compiling error
#1

hey guys...i use the eclipse gamemode but the admin system of that gamemode were so bad cause of that i wanted to use Lux Admin system...
i tried to include ladmin.inc lfuncs.inf and ldudb.inc in my gamemode ...
but when i tried to compile it i got this error :
Код:
E:\desktop\TE\gamemodes\TE.pwn(8623) : warning 219: local variable "Time" shadows a variable at a preceding level
E:\desktop\TE\gamemodes\TE.pwn(12299) : warning 219: local variable "Time" shadows a variable at a preceding level
../ServerStocks/Stocks.pwn(843) : error 025: function heading differs from prototype
../ServerStocks/Stocks.pwn(844) : error 021: symbol already defined: "IsNumeric"
../ServerStocks/Stocks.pwn(867) : error 021: symbol already defined: "PlayerName2"
../ServerStocks/Stocks.pwn(891) : error 021: symbol already defined: "TimeStamp"
../ServerStocks/Stocks.pwn(1100) : error 021: symbol already defined: "GetWeaponIDFromName"
../ServerStocks/Stocks.pwn(1117) : error 021: symbol already defined: "IsValidWeapon"
../ServerStocks/Stocks.pwn(1123) : error 021: symbol already defined: "IsValidSkin"
../ServerStocks/Stocks.pwn(1127) : error 025: function heading differs from prototype
../ServerStocks/Stocks.pwn(1128) : error 021: symbol already defined: "strtok"
../ServerStocks/Stocks.pwn(1143) : error 047: array sizes do not match, or destination array is too small
../ServerStocks/Stocks.pwn(1145) : error 021: symbol already defined: "set"
../ServerStocks/Stocks.pwn(1153) : error 021: symbol already defined: "strreplace"
../ServerStocks/Stocks.pwn(1169) : error 021: symbol already defined: "ret_memcpy"
E:\desktop\TE\gamemodes\TE.pwn(17335) : warning 203: symbol is never used: "split"
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase
how to fix? please help
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#2

Don't include anything. Just use the admin system as a filterscript!
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