09.02.2012, 21:46
Hi , the problem is simple : whene i go In Game i don't have Vip Privilages (i maked mu VipLevel=3 )
this is the Public onplayerspawn :
i said maybe because there are a lot of returns , or i shall add the Vip system before the weapons...
this is the Public onplayerspawn :
pawn Код:
public OnPlayerSpawn(playerid)
{
SetTimerEx("CheckThings",5000,1,"i",playerid);
new cfile[100]; format(cfile,100,"ERegLog/Config/Config.ini");
new file[100],Name[MAX_PLAYER_NAME]; GetPlayerName(playerid,Name,MAX_PLAYER_NAME); format(file,sizeof(file),PlayerFile,Name);
if(cInfo[SkinLoad] == 1)
{
SetPlayerSkin(playerid,dini_Int(file,"Skin"));
}
else
{
return 1;
}
if(cInfo[WantedLevelLoad] == 1)
{
SetPlayerWantedLevel(playerid,dini_Int(file,"Wanted Level"));
}
else
{
return 1;
}
if(cInfo[WeaponsLoad] == 1)
{
GivePlayerWeapon(playerid,dini_Int(file,"Weapon 1"),dini_Int(file,"Ammo 1"));
GivePlayerWeapon(playerid,dini_Int(file,"Weapon 2"),dini_Int(file,"Ammo 2"));
GivePlayerWeapon(playerid,dini_Int(file,"Weapon 3"),dini_Int(file,"Ammo 3"));
GivePlayerWeapon(playerid,dini_Int(file,"Weapon 4"),dini_Int(file,"Ammo 4"));
GivePlayerWeapon(playerid,dini_Int(file,"Weapon 5"),dini_Int(file,"Ammo 5"));
GivePlayerWeapon(playerid,dini_Int(file,"Weapon 6"),dini_Int(file,"Ammo 6"));
GivePlayerWeapon(playerid,dini_Int(file,"Weapon 7"),dini_Int(file,"Ammo 7"));
GivePlayerWeapon(playerid,dini_Int(file,"Weapon 8"),dini_Int(file,"Ammo 8"));
}
else
{
return 0;
}
SetPlayerToTeamColor(playerid);
if(gTeam[playerid] == TEAM_ZOMBIE)
{
gTeam[playerid] = TEAM_ZOMBIE;
ResetPlayerWeapons(playerid);
GameTextForPlayer(playerid,"you are a Zombie",1,1);
}
if (pInfo[playerid][VipLevel] == 0)
{
SendClientMessage(playerid, COLOR_LIGHTGREEN, " You are a Normal player , you don't have any privilages.");
}
else if (pInfo[playerid][VipLevel] == 1)
{
GivePlayerWeapon(playerid , 22, 20);
GivePlayerMoney(playerid, 30);
SendClientMessage(playerid, COLOR_GREY, "You are (VIP:Silver) you earn $30 and a colt45 with 20 ammo.");
}
else if (pInfo[playerid][VipLevel] == 2)
{
GivePlayerWeapon(playerid , 22, 50);
GivePlayerMoney(playerid, 100);
SendClientMessage(playerid, COLOR_YELLOW3, "You are (VIP:Gold) you earn $100 and a colt45 with 50 ammo.");
}
else if (pInfo[playerid][VipLevel] == 3)
{
GivePlayerWeapon(playerid , 25, 50);
GivePlayerWeapon(playerid , 22, 50);
GivePlayerMoney(playerid,GetPlayerMoney(playerid)+250);
SendClientMessage(playerid, COLOR_GREY, "You are (VIP:Premium) you earn $250 and a colt45+shotgun with 50 ammo.");
}
return 1;
}