earthquake in samp.
#1

Hello , I o know Can I do earthquake in samp in some radius by function CreateExplosion ?
Reply
#2

Here is what you need,i call it "Nuke",epic explosion of entire map.

pawn Код:
CreateExplosion(-145.4857,1147.8174,19.5938,7, 20.0);
    CreateExplosion(-115.7963,1196.4725,19.5867,7, 20.0);
    CreateExplosion(-226.5582,1212.7991,19.7422,7, 20.0);
    CreateExplosion(-246.4919,1212.8153,19.7422,7, 20.0);
    CreateExplosion(-230.0679,1191.2112,19.7422,7, 20.0);
    CreateExplosion(-312.4290,1199.8292,19.4117,7, 20.0);
    CreateExplosion(-272.1161,1110.1294,19.2600,7, 20.0);
    CreateExplosion(-10.3318,1094.0081,19.2513, 7, 20.0);
    CreateExplosion(-145.4857,1147.8174,19.5938,7, 20.0);
    CreateExplosion(-115.7963,1196.4725,19.5867,7, 20.0);
    CreateExplosion(-226.5582,1212.7991,19.7422,7, 20.0);
    CreateExplosion(-145.4857,1147.8174,19.5938,7, 20.0);
    CreateExplosion(-115.7963,1196.4725,19.5867,7, 20.0);
    CreateExplosion(-226.5582,1212.7991,19.7422,7, 20.0);
    CreateExplosion(-246.4919,1212.8153,19.7422,7, 20.0);
    CreateExplosion(-230.0679,1191.2112,19.7422,7, 20.0);
    CreateExplosion(-312.4290,1199.8292,19.4117,7, 20.0);
    CreateExplosion(-272.1161,1110.1294,19.2600,7, 20.0);
    CreateExplosion(-10.3318,1094.0081,19.2513, 7, 20.0);
    CreateExplosion(-145.4857,1147.8174,19.5938,7, 20.0);
    CreateExplosion(-115.7963,1196.4725,19.5867,7, 20.0);
    CreateExplosion(-226.5582,1212.7991,19.7422,7, 20.0);
    CreateExplosion(-145.4857,1147.8174,19.5938,7, 20.0);
    CreateExplosion(-115.7963,1196.4725,19.5867,7, 20.0);
    CreateExplosion(-226.5582,1212.7991,19.7422,7, 20.0);
    CreateExplosion(-246.4919,1212.8153,19.7422,7, 20.0);
    CreateExplosion(-230.0679,1191.2112,19.7422,7, 20.0);
    CreateExplosion(-312.4290,1199.8292,19.4117,7, 20.0);
    CreateExplosion(-272.1161,1110.1294,19.2600,7, 20.0);
    CreateExplosion(-10.3318,1094.0081,19.2513, 7, 20.0);
    CreateExplosion(-145.4857,1147.8174,19.5938,7, 20.0);
    CreateExplosion(-115.7963,1196.4725,19.5867,7, 20.0);
    CreateExplosion(-226.5582,1212.7991,19.7422,7, 20.0);
    CreateExplosion(-145.4857,1147.8174,19.5938,7, 20.0);
    CreateExplosion(-115.7963,1196.4725,19.5867,7, 20.0);
    CreateExplosion(-226.5582,1212.7991,19.7422,7, 20.0);
    CreateExplosion(-246.4919,1212.8153,19.7422,7, 20.0);
    CreateExplosion(-230.0679,1191.2112,19.7422,7, 20.0);
    CreateExplosion(-312.4290,1199.8292,19.4117,7, 20.0);
    CreateExplosion(-272.1161,1110.1294,19.2600,7, 20.0);
    CreateExplosion(-10.3318,1094.0081,19.2513, 7, 20.0);
    CreateExplosion(-145.4857,1147.8174,19.5938,7, 20.0);
    CreateExplosion(-115.7963,1196.4725,19.5867,7, 20.0);
    CreateExplosion(-226.5582,1212.7991,19.7422,7, 20.0);
        CreateExplosion(-224.4260,2609.5977,62.7031,7, 20.0);
    CreateExplosion(-210.4472,2645.1062,63.1548,7, 20.0);
    CreateExplosion(-186.0549,2662.1660,62.6305,7, 20.0);
    CreateExplosion(-187.5771,2690.6819,62.5391,7, 20.0);
    CreateExplosion(-219.6780,2699.8298,62.5391,7, 20.0);
    CreateExplosion(-282.9156,2664.3826,62.6301,7, 20.0);
    CreateExplosion(-296.3685,2666.5051,62.6595,7, 20.0);
    CreateExplosion(-303.6356,2680.3506,62.6317,7, 20.0);
    CreateExplosion(-314.7372,2685.9526,62.6486,7, 20.0);
    CreateExplosion(-224.4260,2609.5977,62.7031,7, 20.0);
    CreateExplosion(-210.4472,2645.1062,63.1548,7, 20.0);
    CreateExplosion(-186.0549,2662.1660,62.6305,7, 20.0);
    CreateExplosion(-187.5771,2690.6819,62.5391,7, 20.0);
    CreateExplosion(-224.4260,2609.5977,62.7031,7, 20.0);
    CreateExplosion(-210.4472,2645.1062,63.1548,7, 20.0);
    CreateExplosion(-186.0549,2662.1660,62.6305,7, 20.0);
    CreateExplosion(-187.5771,2690.6819,62.5391,7, 20.0);
    CreateExplosion(-219.6780,2699.8298,62.5391,7, 20.0);
    CreateExplosion(-282.9156,2664.3826,62.6301,7, 20.0);
    CreateExplosion(-296.3685,2666.5051,62.6595,7, 20.0);
    CreateExplosion(-303.6356,2680.3506,62.6317,7, 20.0);
    CreateExplosion(-314.7372,2685.9526,62.6486,7, 20.0);
    CreateExplosion(-224.4260,2609.5977,62.7031,7, 20.0);
    CreateExplosion(-210.4472,2645.1062,63.1548,7, 20.0);
    CreateExplosion(-186.0549,2662.1660,62.6305,7, 20.0);
    CreateExplosion(-187.5771,2690.6819,62.5391,7, 20.0);
    CreateExplosion(-224.4260,2609.5977,62.7031,7, 20.0);
    CreateExplosion(-210.4472,2645.1062,63.1548,7, 20.0);
    CreateExplosion(-186.0549,2662.1660,62.6305,7, 20.0);
    CreateExplosion(-187.5771,2690.6819,62.5391,7, 20.0);
    CreateExplosion(-219.6780,2699.8298,62.5391,7, 20.0);
    CreateExplosion(-282.9156,2664.3826,62.6301,7, 20.0);
    CreateExplosion(-296.3685,2666.5051,62.6595,7, 20.0);
    CreateExplosion(-303.6356,2680.3506,62.6317,7, 20.0);
    CreateExplosion(-314.7372,2685.9526,62.6486,7, 20.0);
    CreateExplosion(-224.4260,2609.5977,62.7031,7, 20.0);
    CreateExplosion(-210.4472,2645.1062,63.1548,7, 20.0);
    CreateExplosion(-186.0549,2662.1660,62.6305,7, 20.0);
    CreateExplosion(-187.5771,2690.6819,62.5391,7, 20.0);
    CreateExplosion(-224.4260,2609.5977,62.7031,7, 20.0);
    CreateExplosion(-210.4472,2645.1062,63.1548,7, 20.0);
    CreateExplosion(-186.0549,2662.1660,62.6305,7, 20.0);
    CreateExplosion(-187.5771,2690.6819,62.5391,7, 20.0);
    CreateExplosion(-219.6780,2699.8298,62.5391,7, 20.0);
    CreateExplosion(-282.9156,2664.3826,62.6301,7, 20.0);
    CreateExplosion(-296.3685,2666.5051,62.6595,7, 20.0);
    CreateExplosion(-303.6356,2680.3506,62.6317,7, 20.0);
    CreateExplosion(-314.7372,2685.9526,62.6486,7, 20.0);
    CreateExplosion(-224.4260,2609.5977,62.7031,7, 20.0);
    CreateExplosion(-210.4472,2645.1062,63.1548,7, 20.0);
    CreateExplosion(-186.0549,2662.1660,62.6305,7, 20.0);
    CreateExplosion(-187.5771,2690.6819,62.5391,7, 20.0);
Reply
#3

Quote:
Originally Posted by Logitech90
Посмотреть сообщение
Here is what you need,i call it "Nuke",epic explosion of entire map.

pawn Код:
CreateExplosion(-145.4857,1147.8174,19.5938,7, 20.0);
    CreateExplosion(-115.7963,1196.4725,19.5867,7, 20.0);
    CreateExplosion(-226.5582,1212.7991,19.7422,7, 20.0);
    CreateExplosion(-246.4919,1212.8153,19.7422,7, 20.0);
    CreateExplosion(-230.0679,1191.2112,19.7422,7, 20.0);
    CreateExplosion(-312.4290,1199.8292,19.4117,7, 20.0);
    CreateExplosion(-272.1161,1110.1294,19.2600,7, 20.0);
    CreateExplosion(-10.3318,1094.0081,19.2513, 7, 20.0);
    CreateExplosion(-145.4857,1147.8174,19.5938,7, 20.0);
    CreateExplosion(-115.7963,1196.4725,19.5867,7, 20.0);
    CreateExplosion(-226.5582,1212.7991,19.7422,7, 20.0);
    CreateExplosion(-145.4857,1147.8174,19.5938,7, 20.0);
    CreateExplosion(-115.7963,1196.4725,19.5867,7, 20.0);
    CreateExplosion(-226.5582,1212.7991,19.7422,7, 20.0);
    CreateExplosion(-246.4919,1212.8153,19.7422,7, 20.0);
    CreateExplosion(-230.0679,1191.2112,19.7422,7, 20.0);
    CreateExplosion(-312.4290,1199.8292,19.4117,7, 20.0);
    CreateExplosion(-272.1161,1110.1294,19.2600,7, 20.0);
    CreateExplosion(-10.3318,1094.0081,19.2513, 7, 20.0);
    CreateExplosion(-145.4857,1147.8174,19.5938,7, 20.0);
    CreateExplosion(-115.7963,1196.4725,19.5867,7, 20.0);
    CreateExplosion(-226.5582,1212.7991,19.7422,7, 20.0);
    CreateExplosion(-145.4857,1147.8174,19.5938,7, 20.0);
    CreateExplosion(-115.7963,1196.4725,19.5867,7, 20.0);
    CreateExplosion(-226.5582,1212.7991,19.7422,7, 20.0);
    CreateExplosion(-246.4919,1212.8153,19.7422,7, 20.0);
    CreateExplosion(-230.0679,1191.2112,19.7422,7, 20.0);
    CreateExplosion(-312.4290,1199.8292,19.4117,7, 20.0);
    CreateExplosion(-272.1161,1110.1294,19.2600,7, 20.0);
    CreateExplosion(-10.3318,1094.0081,19.2513, 7, 20.0);
    CreateExplosion(-145.4857,1147.8174,19.5938,7, 20.0);
    CreateExplosion(-115.7963,1196.4725,19.5867,7, 20.0);
    CreateExplosion(-226.5582,1212.7991,19.7422,7, 20.0);
    CreateExplosion(-145.4857,1147.8174,19.5938,7, 20.0);
    CreateExplosion(-115.7963,1196.4725,19.5867,7, 20.0);
    CreateExplosion(-226.5582,1212.7991,19.7422,7, 20.0);
    CreateExplosion(-246.4919,1212.8153,19.7422,7, 20.0);
    CreateExplosion(-230.0679,1191.2112,19.7422,7, 20.0);
    CreateExplosion(-312.4290,1199.8292,19.4117,7, 20.0);
    CreateExplosion(-272.1161,1110.1294,19.2600,7, 20.0);
    CreateExplosion(-10.3318,1094.0081,19.2513, 7, 20.0);
    CreateExplosion(-145.4857,1147.8174,19.5938,7, 20.0);
    CreateExplosion(-115.7963,1196.4725,19.5867,7, 20.0);
    CreateExplosion(-226.5582,1212.7991,19.7422,7, 20.0);
        CreateExplosion(-224.4260,2609.5977,62.7031,7, 20.0);
    CreateExplosion(-210.4472,2645.1062,63.1548,7, 20.0);
    CreateExplosion(-186.0549,2662.1660,62.6305,7, 20.0);
    CreateExplosion(-187.5771,2690.6819,62.5391,7, 20.0);
    CreateExplosion(-219.6780,2699.8298,62.5391,7, 20.0);
    CreateExplosion(-282.9156,2664.3826,62.6301,7, 20.0);
    CreateExplosion(-296.3685,2666.5051,62.6595,7, 20.0);
    CreateExplosion(-303.6356,2680.3506,62.6317,7, 20.0);
    CreateExplosion(-314.7372,2685.9526,62.6486,7, 20.0);
    CreateExplosion(-224.4260,2609.5977,62.7031,7, 20.0);
    CreateExplosion(-210.4472,2645.1062,63.1548,7, 20.0);
    CreateExplosion(-186.0549,2662.1660,62.6305,7, 20.0);
    CreateExplosion(-187.5771,2690.6819,62.5391,7, 20.0);
    CreateExplosion(-224.4260,2609.5977,62.7031,7, 20.0);
    CreateExplosion(-210.4472,2645.1062,63.1548,7, 20.0);
    CreateExplosion(-186.0549,2662.1660,62.6305,7, 20.0);
    CreateExplosion(-187.5771,2690.6819,62.5391,7, 20.0);
    CreateExplosion(-219.6780,2699.8298,62.5391,7, 20.0);
    CreateExplosion(-282.9156,2664.3826,62.6301,7, 20.0);
    CreateExplosion(-296.3685,2666.5051,62.6595,7, 20.0);
    CreateExplosion(-303.6356,2680.3506,62.6317,7, 20.0);
    CreateExplosion(-314.7372,2685.9526,62.6486,7, 20.0);
    CreateExplosion(-224.4260,2609.5977,62.7031,7, 20.0);
    CreateExplosion(-210.4472,2645.1062,63.1548,7, 20.0);
    CreateExplosion(-186.0549,2662.1660,62.6305,7, 20.0);
    CreateExplosion(-187.5771,2690.6819,62.5391,7, 20.0);
    CreateExplosion(-224.4260,2609.5977,62.7031,7, 20.0);
    CreateExplosion(-210.4472,2645.1062,63.1548,7, 20.0);
    CreateExplosion(-186.0549,2662.1660,62.6305,7, 20.0);
    CreateExplosion(-187.5771,2690.6819,62.5391,7, 20.0);
    CreateExplosion(-219.6780,2699.8298,62.5391,7, 20.0);
    CreateExplosion(-282.9156,2664.3826,62.6301,7, 20.0);
    CreateExplosion(-296.3685,2666.5051,62.6595,7, 20.0);
    CreateExplosion(-303.6356,2680.3506,62.6317,7, 20.0);
    CreateExplosion(-314.7372,2685.9526,62.6486,7, 20.0);
    CreateExplosion(-224.4260,2609.5977,62.7031,7, 20.0);
    CreateExplosion(-210.4472,2645.1062,63.1548,7, 20.0);
    CreateExplosion(-186.0549,2662.1660,62.6305,7, 20.0);
    CreateExplosion(-187.5771,2690.6819,62.5391,7, 20.0);
    CreateExplosion(-224.4260,2609.5977,62.7031,7, 20.0);
    CreateExplosion(-210.4472,2645.1062,63.1548,7, 20.0);
    CreateExplosion(-186.0549,2662.1660,62.6305,7, 20.0);
    CreateExplosion(-187.5771,2690.6819,62.5391,7, 20.0);
    CreateExplosion(-219.6780,2699.8298,62.5391,7, 20.0);
    CreateExplosion(-282.9156,2664.3826,62.6301,7, 20.0);
    CreateExplosion(-296.3685,2666.5051,62.6595,7, 20.0);
    CreateExplosion(-303.6356,2680.3506,62.6317,7, 20.0);
    CreateExplosion(-314.7372,2685.9526,62.6486,7, 20.0);
    CreateExplosion(-224.4260,2609.5977,62.7031,7, 20.0);
    CreateExplosion(-210.4472,2645.1062,63.1548,7, 20.0);
    CreateExplosion(-186.0549,2662.1660,62.6305,7, 20.0);
    CreateExplosion(-187.5771,2690.6819,62.5391,7, 20.0);
THX you Bro...))
Reply
#4

No problem,if you want the explosion more epic,edit the 20.0 radius.
Reply
#5

I want do a system of salute with 0.3c objects and MoveObject function and when salute explodes effect earthquake
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