Streamer 2.6 Icognito Problem
#1

I downloaded the new streamer 2.6 by Icognito and this problem comes up.

C:\Documents and Settings\Mark&Matt\My Documents\Next Revolution Roleplay\Next Revolution Roleplay\gamemodes\NRRP.pwn(17102) : error 017: undefined symbol "distance"
C:\Documents and Settings\Mark&Matt\My Documents\Next Revolution Roleplay\Next Revolution Roleplay\gamemodes\NRRP.pwn(17102) : warning 215: expression has no effect
C:\Documents and Settings\Mark&Matt\My Documents\Next Revolution Roleplay\Next Revolution Roleplay\gamemodes\NRRP.pwn(17102) : error 001: expected token: ";", but found ")"
C:\Documents and Settings\Mark&Matt\My Documents\Next Revolution Roleplay\Next Revolution Roleplay\gamemodes\NRRP.pwn(17102) : error 029: invalid expression, assumed zero
C:\Documents and Settings\Mark&Matt\My Documents\Next Revolution Roleplay\Next Revolution Roleplay\gamemodes\NRRP.pwn(17102) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


4 Errors.

This is the code
PHP код:
HouseInfo[iIndex][hTextID] = CreateDynamic3DTextLabel(szFileStrCOLOR_GREENHouseInfo[iIndex][hExteriorX], HouseInfo[iIndex][hExteriorY], HouseInfo[iIndex][hExteriorZ]+0.5,30.0, .testlos 1, .distance 30.0);
        ++
iIndex;
    }
    return 
fclose(iFileHandle);

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#2

Can you paste the full code pleasE?

This isnt a streamer problem this is your code.
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#3

PHP код:
LoadHouses() {
    if(!
fexist("apartments.cfg")) return 1;
    new
        
szFileStr[1024],
        
FileiFileHandle fopen("apartments.cfg"io_read),
        
iIndex;
    while(
iIndex sizeof(HouseInfo) && fread(iFileHandleszFileStr)) {
        
sscanf(szFileStr"p<|>iiis[128]s[24]ffffffffiiiiiiiiiiiiiiiiiff",
            
HouseInfo[iIndex][hOwned],
            
HouseInfo[iIndex][hLevel],
            
HouseInfo[iIndex][hHInteriorWorld],
            
HouseInfo[iIndex][hDescription],
            
HouseInfo[iIndex][hOwner],
            
HouseInfo[iIndex][hExteriorX],
            
HouseInfo[iIndex][hExteriorY],
            
HouseInfo[iIndex][hExteriorZ],
            
HouseInfo[iIndex][hExteriorR],
            
HouseInfo[iIndex][hInteriorX],
            
HouseInfo[iIndex][hInteriorY],
            
HouseInfo[iIndex][hInteriorZ],
            
HouseInfo[iIndex][hInteriorR],
            
HouseInfo[iIndex][hLock],
            
HouseInfo[iIndex][hRentable],
            
HouseInfo[iIndex][hRentFee],
            
HouseInfo[iIndex][hValue],
            
HouseInfo[iIndex][hSafeMoney],
            
HouseInfo[iIndex][hPot],
            
HouseInfo[iIndex][hCrack],
            
HouseInfo[iIndex][hMaterials],
            
HouseInfo[iIndex][hWeapons][0],
            
HouseInfo[iIndex][hWeapons][1],
            
HouseInfo[iIndex][hWeapons][2],
            
HouseInfo[iIndex][hWeapons][3],
            
HouseInfo[iIndex][hWeapons][4],
            
HouseInfo[iIndex][hGLUpgrade],
            
HouseInfo[iIndex][hPickupID],
            
HouseInfo[iIndex][hCustomInterior],
            
HouseInfo[iIndex][hCustomExterior],
            
HouseInfo[iIndex][hExteriorA],
            
HouseInfo[iIndex][hInteriorA]
        );
        if(
HouseInfo[iIndex][hOwned]) {
            if(
HouseInfo[iIndex][hRentable] == 0format(szFileStrsizeof(szFileStr), "This house is owned by\n%s\nLevel: %d\nID: %d",HouseInfo[iIndex][hOwner],HouseInfo[iIndex][hLevel],iIndex);
            else 
format(szFileStrsizeof(szFileStr), "This house is owned by\n%s\nRent: $%d\nLevel: %d\nID: %d\nType /rentroom to rent a room",HouseInfo[iIndex][hOwner],HouseInfo[iIndex][hRentFee],HouseInfo[iIndex][hLevel],iIndex);
        }
        else 
format(szFileStrsizeof(szFileStr), "This house is\n for sale!\n Description: %s\nCost: $%d\n Level: %d\nID: %d\nTo buy this house type /buyhouse",HouseInfo[iIndex][hDescription],HouseInfo[iIndex][hValue],HouseInfo[iIndex][hLevel],iIndex);
        
HouseInfo[iIndex][hPickupID] = CreateDynamicPickup(127323HouseInfo[iIndex][hExteriorX], HouseInfo[iIndex][hExteriorY], HouseInfo[iIndex][hExteriorZ]);
        
HouseInfo[iIndex][hTextID] = CreateDynamic3DTextLabel(szFileStrCOLOR_GREENHouseInfo[iIndex][hExteriorX], HouseInfo[iIndex][hExteriorY], HouseInfo[iIndex][hExteriorZ]+0.5,30.0, .testlos 1, .distance 30.0);
        ++
iIndex;
    }
    return 
fclose(iFileHandle);

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#4

you havent defined "distance" and also missed out ";" probabbly some other stuff two.
like the post obove said post ur code
EDIT
did see u post it.
Looks like you didnt define "distance" also why is there a "." behind it ?
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#5

pawn Код:
LoadHouses() {

    if(!fexist("apartments.cfg")) return 1;

    new
        szFileStr[1024],
        File: iFileHandle = fopen("apartments.cfg", io_read),
        iIndex;

    while(iIndex < sizeof(HouseInfo) && fread(iFileHandle, szFileStr)) {
        sscanf(szFileStr, "p<|>iiis[128]s[24]ffffffffiiiiiiiiiiiiiiiiiff",
            HouseInfo[iIndex][hOwned],
            HouseInfo[iIndex][hLevel],
            HouseInfo[iIndex][hHInteriorWorld],
            HouseInfo[iIndex][hDescription],
            HouseInfo[iIndex][hOwner],
            HouseInfo[iIndex][hExteriorX],
            HouseInfo[iIndex][hExteriorY],
            HouseInfo[iIndex][hExteriorZ],
            HouseInfo[iIndex][hExteriorR],
            HouseInfo[iIndex][hInteriorX],
            HouseInfo[iIndex][hInteriorY],
            HouseInfo[iIndex][hInteriorZ],
            HouseInfo[iIndex][hInteriorR],
            HouseInfo[iIndex][hLock],
            HouseInfo[iIndex][hRentable],
            HouseInfo[iIndex][hRentFee],
            HouseInfo[iIndex][hValue],
            HouseInfo[iIndex][hSafeMoney],
            HouseInfo[iIndex][hPot],
            HouseInfo[iIndex][hCrack],
            HouseInfo[iIndex][hMaterials],
            HouseInfo[iIndex][hWeapons][0],
            HouseInfo[iIndex][hWeapons][1],
            HouseInfo[iIndex][hWeapons][2],
            HouseInfo[iIndex][hWeapons][3],
            HouseInfo[iIndex][hWeapons][4],
            HouseInfo[iIndex][hGLUpgrade],
            HouseInfo[iIndex][hPickupID],
            HouseInfo[iIndex][hCustomInterior],
            HouseInfo[iIndex][hCustomExterior],
            HouseInfo[iIndex][hExteriorA],
            HouseInfo[iIndex][hInteriorA]
        );

        if(HouseInfo[iIndex][hOwned]) {
            if(HouseInfo[iIndex][hRentable] == 0) format(szFileStr, sizeof(szFileStr), "This house is owned by\n%s\nLevel: %d\nID: %d",HouseInfo[iIndex][hOwner],HouseInfo[iIndex][hLevel],iIndex);
            else format(szFileStr, sizeof(szFileStr), "This house is owned by\n%s\nRent: $%d\nLevel: %d\nID: %d\nType /rentroom to rent a room",HouseInfo[iIndex][hOwner],HouseInfo[iIndex][hRentFee],HouseInfo[iIndex][hLevel],iIndex);
        }
        else format(szFileStr, sizeof(szFileStr), "This house is\n for sale!\n Description: %s\nCost: $%d\n Level: %d\nID: %d\nTo buy this house type /buyhouse",HouseInfo[iIndex][hDescription],HouseInfo[iIndex][hValue],HouseInfo[iIndex][hLevel],iIndex);

        HouseInfo[iIndex][hPickupID] = CreateDynamicPickup(1273, 23, HouseInfo[iIndex][hExteriorX], HouseInfo[iIndex][hExteriorY], HouseInfo[iIndex][hExteriorZ]);
        HouseInfo[iIndex][hTextID] = CreateDynamic3DTextLabel(szFileStr, COLOR_GREEN, HouseInfo[iIndex][hExteriorX], HouseInfo[iIndex][hExteriorY], HouseInfo[iIndex][hExteriorZ]+0.5,30.0, 1, 30.0);
        ++iIndex;
    }
    return fclose(iFileHandle);
}
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#6

thanks work now
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