16.11.2011, 13:47
(
Last edited by moadi; 16/11/2011 at 04:19 PM.
)
Capture the flag
This is simply a mini game, the object of it is capturing your enemy's flag and delivering it to your base, preventing your enemies from capturing flags, in order to win a match of this mini game you have to capture flags till the limit set( which can be set by an admin ) before your enemy team does.This is my first release, I've been learning PAWN language since a month or even less so basically I'm a beginner therefore it might not be perfect but I hope you like you.
Scripted using:
zCMD.
sscanf2.
Commands:
Code:
Total commands: 2. (Players commands) /ctp join /ctp quit (Administrator commands (RCON admins)) /ctp start /ctp end /ctp lock /ctp unlock /ctpset gun1 [gun id] /ctpset gun2 [gun id] /ctpset limit [ammount]
- A player can join it only if it's started by an administrator and not locked, he'll be set randomly in team 1 or 2, also his namecolor,skin(depending on the team he joined),hp,armor,position,interior,virtual world will be set and refunded after he quit or the event is finished.
- When a player picks up a flag it appears on his back, when he dies/delivers it, it disappears.
- A message will be sent to all the players online when an admin starts/ends/locks/unlocks the event.
- A message will be sent to the player who has joined the event whenever someone picks up the flag, loses it or delivered the flag to his base.
- A marker will appear for a player on the spot where he should deliver the flag to whenever he picks up a flag.
Downloads
Solidfiles
PasteBin
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Few screen shoots:
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