keep SetPlayerAttachedObject issue +rep
#2

Well if you have a variable set for whether or not they have the object attached, you could put it OnPlayerSpawn.

If you have the variable, then it would be like this:

PHP код:
public OnPlayerSpawn(playerid)
{
       if(
ObjectAttached[playerid] == 1)
       {
                
SetPlayerAttachedObject(playerid316092); //That is a random object. Put this for whatever you had.
       
}
       else

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Messages In This Thread
keep SetPlayerAttachedObject issue +rep - by PawnoQ - 10.02.2012, 23:33
Re: keep SetPlayerAttachedObject issue +rep - by Nuke547 - 10.02.2012, 23:37
Re: keep SetPlayerAttachedObject issue +rep - by PawnoQ - 10.02.2012, 23:40
Re: keep SetPlayerAttachedObject issue +rep - by Nuke547 - 10.02.2012, 23:42
Re: keep SetPlayerAttachedObject issue +rep - by Tanush123 - 11.02.2012, 00:55
Re: keep SetPlayerAttachedObject issue +rep - by Chris White - 11.02.2012, 01:04
Re: keep SetPlayerAttachedObject issue +rep - by Tanush123 - 11.02.2012, 01:06

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