 0, 89.775177001953);
CreateDynamicObject(9193, -193.03712463379, 997.26971435547, 23.630840301514, 0, 0, 0.25);
CreateDynamicObject(8551, -193.13610839844, 986.11981201172, 22.457996368408, 0, 0, 0);
CreateDynamicObject(8537, -89.233932495117, 1209.2393798828, 25.998092651367, 0, 0, 89.730010986328);
CreateDynamicObject(1311, -192.76361083984, 1188.2371826172, 22.795425415039, 0, 0, 0);
CreateDynamicObject(2364, -180.0516204834, 1208.8897705078, 18.7421875, 0, 0, 0);
CreateDynamicObject(6056, -150.24154663086, 1209.7462158203, 23.714643478394, 0, 0, 0);
CreateDynamicObject(6958, 92.497421264648, 1199.4929199219, 26.232501983643, 0, 0, 0);
CreateDynamicObject(9132, 41.148700714111, 1122.8985595703, 37.855838775635, 0, 0, 269.71020507813);
CreateDynamicObject(14467, -193.3690032959, 1187.8433837891, 21.172861099243, 0, 0, 180.23999023438);
CreateDynamicObject(3578, -55.318710327148, 1148.5627441406, 17.943759918213, 0, 0, 269.93334960938);
CreateDynamicObject(3528, -99.008529663086, 1077.5877685547, 34.703540802002, 0, 0, 0);
CreateDynamicObject(6965, -65.252624511719, 1098.4125976563, 21.548934936523, 0, 0, 0);
CreateDynamicObject(6965, -115.54407501221, 1198.4558105469, 21.561679840088, 0, 0, 0);
CreateDynamicObject(6965, -192.30413818359, 1098.7232666016, 21.418706893921, 0, 0, 0);
CreateDynamicObject(3578, -180.26313781738, 1148.3853759766, 17.950521469116, 0, 0, 89.9560546875);
CreateDynamicObject(8492, -189.78144836426, 995.39331054688, 38.904434204102, 0, 0, 328.06005859375);
}
We custom map everything, but its really annoying when nothing comes to lifez
Reply
#9

pawn Код:
public OnGameModeInit()
{
    CreateDynamicObject(3578, -195.43948364258, 1005.932800293, 17.985757827759, 0, 0, 0);
    CreateDynamicObject(3578, -190.72537231445, 1005.9172973633, 17.987302780151, 0, 0, 0);
    CreateDynamicObject(3578, -190.7054901123, 996.150390625, 17.961673736572, 0, 0, 0);
    CreateDynamicObject(3578, -195.43380737305, 996.15960693359, 17.950054168701, 0, 0, 0);
    CreateDynamicObject(3578, -200.40943908691, 1001.0523681641, 17.945581436157, 0, 0, 270.27026367188);
    CreateDynamicObject(3578, -185.81739807129, 1001.0452880859, 17.955410003662, 0, 0, 270.01916503906);
    CreateDynamicObject(3578, -190.84298706055, 1001.0380859375, 18.549335479736, 0, 0, 270.26916503906);
    CreateDynamicObject(3578, -195.25625610352, 1001.0584716797, 18.774433135986, 0, 0, 270.26916503906);
    CreateDynamicObject(3578, -190.72421264648, 1030.8763427734, 17.99680519104, 0, 0, 0);
    CreateDynamicObject(3578, -195.41784667969, 1030.8660888672, 18.014074325562, 0, 0, 0);
    CreateDynamicObject(3578, -205.83843994141, 1018.4357910156, 17.941453933716, 0, 0, 89.72998046875);
    CreateDynamicObject(3578, -190.69215393066, 1085.6163330078, 17.964206695557, 0, 0, 0);
    CreateDynamicObject(3578, -195.39782714844, 1085.6274414063, 17.958534240723, 0, 0, 0);
    CreateDynamicObject(3578, -190.65602111816, 1110.5963134766, 17.990335464478, 0, 0, 0);
    CreateDynamicObject(3578, -195.42805480957, 1110.6059570313, 17.993419647217, 0, 0, 0);
    CreateDynamicObject(3578, -190.19033813477, 1138.1514892578, 17.942199707031, 0, 0, 0);
    CreateDynamicObject(3578, -195.40760803223, 1188.0872802734, 17.943759918213, 0, 0, 0);
    CreateDynamicObject(3578, -190.67535400391, 1188.0836181641, 17.962366104126, 0, 0, 0);
    CreateDynamicObject(3578, -275.55639648438, 1088.0948486328, 17.951616287231, 0, 0, 0);
    CreateDynamicObject(3578, -275.51516723633, 1108.6407470703, 17.947170257568, 0, 0, 0);
    CreateDynamicObject(3578, -275.54351806641, 1138.0949707031, 17.942901611328, 0, 0, 0);
    CreateDynamicObject(3578, -275.47625732422, 1158.6313476563, 17.944498062134, 0, 0, 0);
    CreateDynamicObject(3578, -285.79913330078, 1148.4392089844, 17.943759918213, 0, 0, 90.215026855469);
    CreateDynamicObject(3578, -285.81240844727, 1098.1573486328, 17.943759918213, 0, 0, 90.214233398438);
    CreateDynamicObject(3578, -285.78894042969, 1063.6098632813, 17.943954467773, 0, 0, 90.214233398438);
    CreateDynamicObject(3578, -205.80767822266, 1098.2359619141, 17.946805953979, 0, 0, 89.964233398438);
    CreateDynamicObject(3578, -180.2578125, 1098.2392578125, 17.946111679077, 0, 0, 89.9560546875);
    CreateDynamicObject(3578, -75.797660827637, 1098.4315185547, 17.943759918213, 0, 0, 89.961547851563);
    CreateDynamicObject(3578, -55.24388885498, 1098.3112792969, 17.943759918213, 0, 0, 89.961547851563);
    CreateDynamicObject(3578, -25.801626205444, 1098.3426513672, 17.935581207275, 0, 0, 89.961547851563);
    CreateDynamicObject(3578, -5.2024297714233, 1098.2706298828, 17.93611907959, 0, 0, 89.961547851563);
    CreateDynamicObject(3578, -15.457639694214, 1088.1182861328, 17.968759536743, 0, 0, 179.98657226563);
    CreateDynamicObject(3578, -65.510864257813, 1088.1076660156, 17.939208984375, 0, 0, 179.98352050781);
    CreateDynamicObject(3578, -65.449966430664, 1108.6381835938, 17.943759918213, 0, 0, 179.98352050781);
    CreateDynamicObject(3578, -65.459129333496, 1138.1364746094, 17.962684631348, 0, 0, 179.98352050781);
    CreateDynamicObject(3578, -65.419921875, 1158.6455078125, 17.937698364258, 0, 0, 179.98352050781);
    CreateDynamicObject(3578, -65.516990661621, 1188.1400146484, 17.862787246704, 0, 0, 179.98352050781);
    CreateDynamicObject(3578, -115.42242431641, 1188.1068115234, 17.946201324463, 0, 0, 179.98352050781);
    CreateDynamicObject(3578, -115.540184021, 1208.6560058594, 17.93843460083, 0, 0, 179.98352050781);
    CreateDynamicObject(3578, -125.82373046875, 1198.4094238281, 17.946805953979, 0, 0, 270.22521972656);
    CreateDynamicObject(3578, -105.27281951904, 1198.3352050781, 17.938154220581, 0, 0, 270.2197265625);
    CreateDynamicObject(3578, -75.836502075195, 1198.4383544922, 17.921806335449, 0, 0, 270.2197265625);
    CreateDynamicObject(3578, -55.309478759766, 1198.1015625, 17.560947418213, 0, 0, 270.2197265625);
    CreateDynamicObject(3578, -180.30270385742, 1198.5090332031, 17.951196670532, 0, 0, 270.2197265625);
    CreateDynamicObject(3578, -205.83624267578, 1198.3391113281, 17.939836502075, 0, 0, 270.2197265625);
    CreateDynamicObject(3578, -265.27624511719, 1098.1477050781, 17.948854446411, 0, 0, 270.2197265625);
    CreateDynamicObject(3578, -327.50643920898, 1098.5139160156, 17.963495254517, 0, 0, 270.2197265625);
    CreateDynamicObject(3578, -306.93304443359, 1098.2821044922, 17.937246322632, 0, 0, 270.2197265625);
    CreateDynamicObject(3578, -317.11318969727, 1088.0964355469, 17.939756393433, 0, 0, 0);
    CreateDynamicObject(1259, -192.05319213867, 995.30438232422, 32.207962036133, 0, 0, 89.775177001953);
    CreateDynamicObject(9193, -193.03712463379, 997.26971435547, 23.630840301514, 0, 0, 0.25);
    CreateDynamicObject(8551, -193.13610839844, 986.11981201172, 22.457996368408, 0, 0, 0);
    CreateDynamicObject(8537, -89.233932495117, 1209.2393798828, 25.998092651367, 0, 0, 89.730010986328);
    CreateDynamicObject(1311, -192.76361083984, 1188.2371826172, 22.795425415039, 0, 0, 0);
    CreateDynamicObject(2364, -180.0516204834, 1208.8897705078, 18.7421875, 0, 0, 0);
    CreateDynamicObject(6056, -150.24154663086, 1209.7462158203, 23.714643478394, 0, 0, 0);
    CreateDynamicObject(6958, 92.497421264648, 1199.4929199219, 26.232501983643, 0, 0, 0);
    CreateDynamicObject(9132, 41.148700714111, 1122.8985595703, 37.855838775635, 0, 0, 269.71020507813);
    CreateDynamicObject(14467, -193.3690032959, 1187.8433837891, 21.172861099243, 0, 0, 180.23999023438);
    CreateDynamicObject(3578, -55.318710327148, 1148.5627441406, 17.943759918213, 0, 0, 269.93334960938);
    CreateDynamicObject(3528, -99.008529663086, 1077.5877685547, 34.703540802002, 0, 0, 0);
    CreateDynamicObject(6965, -65.252624511719, 1098.4125976563, 21.548934936523, 0, 0, 0);
    CreateDynamicObject(6965, -115.54407501221, 1198.4558105469, 21.561679840088, 0, 0, 0);
    CreateDynamicObject(6965, -192.30413818359, 1098.7232666016, 21.418706893921, 0, 0, 0);
    CreateDynamicObject(3578, -180.26313781738, 1148.3853759766, 17.950521469116, 0, 0, 89.9560546875);
    CreateDynamicObject(8492, -189.78144836426, 995.39331054688, 38.904434204102, 0, 0, 328.06005859375);
    return 1;
}
Objects go under OnGameModeInit and you have to return 1;
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#10

Quote:
Originally Posted by Mark_Weston
Посмотреть сообщение
This is one of them, not the interiors ^^

Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>
#include <streamer>
#if defined FILTERSCRIPT               <======= remove this

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print("FORT CARSON");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else    <======= remove this too


#endif   <======= and this too // that if and endif is causing the script, not to load as filterscript


public OnPlayerSpawn(playerid)
{
CreateDynamicObject(3578, -195.43948364258, 1005.932800293, 17.985757827759, 0, 0, 0);
CreateDynamicObject(3578, -190.72537231445, 1005.9172973633, 17.987302780151, 0, 0, 0);
CreateDynamicObject(3578, -190.7054901123, 996.150390625, 17.961673736572, 0, 0, 0);
CreateDynamicObject(3578, -195.43380737305, 996.15960693359, 17.950054168701, 0, 0, 0);
CreateDynamicObject(3578, -200.40943908691, 1001.0523681641, 17.945581436157, 0, 0, 270.27026367188);
CreateDynamicObject(3578, -185.81739807129, 1001.0452880859, 17.955410003662, 0, 0, 270.01916503906);
CreateDynamicObject(3578, -190.84298706055, 1001.0380859375, 18.549335479736, 0, 0, 270.26916503906);
CreateDynamicObject(3578, -195.25625610352, 1001.0584716797, 18.774433135986, 0, 0, 270.26916503906);
CreateDynamicObject(3578, -190.72421264648, 1030.8763427734, 17.99680519104, 0, 0, 0);
CreateDynamicObject(3578, -195.41784667969, 1030.8660888672, 18.014074325562, 0, 0, 0);
CreateDynamicObject(3578, -205.83843994141, 1018.4357910156, 17.941453933716, 0, 0, 89.72998046875);
CreateDynamicObject(3578, -190.69215393066, 1085.6163330078, 17.964206695557, 0, 0, 0);
CreateDynamicObject(3578, -195.39782714844, 1085.6274414063, 17.958534240723, 0, 0, 0);
CreateDynamicObject(3578, -190.65602111816, 1110.5963134766, 17.990335464478, 0, 0, 0);
CreateDynamicObject(3578, -195.42805480957, 1110.6059570313, 17.993419647217, 0, 0, 0);
CreateDynamicObject(3578, -190.19033813477, 1138.1514892578, 17.942199707031, 0, 0, 0);
CreateDynamicObject(3578, -195.40760803223, 1188.0872802734, 17.943759918213, 0, 0, 0);
CreateDynamicObject(3578, -190.67535400391, 1188.0836181641, 17.962366104126, 0, 0, 0);
CreateDynamicObject(3578, -275.55639648438, 1088.0948486328, 17.951616287231, 0, 0, 0);
CreateDynamicObject(3578, -275.51516723633, 1108.6407470703, 17.947170257568, 0, 0, 0);
CreateDynamicObject(3578, -275.54351806641, 1138.0949707031, 17.942901611328, 0, 0, 0);
CreateDynamicObject(3578, -275.47625732422, 1158.6313476563, 17.944498062134, 0, 0, 0);
CreateDynamicObject(3578, -285.79913330078, 1148.4392089844, 17.943759918213, 0, 0, 90.215026855469);
CreateDynamicObject(3578, -285.81240844727, 1098.1573486328, 17.943759918213, 0, 0, 90.214233398438);
CreateDynamicObject(3578, -285.78894042969, 1063.6098632813, 17.943954467773, 0, 0, 90.214233398438);
CreateDynamicObject(3578, -205.80767822266, 1098.2359619141, 17.946805953979, 0, 0, 89.964233398438);
CreateDynamicObject(3578, -180.2578125, 1098.2392578125, 17.946111679077, 0, 0, 89.9560546875);
CreateDynamicObject(3578, -75.797660827637, 1098.4315185547, 17.943759918213, 0, 0, 89.961547851563);
CreateDynamicObject(3578, -55.24388885498, 1098.3112792969, 17.943759918213, 0, 0, 89.961547851563);
CreateDynamicObject(3578, -25.801626205444, 1098.3426513672, 17.935581207275, 0, 0, 89.961547851563);
CreateDynamicObject(3578, -5.2024297714233, 1098.2706298828, 17.93611907959, 0, 0, 89.961547851563);
CreateDynamicObject(3578, -15.457639694214, 1088.1182861328, 17.968759536743, 0, 0, 179.98657226563);
CreateDynamicObject(3578, -65.510864257813, 1088.1076660156, 17.939208984375, 0, 0, 179.98352050781);
CreateDynamicObject(3578, -65.449966430664, 1108.6381835938, 17.943759918213, 0, 0, 179.98352050781);
CreateDynamicObject(3578, -65.459129333496, 1138.1364746094, 17.962684631348, 0, 0, 179.98352050781);
CreateDynamicObject(3578, -65.419921875, 1158.6455078125, 17.937698364258, 0, 0, 179.98352050781);
CreateDynamicObject(3578, -65.516990661621, 1188.1400146484, 17.862787246704, 0, 0, 179.98352050781);
CreateDynamicObject(3578, -115.42242431641, 1188.1068115234, 17.946201324463, 0, 0, 179.98352050781);
CreateDynamicObject(3578, -115.540184021, 1208.6560058594, 17.93843460083, 0, 0, 179.98352050781);
CreateDynamicObject(3578, -125.82373046875, 1198.4094238281, 17.946805953979, 0, 0, 270.22521972656);
CreateDynamicObject(3578, -105.27281951904, 1198.3352050781, 17.938154220581, 0, 0, 270.2197265625);
CreateDynamicObject(3578, -75.836502075195, 1198.4383544922, 17.921806335449, 0, 0, 270.2197265625);
CreateDynamicObject(3578, -55.309478759766, 1198.1015625, 17.560947418213, 0, 0, 270.2197265625);
CreateDynamicObject(3578, -180.30270385742, 1198.5090332031, 17.951196670532, 0, 0, 270.2197265625);
CreateDynamicObject(3578, -205.83624267578, 1198.3391113281, 17.939836502075, 0, 0, 270.2197265625);
CreateDynamicObject(3578, -265.27624511719, 1098.1477050781, 17.948854446411, 0, 0, 270.2197265625);
CreateDynamicObject(3578, -327.50643920898, 1098.5139160156, 17.963495254517, 0, 0, 270.2197265625);
CreateDynamicObject(3578, -306.93304443359, 1098.2821044922, 17.937246322632, 0, 0, 270.2197265625);
CreateDynamicObject(3578, -317.11318969727, 1088.0964355469, 17.939756393433, 0, 0, 0);
CreateDynamicObject(1259, -192.05319213867, 995.30438232422, 32.207962036133, 0, 0, 89.775177001953);
CreateDynamicObject(9193, -193.03712463379, 997.26971435547, 23.630840301514, 0, 0, 0.25);
CreateDynamicObject(8551, -193.13610839844, 986.11981201172, 22.457996368408, 0, 0, 0);
CreateDynamicObject(8537, -89.233932495117, 1209.2393798828, 25.998092651367, 0, 0, 89.730010986328);
CreateDynamicObject(1311, -192.76361083984, 1188.2371826172, 22.795425415039, 0, 0, 0);
CreateDynamicObject(2364, -180.0516204834, 1208.8897705078, 18.7421875, 0, 0, 0);
CreateDynamicObject(6056, -150.24154663086, 1209.7462158203, 23.714643478394, 0, 0, 0);
CreateDynamicObject(6958, 92.497421264648, 1199.4929199219, 26.232501983643, 0, 0, 0);
CreateDynamicObject(9132, 41.148700714111, 1122.8985595703, 37.855838775635, 0, 0, 269.71020507813);
CreateDynamicObject(14467, -193.3690032959, 1187.8433837891, 21.172861099243, 0, 0, 180.23999023438);
CreateDynamicObject(3578, -55.318710327148, 1148.5627441406, 17.943759918213, 0, 0, 269.93334960938);
CreateDynamicObject(3528, -99.008529663086, 1077.5877685547, 34.703540802002, 0, 0, 0);
CreateDynamicObject(6965, -65.252624511719, 1098.4125976563, 21.548934936523, 0, 0, 0);
CreateDynamicObject(6965, -115.54407501221, 1198.4558105469, 21.561679840088, 0, 0, 0);
CreateDynamicObject(6965, -192.30413818359, 1098.7232666016, 21.418706893921, 0, 0, 0);
CreateDynamicObject(3578, -180.26313781738, 1148.3853759766, 17.950521469116, 0, 0, 89.9560546875);
CreateDynamicObject(8492, -189.78144836426, 995.39331054688, 38.904434204102, 0, 0, 328.06005859375);
}
We custom map everything, but its really annoying when nothing comes to lifez
that if and endif condition is causing the script, not to intialise as filterscript, though you are using this script as an FS, and objects would go under OnGameModeInit or OnFilterScriptInit.
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