[HELP] Save in File Problem!
#1

Can anyone help me, I downloaded the FS but he has a problem. He does not save the "SetPlayerCameraPos."

Someone get help?


thank you

pawn Код:
/*
Developer : [iPs]Knife
Other Credits : [iPs]TeaM
Dont revome the credits


'___      ____         ___   _______
|  _| (_)|  _ \  ___  |_  | |__   __|___    ___    _ __ ___
| |   | || |_) |/ __|   | |    | |  / _ \  /   \  | '_ ` _ \
| |_  | ||  __/ \__ \  _| |    | | |  __/ / /_\ \ | | | | | |
|___| |_||_|    |___/ |___|    |_|  \___|/ /---\_\|_| |_| |_|

*/


// Includes Utilizadas !

#include <a_samp>

// Novas Criaзхes !

new Float:CameraValor[6];
new Float:Valor;
new SearchPosition[MAX_PLAYERS];
new PressionoSeila[MAX_PLAYERS];

// Definiзхes Usadas !

#define ESPACO 8
#define VERMELHOCLARO           0xFF8080FF

// Comandos Usados

public OnPlayerCommandText(playerid, cmdtext[])
{
    new cmd[256];
    new idx;
    cmd = strtok(cmdtext, idx);

    if(strcmp(cmd, "/camsave", true) == 0)
    {
        SendClientMessage(playerid,0xFFFFFFAA,"[iPs]TeaM Editor Camera.");
        new EURI[128];
        new File:NEMRI;
        format(EURI, sizeof(EURI), "SetPlayerCameraPos(playerid,%.3f,%.3f,%.3f);",CameraValor[0],CameraValor[1],CameraValor[2]);
        SendClientMessage(playerid,0xFFFFFFAA,EURI);
        format(EURI, sizeof(EURI), "SetPlayerCameraLookAt(playerid,%.3f,%.3f,%.3f);",CameraValor[3],CameraValor[4],CameraValor[5]);
        SendClientMessage(playerid,0xFFFFFFAA,EURI);
        NEMRI = fopen("Cameras Save.txt", io_append);
        fwrite(NEMRI, EURI);
        fclose(NEMRI);
        return 1;
    }

    if(strcmp(cmd, "/commands", true) == 0)
    {
        SendClientMessage(playerid,0xFFFFFFAA,"[iPs]TeaM Camera Editor.");
        SendClientMessage(playerid,VERMELHOCLARO,"Commands : /setcamera /close /camsave /camerahelp /changerot.");
        return 1;
    }

    if(strcmp(cmd, "/setcamera", true) == 0)
    {
        SearchPosition[playerid] = 1;
        PressionoSeila[playerid] = 0;
        SendClientMessage(playerid,0xFFFFFFAA,"[iPs]TeaM Editor Camera.");
        SendClientMessage(playerid,VERMELHOCLARO,"If you need any command to help you use /camerahelp");
        TogglePlayerControllable(playerid,0);
        Valor = 0.1;
        GetPlayerCameraPos(playerid,CameraValor[0],CameraValor[1],CameraValor[2]);
        GetPlayerPos(playerid,CameraValor[3],CameraValor[4],CameraValor[5]);
        SetPlayerCameraPos(playerid,CameraValor[0],CameraValor[1],CameraValor[2]);
        SetPlayerCameraLookAt(playerid,CameraValor[3],CameraValor[4],CameraValor[5]);
        return 1;
    }

    if(strcmp(cmd, "/camerahelp", true) == 0)
    {
        SendClientMessage(playerid,0xFFFFFFAA,"[iPs]TeaM Camera Editor.");
        SendClientMessage(playerid,VERMELHOCLARO,"KEY_FIRE += X, KEY_DOWN += Y, Space += Z");
        SendClientMessage(playerid,VERMELHOCLARO,"F -= X, ALTGR -= Y, Caps-Lock -= Z");
        return 1;
    }

    if(strcmp(cmd, "/changerot", true) == 0)
    {
        if(PressionoSeila[playerid] == 0)
        {
        PressionoSeila[playerid] = 1;
        SendClientMessage(playerid,0xFFFFFFAA,"[iPs]TeaM Editor Camera.");
        SendClientMessage(playerid,VERMELHOCLARO,"Your rotation was changed to be more far !");
        }
        if(PressionoSeila[playerid] == 1)
        {
        PressionoSeila[playerid] = 0;
        SendClientMessage(playerid,0xFFFFFFAA,"[iPs]TeaM Editor Camera.");
        SendClientMessage(playerid,VERMELHOCLARO,"Your Rotation has to be Changed Near !");
        }
        return 1;
    }

    if(strcmp(cmd, "/close", true) == 0)
    {
        TogglePlayerControllable(playerid,1);
        SetCameraBehindPlayer(playerid);
        SearchPosition[playerid] = 0;
        PressionoSeila[playerid] = 0;
        SendClientMessage(playerid,0xFFFFFFAA,"[iPs]TeaM Editor Camera.");
        SendClientMessage(playerid,0xFFFFFFAA,"For Save Camera Positions Use /camsave");
        return 1;
    }

    return 0;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    if(newkeys == KEY_FIRE)
    {
        if(SearchPosition[playerid] == 1)
        {
            CameraValor[0] += Valor;
            SetPlayerCameraPos(playerid,CameraValor[0],CameraValor[1],CameraValor[2]);
            SetPlayerCameraLookAt(playerid,CameraValor[3],CameraValor[4],CameraValor[5]);
        }
        else if(PressionoSeila[playerid] == 1)
        {
            CameraValor[3] += Valor;
            SetPlayerCameraPos(playerid,CameraValor[0],CameraValor[1],CameraValor[2]);
            SetPlayerCameraLookAt(playerid,CameraValor[3],CameraValor[4],CameraValor[5]);
        }
    }
    if(newkeys == 16)
    {
        if(SearchPosition[playerid] == 1)
        {
            CameraValor[0] -= Valor;
            SetPlayerCameraPos(playerid,CameraValor[0],CameraValor[1],CameraValor[2]);
            SetPlayerCameraLookAt(playerid,CameraValor[3],CameraValor[4],CameraValor[5]);
        }
        else if(PressionoSeila[playerid] == 1)
        {
            CameraValor[3] -= Valor;
            SetPlayerCameraPos(playerid,CameraValor[0],CameraValor[1],CameraValor[2]);
            SetPlayerCameraLookAt(playerid,CameraValor[3],CameraValor[4],CameraValor[5]);
        }
    }
    if(newkeys == KEY_DOWN)
    {
        if(SearchPosition[playerid] == 1)
        {
            CameraValor[1] += Valor;
            SetPlayerCameraPos(playerid,CameraValor[0],CameraValor[1],CameraValor[2]);
            SetPlayerCameraLookAt(playerid,CameraValor[3],CameraValor[4],CameraValor[5]);
        }
        else if(PressionoSeila[playerid] == 1)
        {
            CameraValor[4] += Valor;
            SetPlayerCameraPos(playerid,CameraValor[0],CameraValor[1],CameraValor[2]);
            SetPlayerCameraLookAt(playerid,CameraValor[3],CameraValor[4],CameraValor[5]);
        }
    }
    if(newkeys == 4)
    {
        if(SearchPosition[playerid] == 1)
        {
            CameraValor[1] -= Valor;
            SetPlayerCameraPos(playerid,CameraValor[0],CameraValor[1],CameraValor[2]);
            SetPlayerCameraLookAt(playerid,CameraValor[3],CameraValor[4],CameraValor[5]);
        }
        else if(PressionoSeila[playerid] == 1)
        {
            CameraValor[4] -= Valor;
            SetPlayerCameraPos(playerid,CameraValor[0],CameraValor[1],CameraValor[2]);
            SetPlayerCameraLookAt(playerid,CameraValor[3],CameraValor[4],CameraValor[5]);
        }
    }
    if(newkeys == ESPACO)
    {
        if(SearchPosition[playerid] == 1)
        {
            CameraValor[2] += Valor;
            SetPlayerCameraPos(playerid,CameraValor[0],CameraValor[1],CameraValor[2]);
            SetPlayerCameraLookAt(playerid,CameraValor[3],CameraValor[4],CameraValor[5]);
        }
        else if(PressionoSeila[playerid] == 1)
        {
            CameraValor[5] += Valor;
            SetPlayerCameraPos(playerid,CameraValor[0],CameraValor[1],CameraValor[2]);
            SetPlayerCameraLookAt(playerid,CameraValor[3],CameraValor[4],CameraValor[5]);
        }
    }
    if(newkeys == 128)
    {
        if(SearchPosition[playerid] == 1)
        {
            CameraValor[2] -= Valor;
            SetPlayerCameraPos(playerid,CameraValor[0],CameraValor[1],CameraValor[2]);
            SetPlayerCameraLookAt(playerid,CameraValor[3],CameraValor[4],CameraValor[5]);
        }
        else if(PressionoSeila[playerid] == 1)
        {
            CameraValor[5] -= Valor;
            SetPlayerCameraPos(playerid,CameraValor[0],CameraValor[1],CameraValor[2]);
            SetPlayerCameraLookAt(playerid,CameraValor[3],CameraValor[4],CameraValor[5]);
        }
    }
    return 1;
}

// Stockґs para deixar o FS com mais linhas (:

strtok(const string[], &index)
{
    new length = strlen(string);
    while ((index < length) && (string[index] <= ' ')) { index++; }
    new offset = index;
    new result[20];
    while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
    {
        result[index - offset] = string[index];
        index++;
    }
    result[index - offset] = EOS;
    return result;
}
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