Family Fcreate Invite [Help Needed]
#1

First of all Merry Xmas

Is there anyone out there who can help me out with this
When i use /Fcreate to make a Family, the person i make Leader should be able to use /Invite to invite his family members. But it tells him "You are not authorized to use that command"

And im pretty sure i got it right having : "PlayerInfo[giveplayerid][pFMember] == 255)"

Invite Code.
Код:
if(strcmp(cmd, "/invite", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_WHITE, "USAGE: /invite [playerid/PartOfName]");
				return 1;
			}
			new ftext[20];
			giveplayerid = ReturnUser(tmp);
			if(PlayerInfo[playerid][pLeader] >= 1)
			{
			    if(IsPlayerConnected(giveplayerid))
			    {
			        if(giveplayerid != INVALID_PLAYER_ID)
			        {
			            if(PlayerInfo[giveplayerid][pMember] == 0 && PlayerInfo[giveplayerid][pLeader] == 0 && PlayerInfo[giveplayerid][pFMember] == 255)
					    {
					        GetPlayerName(playerid, sendername, sizeof(sendername));
					        GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
					        if(PlayerInfo[playerid][pLeader] == 1) { ftext = "Police Force"; }
					        else if(PlayerInfo[playerid][pLeader] == 2) { ftext = "FBI"; }
					        else if(PlayerInfo[playerid][pLeader] == 3) { ftext = "SASP"; }
					        else if(PlayerInfo[playerid][pLeader] == 4) { ftext = "Firemen/Ambulance"; }
					        else if(PlayerInfo[playerid][pLeader] == 5) { ftext = "National Guards"; }
					        else if(PlayerInfo[playerid][pLeader] == 6) { ftext = "Senate"; }
					        else if(PlayerInfo[playerid][pLeader] == 7) { ftext = "Secret Service"; }
					        else if(PlayerInfo[playerid][pLeader] == 8) { ftext = "Hitman Agency"; }
					        else if(PlayerInfo[playerid][pLeader] == 9) { ftext = "News Agency"; }
					        else if(PlayerInfo[playerid][pLeader] == 10) { ftext = "Taxi Cab Company"; }
					        format(string, sizeof(string), "* You have Invited %s to join the %s.", giveplayer, ftext);
							SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
							format(string, sizeof(string), "* %s has invited you to join the %s, (type /accept faction) to accept.",sendername, ftext);
					        SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
							FactionOffer[giveplayerid] = playerid;
						}
						else
						{
						    SendClientMessage(playerid, COLOR_GREY, "   That player is already in a Faction / Family !");
						    return 1;
						}
					}
				}
			}
			else
			{
				SendClientMessage(playerid, COLOR_GRAD1, "   You are not authorized to use that command (leaders only) !");
			}
		}
		return 1;
	}
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