NPC Zombie Project Screenshots
#1

You may have heard of my failed CNPC revival attempt (It failed!)
But this is how far I got using my old zombie script with a new map!

(Sorry they're a bit big! I couldn't be bothered to resize them, but there's only 3 here and the rest are in the link below)





The Rest

There are a few more pictures of HLF getting owned by my not so clever AI zombies!
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#2

Amazing!
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#3

Haha nice!!!
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#4

The current NPC features Kalcor developed are quite frankly ugly towards creating movement for them.

However, good job I assume your server will be the 2nd Zombie NPC based server in sa-mp
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#5

I don't run the server, with it being on 0.3c it was just a private match, and this was a while back when CNPC was released.
Some people might even remember the video I released of my first AI zombie script when the NPCs were first added

I agree the NPC functions aren't great for actually making AI characters that move dynamically, hope something is added at some point but I think Kye deserves a break after 0.3d, it was a great release!
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#6

Too bad that no longer serves this plugin, is could do many things.
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#7

Hey atleast you tried.

Would've been neat to get something like this to work, but I don't think anything like a actual zombie type npc being able to attack etc will be anytime soon. Which is sad, but hey.
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#8

Quote:
Originally Posted by Oh
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Hey atleast you tried.

Would've been neat to get something like this to work, but I don't think anything like a actual zombie type npc being able to attack etc will be anytime soon. Which is sad, but hey.
I can imagine this being hard to script and manage but as Oh (Zex) said, you tried at least! What doesn't kill you makes you stronger
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#9

Not bad dude!
Hope you make a video soon!
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#10

I've already made a video from the first version (Written in Pawn) But these screenshots are from the second version written with CNPC, which was a little better but a large number or NPCs plus 4+ players caused them to lag a lot.

Here's the post:
https://sampforum.blast.hk/showthread.php?pid=498265#pid498265

It was fun and definitely playable with 4 players + 20 NPCs, I could adapt the movement script from CNPC and use it in Pawn then I could run another server, maybe with some new features



Thanks for all the comments people, I might even open a 4 player co-op server with missions etc
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