25.11.2011, 01:26
Entгo, a um topico atras eu pedi ajuda de conce.. pra min ajudarem em uma me ajudaram ..
Obrigado.
e eu coloquei no GM Mais deu erro. me ajudem o modo de colocar certo, pois nao sei em que errei.
Obrigado.
e eu coloquei no GM Mais deu erro. me ajudem o modo de colocar certo, pois nao sei em que errei.
pawn Код:
#include <a_samp>
#include <dini>
#define PASTA "Concessionaria/%s.if"
#define MAX_CONCE MAX_CARROS//(005)
#define MAX_CARROS (100)
#define MAX_cNAME (50)
#define MAX_CARSP (02) // Mбximo de carros por player. ( NAO MUDAR ).
#define DIAL_SELCOR2_CAR1 100
#define DIAL_SELCORCAR1 200
#define DIAL_SELCORCAR2 400
#define DIALOG_VENDCAR 500
#define DIALOG_CARROS 600
#define DALOG_SELECT_CAR 700
#define DALOG_SELECT_CAR_VIS 800
#define DIALOG_VEHICLE 900
#define DIAL_SELCOR 1000
#define DIAL_SELCOR1_CAR1 2000
#define DIAL_SELCOR1_CAR2 3000
#define DIAL_SELCOR2_CAR2 4000
enum Concecs
{
c_Veiculos[MAX_CARROS],
c_Nome[MAX_cNAME],
Float:c_PickX,
Float:c_PickY,
Float:c_PickZ,
Dono[24],
Pickup,
Carro[2],
ID
};
enum carro_s
{
Preco,
Modelo,
vModelo
};
enum _plyaer
{
bool:Comprando,
vModelo,
iModelo1,
iModelo2,
Carro1,
Carro2,
Money1,
Money2,
Cor1Car1,
Cor2Car1,
Cor1Car2,
Cor2Car2,
Float:Angulo1,
Float:Angulo2,
Float:carro1x,
Float:carro1y,
Float:carro1z,
Float:carro2x,
Float:carro2y,
Float:carro2z
};
new
VConcModelo[MAX_PLAYERS],
bool:VisualizandoModelo[MAX_PLAYERS],
pInfo[MAX_PLAYERS][_plyaer],
iCarro[MAX_CARROS][carro_s],
iConce[MAX_CONCE][Concecs],
FotherCorrent,
CurrentID,
strl[200],
vehicle[][] =
{
"Landstalker","Bravura","Buffalo","Linerunner","Pereniel","Sentinel","Dumper",
"Firetruck","Trashmaster","Stretch","Manana","Infernus","Voodoo","Pony","Mule",
"Cheetah","Ambulancia","Leviathan","Moonbeam","Esperanto","Taxi","Washington",
"Bobcat","Mr Whoopee","BF Injection","Hunter","Premier","Enforcer","Securicar",
"Banshee","Predator","Bus","Rhino","Barracks","Hotknife","Trailer","Previon",
"Coach","Cabbie","Stallion","Rumpo","RC Bandit","Romero","Packer","Monster",
"Admiral","Squalo","Seasparrow","Pizzaboy","Tram","Trailer","Turismo","Speeder",
"Reefer","Tropic","Flatbed","Yankee","Caddy","Solair","Berkley's RC Van",
"Skimmer","PCJ-600","Faggio","Freeway","RC Baron","RC Raider","Glendale",
"Oceanic","Sanchez","Sparrow","Patriot","Quad","Coastguard","Dinghy","Hermes",
"Sabre","Rustler","ZR3 50","Walton","Regina","Comet","BMX","Burrito","Camper",
"Marquis","Baggage","Dozer","Maverick","News Chopper","Rancher","FBI Rancher",
"Virgo","Greenwood","Jetmax","Hotring","Sandking","Blista Compact","Maverick Policial",
"Boxville","Benson","Mesa","RC Goblin","Hotring Racer A","Hotring Racer B",
"Bloodring Banger","Rancher","Super GT","Elegant","Journey","Bike","Mountain Bike",
"Beagle","Cropdust","Stunt","Tanker","RoadTrain","Nebula","Majestic","Buccaneer",
"Shamal","Hydra","FCR-900","NRG-500","HPV1000","Cement Truck","Tow Truck","Fortune",
"Cadrona","FBI Truck","Willard","Forklift","Tractor","Combine","Feltzer","Remington",
"Slamvan","Blade","Freight","Streak","Vortex","Vincent","Bullet","Clover","Sadler",
"Firetruck","Hustler","Intruder","Primo","Cargobob","Tampa","Sunrise","Merit",
"Utility","Nevada","Yosemite","Windsor","Monster A","Monster B","Uranus","Jester",
"Sultan","Stratum","Elegy","Raindance","RC Tiger","Flash","Tahoma","Savanna",
"Bandito","Freight","Trailer","Kart","Mower","Duneride","Sweeper","Broadway",
"Tornado","AT-400","DFT-30","Huntley","Stafford","BF-400","Newsvan","Tug",
"Trailer A","Emperor","Wayfarer","Euros","Hotdog","Club","Trailer B","Trailer C",
"Andromada","Dodo","RC Cam","Launch","Carro Policial(LSPD)","Carro Policial (SFPD)",
"Carro Policial","Police Ranger","Picador","S.W.A.T. Van","Alpha","Phoenix",
"Glendale","Sadler","Luggage Trailer A","Luggage Trailer B","Stair Trailer",
"Boxville","Farm Plow","Utility Trailer"
};
stock SalvarConc(playerid)
{
new Nome[24], Float:Angulo;
GetPlayerName(playerid, Nome, 24);
GetVehicleZAngle(pInfo[playerid][Carro1], Angulo);
format(strl, sizeof(strl),"Concessionaria/%s_car1.if", Nome);
if(!fexist(strl)) dini_Create(strl);
dini_IntSet(strl,"Modelo_1", pInfo[playerid][iModelo1]);
dini_FloatSet(strl, "POSX_1", pInfo[playerid][carro1x]);
dini_FloatSet(strl, "POSY_1", pInfo[playerid][carro1y]);
dini_FloatSet(strl, "POSZ_1", pInfo[playerid][carro1z]);
dini_FloatSet(strl, "Angulo", Angulo);
dini_IntSet(strl, "Cor1", pInfo[playerid][Cor1Car1]);
dini_IntSet(strl, "Cor2", pInfo[playerid][Cor2Car1]);
GetVehicleZAngle(pInfo[playerid][Carro2], Angulo);
format(strl, sizeof(strl),"Concessionaria/%s_car2.if", Nome);
if(!fexist(strl)) dini_Create(strl);
dini_IntSet(strl, "Modelo_2", pInfo[playerid][iModelo2]);
dini_FloatSet(strl, "POSX_2", pInfo[playerid][carro2x]);
dini_FloatSet(strl, "POSY_2", pInfo[playerid][carro2y]);
dini_FloatSet(strl, "POSZ_2", pInfo[playerid][carro2z]);
dini_FloatSet(strl, "Angulo", Angulo);
dini_IntSet(strl, "Cor1", pInfo[playerid][Cor1Car2]);
dini_IntSet(strl, "Cor2", pInfo[playerid][Cor2Car2]);
return 1;
}
stock CarregarConc(playerid)
{
new Nome[24];
GetPlayerName(playerid, Nome, 24);
format(strl, sizeof(strl),"Concessionaria/%s_car1.if", Nome);
pInfo[playerid][iModelo1] = dini_Int(strl,"Modelo_1");
pInfo[playerid][carro1x] = dini_Float(strl, "POSX_1");
pInfo[playerid][carro1y] = dini_Float(strl, "POSY_1");
pInfo[playerid][carro1z] = dini_Float(strl, "POSZ_1");
pInfo[playerid][Angulo1] = dini_Float(strl, "Angulo");
format(strl, sizeof(strl),"Concessionaria/%s_car2.if", Nome);
pInfo[playerid][iModelo2] = dini_Int(strl,"Modelo_2");
pInfo[playerid][carro2x] = dini_Float(strl, "POSX_2");
pInfo[playerid][carro2y] = dini_Float(strl, "POSY_2");
pInfo[playerid][carro2z] = dini_Float(strl, "POSZ_2");
pInfo[playerid][Angulo2] = dini_Float(strl, "Angulo");
return 1;
}
stock CreateConce(x_Nome[], Float:p_X, Float:p_Y, Float:p_Z)
{
format(iConce[CurrentID][c_Nome], MAX_cNAME, x_Nome);
iConce[CurrentID][c_PickX] = p_X;
iConce[CurrentID][c_PickY] = p_Y;
iConce[CurrentID][c_PickZ] = p_Z;
CreatePickup(1318, 23, iConce[CurrentID][c_PickX], iConce[CurrentID][c_PickY], iConce[CurrentID][c_PickZ]);
Create3DTextLabel("Aperte F para adiquirir um veiculo", 0xFF00FFAA, p_X, p_Y, p_Z, 10.0, 50, 0);
return CurrentID++;
}
stock s_AddConceVehicle(modeid, preco)
{
iCarro[FotherCorrent][Preco] = preco;
iCarro[FotherCorrent][Modelo] = modeid;
printf("Carro Adicionado: ID:%i Fother: %i Modelo:%d Preзo:%d", CurrentID, FotherCorrent, iCarro[FotherCorrent][Modelo], iCarro[FotherCorrent][Preco]);
return FotherCorrent++;
}
stock StartBuying(pid)
return ShowPlayerDialog(pid, DIALOG_CARROS, DIALOG_STYLE_LIST,"~ Concessionбria ~","Efetuar Compra de veiculo\nVisualizar Modelo","Proximo","Fechar");
ComprarVeiculo(playerid, vehicleid, preco);
public ComprarVeiculo(playerid, vehicleid, preco)
{
if(GetPlayerMoney(playerid) < preco)
return SendClientMessage(playerid, -1,"Vocк nгo grana suficiente para comprar este carro");
if(pInfo[playerid][iModelo1] == 0)
{
pInfo[playerid][iModelo1] = vehicleid;
pInfo[playerid][Carro1] = CreateVehicle(vehicleid, 2809.5098,-1822.0376,9.7244, 86.4366, pInfo[playerid][Cor1Car1], pInfo[playerid][Cor2Car1], 999999999999996);
PutPlayerInVehicle(playerid, pInfo[playerid][Carro1], 0);
GivePlayerMoney(playerid, -preco);
pInfo[playerid][Money1] = preco;
SalvarConc(playerid);
SendClientMessage(playerid, 0xFF00FFAA,"Para ver os comandos de seu veнculo digite {C9C9C9}(/v)eiculo help!");
ShowPlayerDialog(playerid, DIAL_SELCORCAR1, DIALOG_STYLE_LIST,"~ Concessionбria:Cor","Mudar Cor 1 do veiculo\nMudar Cor 2 do Veiculo","Mudar","Fechar");
return 1;
}
if(pInfo[playerid][iModelo2] == 0)
{
pInfo[playerid][iModelo2] = vehicleid;
pInfo[playerid][Carro2] = CreateVehicle(vehicleid, 2809.5098,-1822.0376,9.7244, 86.4366, pInfo[playerid][Cor1Car2], pInfo[playerid][Cor2Car2], 999999999999996);
PutPlayerInVehicle(playerid, pInfo[playerid][Carro2], 0);
GivePlayerMoney(playerid, -preco);
pInfo[playerid][Money2] = preco;
SalvarConc(playerid);
SendClientMessage(playerid, 0xFF00FFAA,"Para ver os comandos de seu veнculo digite {C9C9C9}(/v)eiculo help!");
ShowPlayerDialog(playerid, DIAL_SELCORCAR2, DIALOG_STYLE_LIST,"~ Concessionбria: Cor","Mudar Cor 1 do veiculo\nMudar Cor 2 do Veiculo","Mudar","Fechar");
return 1;
}
SendClientMessage(playerid, -1,"Vocк jб tem 2 carros! Venda um para depois comprar outro!");
return 1;
}
////////////////////////////////////////////////////////////////////////////////
public OnPlayerConnect(playerid)
{
pInfo[playerid][iModelo1] = 0;
pInfo[playerid][iModelo2] = 0;
pInfo[playerid][carro2x] = 0.0;
pInfo[playerid][carro2y] = 0.0;
pInfo[playerid][carro2z] = 0.0;
pInfo[playerid][carro1x] = 0.0;
pInfo[playerid][carro2y] = 0.0;
pInfo[playerid][carro2z] = 0.0;
CarregarConc(playerid);
if(pInfo[playerid][iModelo1] != 0)
{
pInfo[playerid][Carro1] = CreateVehicle(pInfo[playerid][iModelo1], pInfo[playerid][carro1x], pInfo[playerid][carro1y], pInfo[playerid][carro1z], pInfo[playerid][Angulo1], pInfo[playerid][Cor1Car1], pInfo[playerid][Cor2Car1], 9999999999);
}
if(pInfo[playerid][iModelo2] != 0)
{
pInfo[playerid][Carro2] = CreateVehicle(pInfo[playerid][iModelo2], pInfo[playerid][carro2x], pInfo[playerid][carro2y], pInfo[playerid][carro2z], pInfo[playerid][Angulo2], pInfo[playerid][Cor1Car2], pInfo[playerid][Cor2Car2], 9999999999);
}
return 1;
}
public OnFilterScriptInit()
{
CreatePickup(1318, 23, 2812.8137,-1821.9536,9.9361);// 2812.8137,-1821.9536,9.9361
Create3DTextLabel("Aperte F para vender seu veiculo.",0x008080FF,2812.8137,-1821.9536,9.9361,10.0,0,0);
CreateConce("Alabamas", 2780.4939,-1812.2635,11.8438);
s_AddConceVehicle(402, 50000);
s_AddConceVehicle(404, 12000);
s_AddConceVehicle(405, 45000);
s_AddConceVehicle(409, 110000);
s_AddConceVehicle(410, 10000);
s_AddConceVehicle(412, 23000);
s_AddConceVehicle(415, 135000);
s_AddConceVehicle(418, 10000);
s_AddConceVehicle(419, 13500);
s_AddConceVehicle(421, 36000);
s_AddConceVehicle(426, 30000);
s_AddConceVehicle(429, 75000);
s_AddConceVehicle(434, 135000);
s_AddConceVehicle(436, 12000);
s_AddConceVehicle(439, 14500);
s_AddConceVehicle(442, 25000);
s_AddConceVehicle(445, 28000);
s_AddConceVehicle(451, 150000);
s_AddConceVehicle(458, 13500);
s_AddConceVehicle(466, 22500);
s_AddConceVehicle(467, 22500);
s_AddConceVehicle(474, 14500);
s_AddConceVehicle(475, 24000);
s_AddConceVehicle(477, 78000);
s_AddConceVehicle(479, 23000);
s_AddConceVehicle(480, 105000);
s_AddConceVehicle(483, 15000);
s_AddConceVehicle(491, 29000);
s_AddConceVehicle(492, 26000);
s_AddConceVehicle(496, 19000);
s_AddConceVehicle(506, 105000);
s_AddConceVehicle(507, 30000);
s_AddConceVehicle(516, 18000);
s_AddConceVehicle(517, 20000);
s_AddConceVehicle(518, 23000);
s_AddConceVehicle(526, 12000);
s_AddConceVehicle(527, 11000);
s_AddConceVehicle(529, 14000);
s_AddConceVehicle(533, 35000);
s_AddConceVehicle(534, 27000);
s_AddConceVehicle(535, 35000);
s_AddConceVehicle(536, 24000);
s_AddConceVehicle(540, 28000);
s_AddConceVehicle(541, 150000);
s_AddConceVehicle(542, 18000);
s_AddConceVehicle(545, 35000);
s_AddConceVehicle(546, 17000);
s_AddConceVehicle(547, 16000);
s_AddConceVehicle(549, 16000);
s_AddConceVehicle(550, 30000);
s_AddConceVehicle(551, 36000);
s_AddConceVehicle(555, 60000);
s_AddConceVehicle(558, 65000);
s_AddConceVehicle(559, 70000);
s_AddConceVehicle(560, 105000);
s_AddConceVehicle(561, 50000);
s_AddConceVehicle(562, 86000);
s_AddConceVehicle(565, 47000);
s_AddConceVehicle(566, 27000);
s_AddConceVehicle(567, 32000);
s_AddConceVehicle(575, 22000);
s_AddConceVehicle(576, 18500);
s_AddConceVehicle(580, 45000);
s_AddConceVehicle(585, 15500);
s_AddConceVehicle(587, 22000);
s_AddConceVehicle(589, 16500);
s_AddConceVehicle(602, 28500);
s_AddConceVehicle(603, 50000);
//CloseConce();
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerCommandText(playerid,cmdtext[])
{
if(strcmp("/veiculo", cmdtext, true) == 0 || strcmp("/v", cmdtext, true) == 0)
{
if(pInfo[playerid][iModelo1] == 0 && pInfo[playerid][iModelo2] == 0) return SendClientMessage(playerid, 0xFFFFFFAA, "Vocк nгo tem um veнculo comprado na concessionбria!");
ShowPlayerDialog(playerid, DIALOG_VEHICLE, DIALOG_STYLE_LIST, "~. Menu Veнculo .~","Estacionar\nMeus Carros","Confirmar","Sair");
return 1;
}
if(!strcmp(cmdtext,"/ir_", true))
{
SetPlayerPos(playerid, 2810.0361,-1829.5409,9.9241);
return 1;
}
if(!strcmp(cmdtext,"/carro2", true))
{
SetPlayerPos(playerid, pInfo[playerid][carro2x], pInfo[playerid][carro2y], pInfo[playerid][carro2z]);
}
return 0;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys == KEY_SECONDARY_ATTACK)
{
if(VisualizandoModelo[playerid] == true)
{
SetPlayerPos(playerid, 2781.6172,-1812.4465,11.8438);
SetPlayerFacingAngle(playerid, 51.7605);
TogglePlayerControllable(playerid, 1);
DestroyVehicle(VConcModelo[playerid]);
VisualizandoModelo[playerid] = false;
SetCameraBehindPlayer(playerid);
return 1;
}
}
if(newkeys & 16)
{
if(IsPlayerInRangeOfPoint(playerid, 5.0, 2780.4939,-1812.2635,11.8438)) return StartBuying(playerid);
if(IsPlayerInRangeOfPoint(playerid, 5.0, 2812.8137,-1821.9536,9.9361)) return ShowPlayerDialog(playerid, DIALOG_VENDCAR, DIALOG_STYLE_LIST,"Qual veiculo vocк deseja vender?","Veнculo 1\nVeнculo 2", "Vender", "Cancelar");
}
return 1;
}
new CarColors[]=
{
1,
0,
6,
24,
3,
11,
44
};
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIAL_SELCOR2_CAR1)
{
if(!response)
return ShowPlayerDialog(playerid, DIAL_SELCOR, DIALOG_STYLE_LIST,"~ Concessionбria: Cor","Mudar Cor 1 do veiculo\nMudar Cor 2 do Veiculo","Mudar","Fechar");
pInfo[playerid][Cor1Car2] = CarColors[listitem];
ChangeVehicleColor(pInfo[playerid][Carro1], CarColors[listitem], pInfo[playerid][Cor2Car1]);
}
else if(dialogid == DIAL_SELCOR1_CAR1)
{
if(!response)
return ShowPlayerDialog(playerid, DIAL_SELCOR, DIALOG_STYLE_LIST,"~ Concessionбria: Cor","Mudar Cor 1 do veiculo\nMudar Cor 2 do Veiculo","Mudar","Fechar");
if(response)
{
pInfo[playerid][Cor1Car1] = CarColors[listitem];
ChangeVehicleColor(pInfo[playerid][Carro1], CarColors[listitem], pInfo[playerid][Cor2Car1]);
}
}
else if(dialogid == DIAL_SELCORCAR1)
{
if(response)
{
if(listitem == 0)
{
ShowPlayerDialog(playerid, DIAL_SELCOR1_CAR1, DIALOG_STYLE_LIST,"Concessionбra: Cor do carro nє1","Branco\nPreto\nAmarelo\nCinza\nVermelho\nPrata\nVerde","Mudar","Voltar");
}
if(listitem == 1)
{
ShowPlayerDialog(playerid, DIAL_SELCOR2_CAR1, DIALOG_STYLE_LIST,"Concessionбra: Cor do carro nє2","Branco\nPreto\nAmarelo\nCinza\nVermelho\nPrata\nVerde","Mudar","Voltar");
}
}
}
else if(dialogid == DIAL_SELCOR1_CAR2)
{
if(!response)
return ShowPlayerDialog(playerid, DIAL_SELCOR, DIALOG_STYLE_LIST,"~ Concessionбria: Cor","Mudar Cor 1 do veiculo\nMudar Cor 2 do Veiculo","Mudar","Fechar");
if(response)
{
pInfo[playerid][Cor1Car2] = CarColors[listitem];
ChangeVehicleColor(pInfo[playerid][Carro2], pInfo[playerid][Cor1Car2], pInfo[playerid][Cor2Car2]);
}
}
else if(dialogid == DIAL_SELCORCAR2)
{
if(response)
{
if(listitem == 0)
return ShowPlayerDialog(playerid, DIAL_SELCOR1_CAR2, DIALOG_STYLE_LIST,"Concessionбra","Branco\nPreto\nAmarelo\nCinza\nVermelho\nPrata\nVerde","Mudar","Voltar");
if(listitem == 1)
return ShowPlayerDialog(playerid, DIAL_SELCOR2_CAR2, DIALOG_STYLE_LIST,"Concessionбra","Branco\nPreto\nAmarelo\nCinza\nVermelho\nPrata\nVerde","Mudar","Voltar");
}
}
else if(dialogid == DIALOG_VEHICLE)
{
if(!response) return SendClientMessage(playerid, 0xFFFF00AA, "Cuidado!{E31919} Seja cauteloso com o local que irб estacionar seu veнculo!");
if(response)
{
if(listitem == 0)
{
if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,0xFFFFFFAA,"Vocк nгo estб dentro de um veнculo!");
if(pInfo[playerid][iModelo1] == 0 && pInfo[playerid][iModelo2] == 0) return SendClientMessage(playerid, 0xFFFFFFAA, "Vocк nгo tem um veнculo comprado na concessionбria!");
static Float:xpos,Float:ypos,Float:zpos;
GetPlayerPos(playerid, Float:xpos, Float:ypos, Float:zpos);
RemovePlayerFromVehicle(playerid);
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == pInfo[playerid][iModelo1])
{
pInfo[playerid][carro1x] = xpos+1.1;
pInfo[playerid][carro1y] = ypos;
pInfo[playerid][carro1z] = zpos;
SalvarConc(playerid);
GameTextForPlayer(playerid, "~r~Veiculo estacionado", 3000, 3);
return 1;
}
else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == pInfo[playerid][iModelo2])
{
pInfo[playerid][carro2x] = xpos+1.1;
pInfo[playerid][carro2y] = ypos;
pInfo[playerid][carro2z] = zpos;
SalvarConc(playerid);
GameTextForPlayer(playerid, "~r~Veiculo estacionado", 3000, 3);
return 1;
}
}
if(listitem == 1)
{
new ascar[128];
if(pInfo[playerid][iModelo1] == 0 && pInfo[playerid][iModelo2] == 0)
{
format(ascar, sizeof(ascar),"Vocк tem o carro 'Nenhum' | Modelo: 0\n\
Vocк tem o carro 'Nenhum' | Modelo: 0\nVocк tem nenhum carro, compre algum!.");
}
if(pInfo[playerid][iModelo1] != 0 && pInfo[playerid][iModelo2] != 0)
{
format(ascar, sizeof(ascar),"Vocк tem o carro '%s' | Modelo: %i\n\
Vocк tem o carro '%s' | Modelo: %i\n", vehicle[pInfo[playerid][iModelo1] - 400], pInfo[playerid][iModelo1], vehicle[pInfo[playerid][iModelo2] - 400], pInfo[playerid][iModelo2]);
}
if(pInfo[playerid][iModelo1] != 0 && pInfo[playerid][iModelo2] == 0)
{
format(ascar, sizeof(ascar),"Vocк tem o carro '%s' | Modelo: %i\n\
Vocк tem o carro 'Nenhum' | Modelo: 0\n", vehicle[pInfo[playerid][iModelo1] - 400], pInfo[playerid][iModelo1]);
}
if(pInfo[playerid][iModelo1] == 0 && pInfo[playerid][iModelo2] != 0)
{
format(ascar, sizeof(ascar),"Vocк tem o carro 'Nenhum' | Modelo: 0\n\
Vocк tem o carro '%s' | Modelo: %i\n", vehicle[pInfo[playerid][iModelo2] - 400], pInfo[playerid][iModelo2]);
}
ShowPlayerDialog(playerid, 654, DIALOG_STYLE_MSGBOX,"Concessionбria", ascar, "Ok","");
}
}
}
if(dialogid == DIALOG_VENDCAR)
{
if(response)
{
if(listitem == 0)
{
if(pInfo[playerid][iModelo1] == 0)
return SendClientMessage(playerid, -1,"Vocк nгo tem este veнculo!");
{
DestroyVehicle(pInfo[playerid][Carro1]);
pInfo[playerid][Carro1] = 0;
pInfo[playerid][iModelo1] = 0;
GameTextForPlayer(playerid, "~g~Veiculo Vendido", 3000, 3);
GivePlayerMoney(playerid, pInfo[playerid][Money1]/2);
return 1;
}
}
else if(listitem == 1)
{
if(pInfo[playerid][iModelo2] == 0)
return SendClientMessage(playerid, -1,"Vocк nгo tem este veнculo!");
else
{
DestroyVehicle(pInfo[playerid][Carro2]);
pInfo[playerid][Carro2] = 0;
pInfo[playerid][iModelo2] = 0;
GameTextForPlayer(playerid, "~g~Veiculo Vendido", 3000, 3);
GivePlayerMoney(playerid, pInfo[playerid][Money2]/2);
return 1;
}
}
}
}
if(dialogid == DIALOG_CARROS)
{
if(response)
{
if(listitem == 0)
{
new textdialog[3900],strlol[100];
for(new i; i < FotherCorrent; ++i)
{
format(strlol, sizeof(strlol),"{FFA500}%s {FFFFFF}» Preзo: {7CFC00}${00BFFF}%d\n",vehicle[ iCarro[i][Modelo] - 400], iCarro[i][Preco]);
strcat(textdialog, strlol);
printf(strlol);
}
ShowPlayerDialog(playerid, DALOG_SELECT_CAR, DIALOG_STYLE_LIST,"Qual carro vocк deseja comprar?",textdialog,"Comprar","Cancelar");
}
if(listitem == 1)
{
new textdialog[3900],strlol[100];
for(new i; i < FotherCorrent; ++i)
{
format(strlol, sizeof(strlol),"{FFA500}%s {FFFFFF}» Preзo: {7CFC00}${00BFFF}%d\n",vehicle[ iCarro[i][Modelo] - 400], iCarro[i][Preco]);
strcat(textdialog, strlol);
printf(strlol);
}
ShowPlayerDialog(playerid, DALOG_SELECT_CAR_VIS, DIALOG_STYLE_LIST,"Qual carro vocк deseja visualizar?",textdialog,"Visualizar","Cancelar");
}
}
return 1;
}
if(dialogid == DALOG_SELECT_CAR_VIS)
{
if(response)
{
SetPlayerCameraPos(playerid, -1662.796875, 1212.473022, 21.156250);
SetPlayerCameraLookAt(playerid, -1652.571777, 1208.198364, 20.881875);
SetPlayerPos(playerid, -1682.210815, 1211.037231, 31.671875);
TogglePlayerControllable(playerid, 0);
VConcModelo[playerid] = CreateVehicle(iCarro[listitem][Modelo], -1652.571777, 1208.198364, 20.881875, 40.5183, 1, 1, 5000);
SendClientMessage(playerid, 0xFFFFFFAA, "Para sair do modo visualizar modelo pressione {E31919}ENTER");
VisualizandoModelo[playerid] = true;
}
}
if(dialogid == DALOG_SELECT_CAR)
{
if(response)
{
CallLocalFunction("ComprarVeiculo", "iid", playerid, iCarro[listitem][Modelo], iCarro[listitem][Preco]);
}
}
return 1;
}