25.01.2012, 18:14
How to add maps to your server
yeh its a noob tutorial insult me i honestly don't care im just helping people
Step 1
just map whatever you want
you decide what to map.
Step 2
goto your mta directory normally "C:\Program Files\MTA San Andreas 1.2" then open server > mods > deathmatch > resources > then your map file (in a folder) you need the .map. open it with notepad or any other word editor.
Step 3
goto a map converter, i use delux-host map converter but you could use convertffs i dont know any others, then copy your .map code
Step 4
copy the code (make sure the output is "SA-MP CreateObject change" and "SA-MP AddStaticVehicleEx change" for convertffs and for delux host make sure its "PAWN Code for SA:MP"
Step 5
open pawno.exe and click on the white page (new). goto
delete
then replace that with your map file,
Your done!
yeh its a noob tutorial insult me i honestly don't care im just helping people

Step 1
just map whatever you want

Step 2
goto your mta directory normally "C:\Program Files\MTA San Andreas 1.2" then open server > mods > deathmatch > resources > then your map file (in a folder) you need the .map. open it with notepad or any other word editor.
Step 3
goto a map converter, i use delux-host map converter but you could use convertffs i dont know any others, then copy your .map code
Step 4
copy the code (make sure the output is "SA-MP CreateObject change" and "SA-MP AddStaticVehicleEx change" for convertffs and for delux host make sure its "PAWN Code for SA:MP"
Step 5
open pawno.exe and click on the white page (new). goto
pawn Code:
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
}
pawn Code:
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
Your done!