Rotation Gates ll Help!
#1

First, the Image:





of my faction with the door.[/B]

I had seen a person in this community who also posted the same thing, here you have the link of His Post. He also left his video (which shows my problem is the same as yours)

LINK FORUM SA-MP: https://sampforum.blast.hk/showthread.php?tid=316946
VIDEO: http://*********/t0qXiuKL5wc


-----------------------------------------------------------------------------------------------------------------

MY PROBLEM EXPLAINED


I'm in the game, a faction called: Barzini. I put the command /ApBarzini to open the gate. The command works, but I think the code is set wrong.

Why? Because the grating is rotated to open to the ground, and usually does not go down, vertically.


PS: I also saw that in a previous User Message with the same problem of the post to leave them, says: You need to use the streamer version 0.3d. ->>> BUT I DO NOT KNOW WHERE THAT DOWNLOAD OR HOW I CONFIGURE IT, OR IN WHAT FILE TO PUT HE.



MY CODES !!
Here I leave some codes that were in the GM, I think everyone would have something to do with the Gates from te faction Barzini.

There is the PAWN CODE:

ORANGE: The codes that I think make this happen.





//----------------------------------Faction Barzini--------------------------//

//-------THE COMMAND IS: /APBARZINI
if (strcmp(cmdtext, "/apbarzini", true) == 0)//Porton Barzini
{
if(PlayerInfo[playerid][pMember] == 22 || PlayerInfo[playerid][pLeader] == 22)
{
if (PlayerToPoint(30, playerid,787.20361328,-1152.45361328,25.40438461))
{

}
else if (PlayerToPoint(30, playerid,664.96862792969, -1311.2391357422, 15.234329223633))
{
MoveDynamicObject(barzinip,664.9677734375, -1311.23828125, 9.2343292236328, 2.0); //
SetTimer("BarziniClose", 10000, 0);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s saca su control lбser y abre la puerta principal", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPL E,COLOR_PURPLE);
return 1;



//-------THE COMMAND IS: /APBARZINI2
if (strcmp("/apbarzini2", cmdtext, true, 10) == 0)//Casino2
{
if(PlayerInfo[playerid][pMember] == 22 || PlayerInfo[playerid][pLeader] == 22)
{
MoveDynamicObject(barzini2,1497.9356689453,-710.37701416016,85.939888000488,2.5);//open
SetTimer("barziniclose2",9000,0);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s saca su control lбser y abre las puertas", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPL E,COLOR_PURPLE);



//------------------------------------------------//
public BarziniClose()
{
MoveDynamicObject(barzinip,664.96862792969, -1311.2391357422, 15.234329223633, 2.0);




Well ... if the problem really is the Streamer ... You can leave me the link to download?

Sorry my bad English.


PD: I tried the second door, the command / APBARZINI2 and no problems!
Normally lowered vertically ... Then only the / ApBarzini HAVE BUGS!
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#2

Update the streamer to the 0.3d version.
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#3

But why one gate is Working, and the other No?

Where i can download the streamer
Reply
#4

Please help me
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#5

Hello can you not read rules? Don't bump your post within 24 hours. you've done it in 30 minutes.
Reply
#6

Streamer can be downlaoded from plugin section.
here >> https://sampforum.blast.hk/showthread.php?tid=102865
Replace .dll or .so file in plugin folder and the include file inside pawno/includes
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