keep SetPlayerAttachedObject issue +rep
#5

Quote:
Originally Posted by Nuke547
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Well I think for that, you would need to do many different variables for each object.
no can't you do this, when you buy the object you could add different number for each of the objects, like object 1 will be
pawn Код:
Object[playerid] = 1;
and object 2
pawn Код:
Object[playerid] = 2;
You can do if playerspawns it will be like this
pawn Код:
if(Object[playerid] == 1)
{
       //code
}
if(Object[playerid] == 2)
{
       //code
}
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Messages In This Thread
keep SetPlayerAttachedObject issue +rep - by PawnoQ - 10.02.2012, 23:33
Re: keep SetPlayerAttachedObject issue +rep - by Nuke547 - 10.02.2012, 23:37
Re: keep SetPlayerAttachedObject issue +rep - by PawnoQ - 10.02.2012, 23:40
Re: keep SetPlayerAttachedObject issue +rep - by Nuke547 - 10.02.2012, 23:42
Re: keep SetPlayerAttachedObject issue +rep - by Tanush123 - 11.02.2012, 00:55
Re: keep SetPlayerAttachedObject issue +rep - by Chris White - 11.02.2012, 01:04
Re: keep SetPlayerAttachedObject issue +rep - by Tanush123 - 11.02.2012, 01:06

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