11.12.2011, 16:54
Hello Everyone,
Im Using Dini for my TDM. This is my PlayerInfo Function
Can you please tell me how to save all these functions when a person disconnect's the server?? Can anyone make
a public function for these Player variables to be saved in the .ini file of the player created in the server.
Im Using Dini for my TDM. This is my PlayerInfo Function
Код:
enum pInfo { pKey[256], pIP[21], pAdmin, pBanned, pDonateRank, pWarns, pJail, pJailTime, pReg, pCash, pKills, pDeaths, pGun0, pGun1, pGun2, pGun3, pGun4, pGun5, pGun6, pGun7, pGun8, pGun9, pGun10, pGun11, pGun12, pModel, pMuted, pSpree, pLotto, pHide, pMustLogin, pHealth, pArmour, pIPM, pUM, pRPM, pPPM, pUPM }; new PlayerInfo[MAX_PLAYERS][pInfo];
a public function for these Player variables to be saved in the .ini file of the player created in the server.