[Map] Justsomeguy's X-mass map!
#1

In reaction on the map: Merry Christmass, where people were nagging about that it was the wrong season, I decided to make a small X-Mass map! Its not much but it is pretty funny during X-Mass!

I only have one pic, there is only one pic needed for this^^ However if you want to post one too, go ahead! I will add them in the main post!
Pic:


Code:
pawn Код:
CreateObject(3917, -2358.70, -114.53, 28.53,   0.00, 0.00, 0.00);
CreateObject(3917, -2355.79, -127.79, 28.53,   0.00, 0.00, 0.00);
CreateObject(3917, -2337.82, -127.87, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2376.25, -127.84, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2366.41, -127.79, 28.53,   0.00, 0.00, 0.00);
CreateObject(3917, -2345.26, -127.80, 28.53,   0.00, 0.00, 0.00);
CreateObject(3917, -2348.87, -115.00, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2337.62, -114.81, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2368.60, -114.68, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2358.27, -101.84, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2348.28, -101.81, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2337.91, -101.76, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2367.36, -101.79, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2376.29, -115.07, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2376.25, -101.85, 28.50,   0.00, 0.00, 0.00);
CreateObject(18863, -2312.53, -113.61, 33.65,   0.00, 0.00, 1.80);
CreateObject(18863, -2309.38, -87.87, 35.00,   0.00, 0.00, 0.00);
CreateObject(18863, -2319.24, -122.33, 35.00,   0.00, 0.00, 289.14);
CreateObject(19076, -2338.08, -101.70, 34.84,   0.00, 0.00, 0.00);
CreateObject(19054, -2336.86, -105.03, 35.41,   0.00, 0.00, 0.00);
Tell me what you think of it! What could be better!

PS:
Some might lagg deu to the snow particle, sow here is the snow particle less one:
pawn Код:
CreateObject(3917, -2358.70, -114.53, 28.53,   0.00, 0.00, 0.00);
CreateObject(3917, -2355.79, -127.79, 28.53,   0.00, 0.00, 0.00);
CreateObject(3917, -2337.82, -127.87, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2376.25, -127.84, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2366.41, -127.79, 28.53,   0.00, 0.00, 0.00);
CreateObject(3917, -2345.26, -127.80, 28.53,   0.00, 0.00, 0.00);
CreateObject(3917, -2348.87, -115.00, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2337.62, -114.81, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2368.60, -114.68, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2358.27, -101.84, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2348.28, -101.81, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2337.91, -101.76, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2367.36, -101.79, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2376.29, -115.07, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2376.25, -101.85, 28.50,   0.00, 0.00, 0.00);
CreateObject(19076, -2338.08, -101.70, 34.84,   0.00, 0.00, 0.00);
CreateObject(19054, -2336.86, -105.03, 35.41,   0.00, 0.00, 0.00);
Update!:
Pic(This pic is without snow fall, to see with, check previous version)(Also this pic doesnt show the cows):

Code(With snow fall):
pawn Код:
CreateObject(3917, -2358.70, -114.53, 28.53,   0.00, 0.00, 0.00);
CreateObject(3917, -2355.79, -127.79, 28.53,   0.00, 0.00, 0.00);
CreateObject(3917, -2337.82, -127.87, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2376.25, -127.84, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2366.41, -127.79, 28.53,   0.00, 0.00, 0.00);
CreateObject(3917, -2345.26, -127.80, 28.53,   0.00, 0.00, 0.00);
CreateObject(3917, -2348.87, -115.00, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2337.62, -114.81, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2368.60, -114.68, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2358.27, -101.84, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2348.28, -101.81, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2337.91, -101.76, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2367.36, -101.79, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2376.29, -115.07, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2376.25, -101.85, 28.50,   0.00, 0.00, 0.00);
CreateObject(19076, -2338.08, -101.70, 34.33,   0.00, 0.00, 0.00);
CreateObject(19054, -2336.86, -105.03, 34.90,   0.00, 0.00, 0.00);
CreateObject(19055, -2332.46, -103.17, 34.81,   0.00, 0.00, 0.00);
CreateObject(19056, -2341.19, -101.14, 34.95,   0.00, 0.00, 297.35);
CreateObject(19057, -2345.03, -107.83, 34.92,   0.00, 0.00, 50.76);
CreateObject(19058, -2335.95, -97.43, 34.92,   0.00, 0.00, 17.30);
CreateObject(19059, -2335.52, -102.16, 37.51,   0.00, 0.00, 0.00);
CreateObject(19066, -2335.52, -97.05, 35.41,   0.00, 0.00, 0.00);
CreateObject(3917, -2358.70, -114.53, 28.53,   0.00, 0.00, 0.00);
CreateObject(3917, -2355.79, -127.79, 28.53,   0.00, 0.00, 0.00);
CreateObject(3917, -2337.82, -127.87, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2376.25, -127.84, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2366.41, -127.79, 28.53,   0.00, 0.00, 0.00);
CreateObject(3917, -2345.26, -127.80, 28.53,   0.00, 0.00, 0.00);
CreateObject(3917, -2348.87, -115.00, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2337.62, -114.81, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2368.60, -114.68, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2358.27, -101.84, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2348.28, -101.81, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2337.91, -101.76, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2367.36, -101.79, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2376.29, -115.07, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2376.25, -101.85, 28.50,   0.00, 0.00, 0.00);
CreateObject(18863, -2312.53, -113.61, 33.65,   0.00, 0.00, 1.80);
CreateObject(18863, -2309.38, -87.87, 35.00,   0.00, 0.00, 0.00);
CreateObject(18863, -2319.24, -122.33, 34.20,   0.00, 0.00, 289.14);
CreateObject(19076, -2338.08, -101.70, 34.33,   0.00, 0.00, 0.00);
CreateObject(19054, -2336.86, -105.03, 34.90,   0.00, 0.00, 0.00);
CreateObject(19055, -2332.46, -103.17, 34.81,   0.00, 0.00, 0.00);
CreateObject(19056, -2341.19, -101.14, 34.95,   0.00, 0.00, 297.35);
CreateObject(19057, -2345.03, -107.83, 34.92,   0.00, 0.00, 50.76);
CreateObject(19058, -2335.95, -97.43, 34.92,   0.00, 0.00, 17.30);
CreateObject(19059, -2335.52, -102.16, 37.51,   0.00, 0.00, 0.00);
CreateObject(19066, -2335.52, -97.05, 35.41,   0.00, 0.00, 0.00);
CreateObject(16442, -2318.45, -111.48, 36.12,   0.00, 0.00, 127.78);
CreateObject(16442, -2356.22, -97.05, 36.00,   0.00, 0.00, 0.00);
Code(Without snow fall):
pawn Код:
CreateObject(3917, -2358.70, -114.53, 28.53,   0.00, 0.00, 0.00);
CreateObject(3917, -2355.79, -127.79, 28.53,   0.00, 0.00, 0.00);
CreateObject(3917, -2337.82, -127.87, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2376.25, -127.84, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2366.41, -127.79, 28.53,   0.00, 0.00, 0.00);
CreateObject(3917, -2345.26, -127.80, 28.53,   0.00, 0.00, 0.00);
CreateObject(3917, -2348.87, -115.00, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2337.62, -114.81, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2368.60, -114.68, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2358.27, -101.84, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2348.28, -101.81, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2337.91, -101.76, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2367.36, -101.79, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2376.29, -115.07, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2376.25, -101.85, 28.50,   0.00, 0.00, 0.00);
CreateObject(19076, -2338.08, -101.70, 34.33,   0.00, 0.00, 0.00);
CreateObject(19054, -2336.86, -105.03, 34.90,   0.00, 0.00, 0.00);
CreateObject(19055, -2332.46, -103.17, 34.81,   0.00, 0.00, 0.00);
CreateObject(19056, -2341.19, -101.14, 34.95,   0.00, 0.00, 297.35);
CreateObject(19057, -2345.03, -107.83, 34.92,   0.00, 0.00, 50.76);
CreateObject(19058, -2335.95, -97.43, 34.92,   0.00, 0.00, 17.30);
CreateObject(19059, -2335.52, -102.16, 37.51,   0.00, 0.00, 0.00);
CreateObject(19066, -2335.52, -97.05, 35.41,   0.00, 0.00, 0.00);
CreateObject(3917, -2358.70, -114.53, 28.53,   0.00, 0.00, 0.00);
CreateObject(3917, -2355.79, -127.79, 28.53,   0.00, 0.00, 0.00);
CreateObject(3917, -2337.82, -127.87, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2376.25, -127.84, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2366.41, -127.79, 28.53,   0.00, 0.00, 0.00);
CreateObject(3917, -2345.26, -127.80, 28.53,   0.00, 0.00, 0.00);
CreateObject(3917, -2348.87, -115.00, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2337.62, -114.81, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2368.60, -114.68, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2358.27, -101.84, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2348.28, -101.81, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2337.91, -101.76, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2367.36, -101.79, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2376.29, -115.07, 28.50,   0.00, 0.00, 0.00);
CreateObject(3917, -2376.25, -101.85, 28.50,   0.00, 0.00, 0.00);
CreateObject(19076, -2338.08, -101.70, 34.33,   0.00, 0.00, 0.00);
CreateObject(19054, -2336.86, -105.03, 34.90,   0.00, 0.00, 0.00);
CreateObject(19055, -2332.46, -103.17, 34.81,   0.00, 0.00, 0.00);
CreateObject(19056, -2341.19, -101.14, 34.95,   0.00, 0.00, 297.35);
CreateObject(19057, -2345.03, -107.83, 34.92,   0.00, 0.00, 50.76);
CreateObject(19058, -2335.95, -97.43, 34.92,   0.00, 0.00, 17.30);
CreateObject(19059, -2335.52, -102.16, 37.51,   0.00, 0.00, 0.00);
CreateObject(19066, -2335.52, -97.05, 35.41,   0.00, 0.00, 0.00);
CreateObject(16442, -2318.45, -111.48, 36.12,   0.00, 0.00, 127.78);
CreateObject(16442, -2356.22, -97.05, 36.00,   0.00, 0.00, 0.00);
Reply
#2

um....good...not bad...but could do better ..... give +1 rep?
Reply
#3

Quote:
Originally Posted by SA~MP
Посмотреть сообщение
um....good...not bad...but could do better ..... give +1 rep?
I know it could be better, and I just tested it ig and i am going to make some minor upates regarding the amount of presents and the postition of the tree and that present, also adding...Yep! COWS!!!
Reply
#4

can i modify it...send it to you....and put me in credits?
Reply
#5

is the snow object 0.3c or 0.3d?
Reply
#6

Quote:
Originally Posted by SA~MP
Посмотреть сообщение
can i modify it...send it to you....and put me in credits?
Ofcourse you may!
Quote:
Originally Posted by seanny
Посмотреть сообщение
is the snow object 0.3c or 0.3d?
Both, the object used for snow is a standard sa object from the LC interior.
Also the rest is from 0.3c sow those should work on 0.3c AND 0.3d.
Reply
#7

sure...i am making a snowy island!
Reply
#8

Quote:
Originally Posted by SA~MP
Посмотреть сообщение
sure...i am making a snowy island!
Hmm, I think that deserves its own topic? Nice idea anyway!
Reply
#9

i guess it needs a new topic....but you will be in credits
Reply
#10

Ah thanks!

PS:
Working on a bigger snow map!
Reply


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