19.12.2014, 01:07
Ever contemplated adding more weapons?
You could use GTA VC resources. The poly count and texture res of their weapons fit perfectly. Not sure how easy it would be adding the weapons into the actual game. I know it can be done with certain mods - hopefully an external client (SAMP) holds the same capabilities.
Here's a list of new weapons that could be added:
Screwdriver
Knife anims
5 dmg per hit
Throat stab special move - Yes
Weapon slot 1 (Melee)
Hammer
Dildo anims
10 dmg per hit
Weapon slot 1 (Melee)
Knife (Kukri)
Knife anims
10 dmg per hit
Throat stab special move - Yes
Weapon slot 1 (Melee)
Meat Cleaver
Dildo anims
12 dmg per hit
Weapon slot 1 (Melee)
Machete
Dildo anims
15 dmg per hit
Weapon slot 1 (Melee)
Colt Python ( .357 )
Deagle anims
40 dmg per shot(vs. Deagle's 46 dmg per shot)
6 rounds/mag
Accuracy - more accurate than Deagle
Fire rate - lower than Deagle
can sprint while equipped
Weapon slot 2 (Pistols)
Stubby Shotgun
Shotgun anims
10 dmg per pellet (vs. sawn-off's 10 dmg per pellet)
4 round/mag
Accuracy - more accurate than Sawn-off
Fire rate - equal to Sawn-off
can sprint while equipped
Weapon slot 3 (Shotguns)
Dual wield - No
Uzi
MP5 anims
30 rounds/mag
25 dmg per shot (vs. MP5's 25 dmg per shot)
Accuracy - equal to MP5
Fire rate - higher than MP5
Range - less than MP5
can sprint while equipped
Weapon slot 4 (SMGs)
Ruger
M4 anims
30 rounds/mag
15 dmg per shot (vs. M4's 19 dmg per shot)
Accuracy - equal to M4
Fire rate - substantially lower than M4
Range - M4
Strafe while firing - Yes
Weapon slot 5 (ARs)
Steyr AUG, beta
M4 anims
30 rounds/mag (vs. M4's 50 rounds/mag)
20 dmg per shot (vs. M4's 19 dmg per shot)
Accuracy - equal to M4
Fire rate - equal to M4
Range - M4
Strafe while firing - Yes
Weapon slot 5 (ARs)
M60
M4 anims
100 rounds/mag
30 dmg per shot (vs. M4's 19 dmg per shot)
Accuracy - equal to M4
Fire rate - lower than M4
Range - Sniper
Strafe while firing - No
Weapon slot 7 (Heavy)
.308 (PSG-1)
Sniper anims
5 rounds/mag
40 dmg per shot (vs. Sniper's 41 dmg per shot)
Accuracy - equal to Sniper
Fire rate - substantially higher than Sniper
Range - Sniper
Strafe while firing - No
Weapon slot 6 (Snipers)
Also, add the option to hold certain SA weapons with two hands.
Uzi (Mac-10) - use MP5 anims
Tec-9 - use MP5 anims
Colt/9mm - use SDpistol anims
Sawnoff - use Shotgun anims
This could be HUUUUUUGE. It'd bring DM and RP servers to a whole new level.
You could use GTA VC resources. The poly count and texture res of their weapons fit perfectly. Not sure how easy it would be adding the weapons into the actual game. I know it can be done with certain mods - hopefully an external client (SAMP) holds the same capabilities.
Here's a list of new weapons that could be added:
Screwdriver
Knife anims
5 dmg per hit
Throat stab special move - Yes
Weapon slot 1 (Melee)
Hammer
Dildo anims
10 dmg per hit
Weapon slot 1 (Melee)
Knife (Kukri)
Knife anims
10 dmg per hit
Throat stab special move - Yes
Weapon slot 1 (Melee)
Meat Cleaver
Dildo anims
12 dmg per hit
Weapon slot 1 (Melee)
Machete
Dildo anims
15 dmg per hit
Weapon slot 1 (Melee)
Colt Python ( .357 )
Deagle anims
40 dmg per shot(vs. Deagle's 46 dmg per shot)
6 rounds/mag
Accuracy - more accurate than Deagle
Fire rate - lower than Deagle
can sprint while equipped
Weapon slot 2 (Pistols)
Stubby Shotgun
Shotgun anims
10 dmg per pellet (vs. sawn-off's 10 dmg per pellet)
4 round/mag
Accuracy - more accurate than Sawn-off
Fire rate - equal to Sawn-off
can sprint while equipped
Weapon slot 3 (Shotguns)
Dual wield - No
Uzi
MP5 anims
30 rounds/mag
25 dmg per shot (vs. MP5's 25 dmg per shot)
Accuracy - equal to MP5
Fire rate - higher than MP5
Range - less than MP5
can sprint while equipped
Weapon slot 4 (SMGs)
Ruger
M4 anims
30 rounds/mag
15 dmg per shot (vs. M4's 19 dmg per shot)
Accuracy - equal to M4
Fire rate - substantially lower than M4
Range - M4
Strafe while firing - Yes
Weapon slot 5 (ARs)
Steyr AUG, beta
M4 anims
30 rounds/mag (vs. M4's 50 rounds/mag)
20 dmg per shot (vs. M4's 19 dmg per shot)
Accuracy - equal to M4
Fire rate - equal to M4
Range - M4
Strafe while firing - Yes
Weapon slot 5 (ARs)
M60
M4 anims
100 rounds/mag
30 dmg per shot (vs. M4's 19 dmg per shot)
Accuracy - equal to M4
Fire rate - lower than M4
Range - Sniper
Strafe while firing - No
Weapon slot 7 (Heavy)
.308 (PSG-1)
Sniper anims
5 rounds/mag
40 dmg per shot (vs. Sniper's 41 dmg per shot)
Accuracy - equal to Sniper
Fire rate - substantially higher than Sniper
Range - Sniper
Strafe while firing - No
Weapon slot 6 (Snipers)
Also, add the option to hold certain SA weapons with two hands.
Uzi (Mac-10) - use MP5 anims
Tec-9 - use MP5 anims
Colt/9mm - use SDpistol anims
Sawnoff - use Shotgun anims
This could be HUUUUUUGE. It'd bring DM and RP servers to a whole new level.