13.10.2011, 08:02
What's that mean? I get it inbetween the buildings at the "Drug House" across from the Los Santos Gym. One person said modded cause but there's no modded cars around.
SA-MP 0.3c-R3 Exception At Address: 0x007F0C37 Registers: EAX: 0x00000000 EBX: 0x023F4C28 ECX: 0x0CA82E78 EDX: 0x0CA82E78 ESI: 0x00000000 EDI: 0x0CA82E88 EBP: 0x048D69CC ESP: 0x0022F238 EFLAGS: 0x00210246 Stack: +0000: 0x0CA82E88 0x0C9FA540 0x006D3585 0x00000000 +0010: 0x0CA82E78 0x0C9F4E08 0x0C9FA540 0x0CA82E88 +0020: 0x06A9F260 0x048D69CC 0x00B3CC2C 0x00000006 +0030: 0x06A9F260 0x0CA82E78 0x006DFA8B 0x023F4C28 +0040: 0x048D69CC 0x00000000 0x00000000 0x06A9F260 +0050: 0x00000006 0xFFFFFFFF 0x000003E9 0x023F4C28 +0060: 0x006E3391 0x00000000 0x00000006 0x000006E7 +0070: 0x00000001 0x02737280 0x00000000 0x004985DF +0080: 0xFFFFFFFF 0x00000001 0x000006E7 0x0022F4E8 +0090: 0x00000000 0x0022F4F0 0x00000000 0x00544901 +00A0: 0x0022F2E0 0x06A9F260 0x00000016 0x00000000 +00B0: 0x41B00000 0x00B99750 0x49742400 0xC9742400 +00C0: 0xC9742400 0x49742400 0xC9742400 0x49742400 +00D0: 0x00000000 0x00000001 0x00000063 0x00000062 +00E0: 0x00000017 0x00000060 0x00000062 0x00000016 +00F0: 0x0490DE44 0x44EEE4F6 0x49742400 0xC9742400 +0100: 0xC9742400 0x49742400 0xC9742400 0x49742400 +0110: 0x0048D370 0x00001806 0x00000000 0x0000053F +0120: 0x44EF40F3 0xC4E7FFFB 0x415584DE 0x00533522 +0130: 0x0022F380 0x06EA5158 0x0022F374 0xB919D000 +0140: 0x3CF2E6C0 0x3DC26F08 0x44EF40F3 0xC4E7FFFB +0150: 0x415584DE 0x0053426F 0x0022F398 0x06D40A08 +0160: 0x44EF40F3 0xC4E7FFFB 0x00000000 0x005449C0 +0170: 0x0022F3B0 0x06A9F260 0x00000016 0x00000000 +0180: 0x41B00000 0x00B99750 0x06A9F260 0x0490DE58 +0190: 0x00544B97 0x0000000C 0x0022F444 0x06A9F260 +01A0: 0x00000000 0x0000022B 0x00000063 0x00000062 +01B0: 0x00000017 0x00000060 0x00000062 0x00000016 +01C0: 0x0490DE58 0x44EEE5E9 0xC4E7A4F1 0x44EF9BFD +01D0: 0x00000000 0x0000022B 0x06A9F260 0x0054281D +01E0: 0x0000000C 0x06A9F260 0x006A9D68 0x06A9F260 +01F0: 0x08B7B448 0x022BD5CF 0x00000000 0x00000000 +0200: 0x00000000 0x00000000 0x06A9F260 0x0000022B +0210: 0x0022F498 0x00838DBD 0xFFFFFFFF 0x00469EF7 +0220: 0x000006E7 0x0022F4B8 0x022C85AE 0x022C8764 +0230: 0x08B7B448 0x0000043A 0x01000001 0x00000001 +0240: 0x01000001 0x022BE084 0x0000022B 0x00000001 +0250: 0x0022F4D8 0x00838DBD 0xFFFFFFFF 0x00469EF7 +0260: 0x000006E7 0x0022F4F8 0x022C85AE 0x022C8764 +0270: 0x08B21340 0x000003E9 0x01000001 0x000003E9 SCM Op: 0x6E7, lDbg: 1 Game Version: EU 1.0 State Information: Ped Context: 0
if(IsPlayerInRangeOfPoint(playerid, 2.0, HouseInfo[h][hExitX], HouseInfo[h][hExitY], HouseInfo[h][hExitZ]) && GetPlayerVirtualWorld(playerid) == HouseInfo[h][hInsideWorld])
{
SetPlayerPos(playerid, HouseInfo[h][hEntranceX], HouseInfo[h][hEntranceY], HouseInfo[h][hEntranceZ]);
SetPlayerFacingAngle(playerid, HouseInfo[h][hEntranceA]);
SetPlayerInterior(playerid, HouseInfo[h][hInt]);
SetPlayerVirtualWorld(playerid, HouseInfo[h][hWorld]);
return 1;
}
if(HouseInfo[idx][hOutsideIcon]) DestroyDynamicPickup(HouseInfo[idx][hOutsideIcon]);
if(HouseInfo[idx][hInsideIcon]) DestroyDynamicPickup(HouseInfo[idx][hInsideIcon]);
HouseInfo[idx][hOutsideIcon] = CreateDynamicPickup(1273, 1, HouseInfo[idx][hEntranceX], HouseInfo[idx][hEntranceY], HouseInfo[idx][hEntranceZ]);
HouseInfo[idx][hInsideIcon] = CreateDynamicPickup(1273, 1, HouseInfo[idx][hExitX], HouseInfo[idx][hExitY], HouseInfo[idx][hExitZ], HouseInfo[idx][hInsideWorld]);
06E7: 276@ = add_car_component #WHEEL_OR1 to_car 47@