10.02.2012, 23:37
Well if you have a variable set for whether or not they have the object attached, you could put it OnPlayerSpawn.
If you have the variable, then it would be like this:
If you have the variable, then it would be like this:
PHP код:
public OnPlayerSpawn(playerid)
{
if(ObjectAttached[playerid] == 1)
{
SetPlayerAttachedObject(playerid, 3, 1609, 2); //That is a random object. Put this for whatever you had.
}
else
}