17.10.2011, 22:22
Код:
if(PlayerIsBleeding[i] == 1)
{
GetPlayerHealth(i, PHealth);
SetPlayerHealth(i, PHealth-1);
QBleedT[i] += 1;
SendClientMessage(i, COLOR_RED, "Bleeding...");
if(QBleedT[i] >= 3)
{
QBleedT[i] = 0;
PlayerIsBleeding[i] = 0;
SendClientMessage(i, COLOR_RED, "Bleeding Stopped");
}
}
and this peice of code is found under the one second timer

