Warning(opcode 0x6E7): Exception 0xC0000005 at 0x7F0C37
#1

What's that mean? I get it inbetween the buildings at the "Drug House" across from the Los Santos Gym. One person said modded cause but there's no modded cars around.
Reply
#2

Here's the exact error code, it now causes my client to crash:

Code:
SA-MP 0.3c-R3
Exception At Address: 0x007F0C37

Registers:
EAX: 0x00000000	EBX: 0x023F4C28	ECX: 0x0CA82E78	EDX: 0x0CA82E78
ESI: 0x00000000	EDI: 0x0CA82E88	EBP: 0x048D69CC	ESP: 0x0022F238
EFLAGS: 0x00210246

Stack:
+0000: 0x0CA82E88   0x0C9FA540   0x006D3585   0x00000000
+0010: 0x0CA82E78   0x0C9F4E08   0x0C9FA540   0x0CA82E88
+0020: 0x06A9F260   0x048D69CC   0x00B3CC2C   0x00000006
+0030: 0x06A9F260   0x0CA82E78   0x006DFA8B   0x023F4C28
+0040: 0x048D69CC   0x00000000   0x00000000   0x06A9F260
+0050: 0x00000006   0xFFFFFFFF   0x000003E9   0x023F4C28
+0060: 0x006E3391   0x00000000   0x00000006   0x000006E7
+0070: 0x00000001   0x02737280   0x00000000   0x004985DF
+0080: 0xFFFFFFFF   0x00000001   0x000006E7   0x0022F4E8
+0090: 0x00000000   0x0022F4F0   0x00000000   0x00544901
+00A0: 0x0022F2E0   0x06A9F260   0x00000016   0x00000000
+00B0: 0x41B00000   0x00B99750   0x49742400   0xC9742400
+00C0: 0xC9742400   0x49742400   0xC9742400   0x49742400
+00D0: 0x00000000   0x00000001   0x00000063   0x00000062
+00E0: 0x00000017   0x00000060   0x00000062   0x00000016
+00F0: 0x0490DE44   0x44EEE4F6   0x49742400   0xC9742400
+0100: 0xC9742400   0x49742400   0xC9742400   0x49742400
+0110: 0x0048D370   0x00001806   0x00000000   0x0000053F
+0120: 0x44EF40F3   0xC4E7FFFB   0x415584DE   0x00533522
+0130: 0x0022F380   0x06EA5158   0x0022F374   0xB919D000
+0140: 0x3CF2E6C0   0x3DC26F08   0x44EF40F3   0xC4E7FFFB
+0150: 0x415584DE   0x0053426F   0x0022F398   0x06D40A08
+0160: 0x44EF40F3   0xC4E7FFFB   0x00000000   0x005449C0
+0170: 0x0022F3B0   0x06A9F260   0x00000016   0x00000000
+0180: 0x41B00000   0x00B99750   0x06A9F260   0x0490DE58
+0190: 0x00544B97   0x0000000C   0x0022F444   0x06A9F260
+01A0: 0x00000000   0x0000022B   0x00000063   0x00000062
+01B0: 0x00000017   0x00000060   0x00000062   0x00000016
+01C0: 0x0490DE58   0x44EEE5E9   0xC4E7A4F1   0x44EF9BFD
+01D0: 0x00000000   0x0000022B   0x06A9F260   0x0054281D
+01E0: 0x0000000C   0x06A9F260   0x006A9D68   0x06A9F260
+01F0: 0x08B7B448   0x022BD5CF   0x00000000   0x00000000
+0200: 0x00000000   0x00000000   0x06A9F260   0x0000022B
+0210: 0x0022F498   0x00838DBD   0xFFFFFFFF   0x00469EF7
+0220: 0x000006E7   0x0022F4B8   0x022C85AE   0x022C8764
+0230: 0x08B7B448   0x0000043A   0x01000001   0x00000001
+0240: 0x01000001   0x022BE084   0x0000022B   0x00000001
+0250: 0x0022F4D8   0x00838DBD   0xFFFFFFFF   0x00469EF7
+0260: 0x000006E7   0x0022F4F8   0x022C85AE   0x022C8764
+0270: 0x08B21340   0x000003E9   0x01000001   0x000003E9

SCM Op: 0x6E7, lDbg: 1

Game Version: EU 1.0

State Information: Ped Context: 0
When this code executes:
pawn Code:
if(IsPlayerInRangeOfPoint(playerid, 2.0, HouseInfo[h][hExitX], HouseInfo[h][hExitY], HouseInfo[h][hExitZ]) && GetPlayerVirtualWorld(playerid) == HouseInfo[h][hInsideWorld])
            {
                SetPlayerPos(playerid, HouseInfo[h][hEntranceX], HouseInfo[h][hEntranceY], HouseInfo[h][hEntranceZ]);
                SetPlayerFacingAngle(playerid, HouseInfo[h][hEntranceA]);
                SetPlayerInterior(playerid, HouseInfo[h][hInt]);
                SetPlayerVirtualWorld(playerid, HouseInfo[h][hWorld]);
                return 1;
            }
Oops, didn't mean to double post it, sorry.
Reply
#3

Could too many pickups be causing this warning/crash?
Reply
#4

Everytime I go near/on a pickup I get the warning too. Here's the pickup codes:
pawn Code:
if(HouseInfo[idx][hOutsideIcon]) DestroyDynamicPickup(HouseInfo[idx][hOutsideIcon]);
            if(HouseInfo[idx][hInsideIcon]) DestroyDynamicPickup(HouseInfo[idx][hInsideIcon]);
            HouseInfo[idx][hOutsideIcon] = CreateDynamicPickup(1273, 1, HouseInfo[idx][hEntranceX], HouseInfo[idx][hEntranceY], HouseInfo[idx][hEntranceZ]);
            HouseInfo[idx][hInsideIcon] = CreateDynamicPickup(1273, 1, HouseInfo[idx][hExitX], HouseInfo[idx][hExitY], HouseInfo[idx][hExitZ], HouseInfo[idx][hInsideWorld]);
Reply
#5

Can someone please help?
Reply
#6

Why you post so many replies? (it's also against the rules).
Also, you can edit your posts, instead of making more unnecessary replies.....
Reply
#7

Quote:
Originally Posted by wolfcock
View Post
Why you post so many replies? (it's also against the rules).
Also, you can edit your posts, instead of making more unnecessary replies.....
Replies:
5

Views:
131


4/5 Replies - Jack_Leslie

That is why, sir.
Reply
#8

pawn Code:
06E7: 276@ = add_car_component #WHEEL_OR1 to_car 47@
I think this crash caused by vehicle components.
Reply
#9

Quote:
Originally Posted by kurta999
View Post
pawn Code:
06E7: 276@ = add_car_component #WHEEL_OR1 to_car 47@
I think this crash caused by vehicle components.
It can't be mate. There's no modded vehicles around. It only gives me this error when I go near/on the pickups I've posted above.
Reply
#10

Have you tried reinstalling the game? Too many pickups might be causing it, have you tried removing some?
Reply
#11

It's definitely car mods (mod shop components). If this is your server, you need to monitor OnVehicleMod and find out what is going on.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)