Question: How to control the vehicle's facing angle?
#1

I want to make the vehicle's facing angle equal to the character's facing angle.

Look: The user uses /v park .. Then I want to 'remember' the facing angle, so next time the car spawns it will spawn with the same facing angle he was at and not facing the north.
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#2

GetVehicleZAngle(vehicleid, Float:z_Angle)

SetVehicleZAngle(vehicleid, Float:z_Angle)
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