16.10.2011, 18:02
hi,Possible development of this method in the server:
pawn Код:
#include <a_samp>
#define DIALOG_DUEL 24245
new bool:InvitedDuel[MAX_PLAYERS];
new IdDuel[MAX_PLAYERS];
new bool:UsingArena;
new Counting = 5;
new CountDueling[5][5] ={"~r~1","~b~2","~p~3","~y~4","~g~5"};
forward ExecuteCount(playerid,pid);
public ExecuteCount(playerid,pid)
{
if (Counting > 0)
{
GameTextForPlayer(playerid,CountDueling[Counting-1], 2500, 3);
GameTextForPlayer(pid,CountDueling[Counting-1], 1000, 3);
Counting--;
SetTimerEx("GoDuel",1000,false,"ii",playerid,pid);
}
else
{
GameTextForPlayer(playerid,"~>~~g~Go~w~Go~r~Go~b~Go~<~", 2500, 3);
GameTextForPlayer(pid,"~>~~g~Go~w~Go~r~Go~b~Go~<~", 2500, 3);
Counting = 5;
TogglePlayerControllable(playerid,true);
TogglePlayerControllable(pid,true);
}
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[128];
new idx;
new id;
cmd = otherplayerids(cmdtext, idx);
if(!strcmp("/duel", cmd, true))
{
new tmp[128];
new string[128];
tmp = otherplayerids(cmdtext, idx);
id = strval(tmp);
if(InvitedDuel[playerid] == true) return SendClientMessage(playerid,0xF41917AA,"»»[DUEL]«« : Have you invited someone, wait Expire Invitation");
if(UsingArena == true) return SendClientMessage(playerid,0xF41917AA,"»»[DUEL]«« : At the time the Arena is Being Used");
if(!strlen(tmp)) return SendClientMessage(playerid,0xF41917AA,"»»[DUEL]«« : You must enter the ID of the player following the Way (/duel [playerid])");
if(id == playerid) return SendClientMessage(playerid,0xF41917AA,"»»[DUEL]«« : You can not invite the Self");
if(InvitedDuel[id] == true) return SendClientMessage(playerid,0xF41917AA,"»»[DUEL]«« : Currently the player is in a Duel, wait..");
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "»»[DUEL]«« : %s This inviting you to a \n Duel Runing (Press Accept to Accept Duel)",name);
ShowPlayerDialog(id,DIALOG_DUEL,DIALOG_STYLE_MSGBOX,"»»[DUEL]«« :",string,"Accept", "No");
GameTextForPlayer(id,"~r~DUE~w~LO !", 2500, 3);
InvitedDuel[id] = true;
IdDuel[id] = playerid;
SetTimerEx("ExpireDuel",15000,false,"ii",id,playerid);
return 1;
}
return 0;
}
forward GoDuel(playerid,pid);
public GoDuel(playerid,pid)
{
//-> Go To X1 <-//
//SetPlayerPos
//SetPlayerArmor
//SetPlayerHealth
//-> Functions for Count x1<-//
TogglePlayerControllable(playerid,false);
TogglePlayerControllable(pid,false);
ExecuteCount(playerid,pid);
return 1;
}
forward ExpireDuel(playerid,pid);
public ExpireDuel(playerid,pid)
{
if(UsingArena == false)
{
SendClientMessage(pid,0x1DF6F6AA,"»»[DUEL]«« : Expired challenge, He Refused");
SendClientMessage(playerid,0x1DF6F6AA,"»»[DUEL]«« : Expired challenge, you automatically refuse");
InvitedDuel[pid] = false;
InvitedDuel[playerid] = false;
IdDuel[playerid] = playerid;
IdDuel[pid] = pid;
}
return 1;
}
otherplayerids(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIALOG_DUEL)
{
if(!response) return ExpireDuel(playerid,IdDuel[playerid]);
if(response)
{
UsingArena = true;
new name[MAX_PLAYER_NAME], string[44];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "»»[DUEL]«« : %s accepted the challenge, wait 8 seconds to go to Duel.",name);
SendClientMessage(IdDuel[playerid],0xF6F600AA,string);
SendClientMessage(playerid,0xF6F600AA,"»»[DUEL]«« : You accepted the Duel Wait 8 seconds to process your Data");
SetTimerEx("GoDuel",8000,false,"ii",playerid,IdDuel[playerid]);
}
return 1;
}
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
if(InvitedDuel[killerid] == true)
{
new Float:healthkiller;
new namekiller[24],namedeather[24],string[44];
GetPlayerName(killerid, namekiller, 24);
GetPlayerName(playerid, namedeather, 24);
GetPlayerHealth(killerid,healthkiller);
format(string, sizeof(string), "»»[DUELO]«« : %s Wins Duel of %s how %0.0f off Armour and Health",namekiller,namedeather,healthkiller);
SendClientMessageToAll(0xF600F6AA, string);
InvitedDuel[killerid] = false;
InvitedDuel[playerid] = false;
IdDuel[playerid] = playerid;
IdDuel[killerid] = killerid;
UsingArena = false;
healthkiller = 0;
SpawnPlayer(killerid);
}
return 1;
}