18.11.2011, 06:37
hey... for some reason its not working...
its OnPlayerChangeState...
I dont wanna put it in OnPlayerExitVehicle..
here the script:
its OnPlayerChangeState...
I dont wanna put it in OnPlayerExitVehicle..
here the script:
pawn Код:
if(IsPlayerConnected(playerid))
{
new string[256];
new vehicleid = GetPlayerVehicleID(playerid);
new engine, lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
if(engine == 0)
{
if(newstate == PLAYER_STATE_DRIVER)
{
format(string, sizeof(string), "~n~~n~~n~~n~~n~~n~n~~w~To turn on the engine type ~n~~g~/engine~w~");
GameTextForPlayer(playerid, string, 3000, 3);
SendClientMessage(playerid,COLOR_WHITE,"VEHICLE: /help for more commands.");
}
return 1;
}
else
{
format(string, sizeof(string), " ");
GameTextForPlayer(playerid, string, 3000, 3);
}
}