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Why don't you test it yourself?
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Well that sucks to be honest. A loop will probably take more time to be executed than the value of the timer which means LAG amiright?
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Well , the thing is.. i tested it.. its good against guns.. but nades screw you.. im a newbie.. idk what else i can do to stop nades from killing people
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SetPlayerHealth(playerid, 99999); ?
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Quote:
Originally Posted by ******
Not really, no. You would need a VERY slow loop for it to take over 10ms (or a VERY slow PC, the sort that could not even run the server).
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Aw come on ._. he still shouldn't use it right? o.o
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no the thing is.. i have an NPC indoor whose using a weapon.. so if i disable.. i havent tried.. but he might lose his weapon