Speedo help
#1

I want to copy the speedo system to create a textdraw in the bottom right corner telling the person what speed their doing with out the model type. Currently it only tells the police what speed the person is doing in front of them.

pawn Код:
/*  Cruiser dash mounted speed radar
    made by Srdjan. Today's date 31/08/2011
    All credits go to me                   */

   
   
#include <a_samp>

#define COLOR_YELLOW 0xFFFF00AA

new VehRadarID [MAX_VEHICLES];
new Text: RadarHud;
new Text: SpeedAndModel [MAX_VEHICLES];
new CheckingSpeed [MAX_VEHICLES];
new OldVehID [MAX_PLAYERS];

forward UpdateSpeed (vehid);
forward CheckValidTextDraws();


new VehicleModel[212][] ={
"Landstalker", "Bravura", "Buffalo", "Linerunner", "Perrenial","Sentinel", "Dumper", "Firetruck", "Trashmaster", "Stretch", "Manana",
"Infernus", "Voodoo", "Pony", "Mule", "Cheetah", "Ambulance","Leviathan", "Moonbeam", "Esperanto", "Taxi",
"Washington", "Bobcat","Whoopee", "BF Injection", "Hunter", "Premier","Enforcer", "Securicar", "Banshee",
"Predator", "Bus", "Rhino", "Barracks", "Hotknife","Trailer 1", "Previon", "Coach", "Cabbie", "Stallion",
"Rumpo", "RC Bandit", "Romero", "Packer","Monster", "Admiral", "Squalo","Seasparrow", "Pizzaboy", "Tram", "Trailer 2",
"Turismo", "Speeder", "Reefer", "Tropic","Flatbed", "Yankee", "Caddy", "Solair","Berkley's RC Van", "Skimmer", "PCJ-600", "Faggio",
"Freeway", "RC Baron", "RC Raider","Glendale", "Oceanic", "Sanchez", "Sparrow","Patriot", "Quad", "Coastguard", "Dinghy", "Hermes",
"Sabre", "Rustler", "ZR-350","Walton", "Regina", "Comet", "BMX", "Burrito","Camper", "Marquis", "Baggage", "Dozer", "Maverick",
"News Chopper", "Rancher","FBI Rancher", "Virgo", "Greenwood", "Jetmax", "Hotring","Sandking", "Blista Compact", "Police Maverick",
"Boxvillde", "Benson","Mesa", "RC Goblin", "Hotring Racer A", "Hotring Racer B","Bloodring Banger", "Rancher", "Super GT", "Elegant",
"Journey", "Bike", "Mountain Bike", "Beagle", "Cropduster","Stunt",  "Tanker", "Roadtrain", "Nebula", "Majestic", "Buccaneer",
"Shamal", "Hydra","FCR-900", "NRG-500", "HPV1000", "Cement Truck", "Tow Truck", "Fortune","Cadrona", "FBI Truck", "Willard",
"Forklift", "Tractor", "Combine","Feltzer", "Remington", "Slamvan", "Blade", "Freight","Streak","Vortex", "Vincent", "Bullet",
"Clover", "Sadler", "Firetruck LA","Hustler", "Intruder", "Primo", "Cargobob", "Tampa","Sunrise", "Merit","Utility", "Nevada",
"Yosemite", "Windsor", "Monster A", "Monster B", "Uranus", "Jester", "Sultan","Stratum", "Elegy", "Raindance","RC Tiger",
"Flash", "Tahoma", "Savanna", "Bandito","Freight Flat", "Streak Carriage", "Kart","Mower", "Dune", "Sweeper", "Broadway",
"Tornado", "AT-400", "DFT-30", "Huntley", "Stafford","BF-400", "News Van", "Tug", "Trailer 3", "Emperor","Wayfarer", "Euros",
"Hotdog","Club", "Freight Carriage", "Trailer 4","Andromada", "Dodo", "RC Cam", "Launch", "Police Car (LSPD)","Police Car (SFPD)",
"Police Car (LVPD)", "Police Ranger", "Picador", "S.W.A.T", "Alpha","Phoenix", "Glendale", "Sadler", "Luggage Trailer A",
"Luggage Trailer B", "Stairs", "Boxville", "Tiller", "Utility Trailer" };


public OnFilterScriptInit ()
{
    printf (" \nCruiser speed radar made by Srdjan loaded.\n");
   
    SetTimer ("CheckValidTextDraws", 1000, 1);
   
    RadarHud = TextDrawCreate (495.0, 200.0, "~b~Model: ~n~~r~Speed:         kmph");
    TextDrawFont (RadarHud, 2);
    TextDrawLetterSize (RadarHud, 0.3, 1.0);
   
    for (new i = 1; i <= MAX_VEHICLES; i++)
    {
        VehRadarID [i] = -1;
        SpeedAndModel [i] = TextDrawCreate (545.0, 200.0, "~b~ ~n~~r~");
        TextDrawFont (SpeedAndModel [i], 2);
        TextDrawLetterSize (SpeedAndModel [i], 0.3, 1.0);
        CheckingSpeed [i] = 0;
    }
   
    return 1;
}

public OnPlayerCommandText (playerid, cmdtext[])
{
    if (!strcmp (cmdtext, "/placeradar"))
    {
        if (IsPlayerInAnyVehicle (playerid))
        {
            new vehid = GetPlayerVehicleID (playerid);
            if (VehRadarID [vehid] > -1) return 1;
           
            new Float: x, Float: y, Float: z, Float: a;
            GetVehiclePos (vehid, x, y, z);
            GetVehicleZAngle (vehid, a);
            SendClientMessage (playerid, COLOR_YELLOW, "Radar has been added successfully.");
            VehRadarID [vehid] = CreateObject (367, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 300.0);
            AttachObjectToVehicle (VehRadarID [vehid], vehid, 0.2, 0.50, 0.3, 0.0, 0.0, 90.0);
           
            for (new i = 0; i < MAX_PLAYERS; i++)
            {
                if (IsPlayerInVehicle (i, vehid))
                {
                    TextDrawShowForPlayer (i, RadarHud);
                }
            }
        }
        return 1;
    }
   
    if (!strcmp (cmdtext, "/removeradar"))
    {
        if (IsPlayerInAnyVehicle (playerid))
        {
            new vehid = GetPlayerVehicleID (playerid);
            if (VehRadarID [vehid] == -1) return 1;

            DestroyObject (VehRadarID [vehid]);
            SendClientMessage (playerid, COLOR_YELLOW, "Radar has been removed successfully.");
            VehRadarID [vehid] = -1;
            KillTimer (CheckingSpeed [vehid]);
            CheckingSpeed [vehid] = -1;
           
            for (new i = 0; i < MAX_PLAYERS; i++)
            {
                if (IsPlayerInVehicle (i, vehid))
                {
                    TextDrawHideForPlayer (i, RadarHud);
                    TextDrawHideForPlayer (playerid, SpeedAndModel [vehid]);
                }
            }
        }
        return 1;
    }

    if (!strcmp (cmdtext, "/checkspeed"))
    {
        if (IsPlayerInAnyVehicle (playerid))
        {
            new vehid = GetPlayerVehicleID (playerid);
            if (VehRadarID [vehid] == -1) return 1;
            CheckingSpeed [vehid] = SetTimerEx ("UpdateSpeed", 100, 1, "d", vehid);
        }
        return 1;
    }
   
    if (!strcmp (cmdtext, "/stopchecking"))
    {
        if (IsPlayerInAnyVehicle (playerid))
        {
            new vehid = GetPlayerVehicleID (playerid);
            if (CheckingSpeed [vehid] > 0)
            {
                KillTimer (CheckingSpeed [vehid]);
                CheckingSpeed [vehid] = -1;
            }
            for (new i = 0; i < MAX_PLAYERS; i++)
            {
                if (IsPlayerInVehicle (i, vehid))
                {
                    TextDrawHideForPlayer (i, SpeedAndModel [vehid]);
                }
            }
        }
        return 1;
    }
   
    if (!strcmp (cmdtext, "/issueticket"))
    {
        if (IsPlayerInAnyVehicle (playerid))
        {
            new vehid = GetPlayerVehicleID (playerid);
            if (CheckingSpeed [vehid] > -1)
            {
                for (new i = 0; i < MAX_PLAYERS; i++)
                {
                    if (IsPlayerConnected (i) && i != playerid)
                    {
                        if (IsPlayerInVehicle (i, GetVehicleInfrontID (vehid)))
                        {
                            if (GetPlayerVehicleSeat (i) == 0)
                            {
                                GivePlayerMoney (i, -1500);
                            }
                        }
                    }
                }
            }
        }
        return 1;
    }
   
    return 0;
}

GetVehicleInfrontID (vehid)
{
    new Float: temp = 7.0;
    new j = 0;
    for (new i = 1; i <= MAX_VEHICLES; i++)
    {
        new Float: a, Float: x1, Float: y1, Float: z1, Float: x2, Float: y2, Float: z2;
        GetVehiclePos (vehid, x1, y1, z1);
        GetVehicleZAngle (vehid, a);
        if (i != vehid)
        {
            if (GetVehiclePos (i, x2, y2, z2))
            {
                new Float: distance = floatsqroot (floatpower ((x1 - x2), 2) + floatpower ((y1 - y2), 2) + floatpower ((z1 - z2), 2));
                GetVehicleZAngle (vehid, a);

                if (distance < 300.0)
                {
                    x1 = x1 + (distance * floatsin(-a, degrees));
                    y1 = y1 + (distance * floatcos(-a, degrees));

                    distance = floatsqroot ((floatpower ((x1 - x2), 2)) + (floatpower ((y1 - y2), 2)));

                    if (temp > distance)
                    {
                        temp = distance;
                        j = i;
                    }
                }
            }
        }
    }
    if (temp < 7.0) return j;
    return -1;
}

public UpdateSpeed (vehid)
{
    new id = GetVehicleInfrontID (vehid);
    if (id < 0)
    {
        TextDrawSetString (SpeedAndModel [vehid], "~b~N/A ~n~~r~N/A");
    }
    else
    {
        new str[32], Float: velocityX, Float: velocityY, Float: velocityZ;
        GetVehicleVelocity (id, velocityX, velocityY, velocityZ);
        new speed = floatround (floatsqroot (floatpower (velocityX, 2) + floatpower (velocityY, 2) + floatpower (velocityZ, 2)) * 136.666667, floatround_round);
        format (str, sizeof (str), "~b~%s ~n~~r~%d", VehicleModel [GetVehicleModel (id) - 400], speed);
        TextDrawSetString (SpeedAndModel [vehid], str);
    }

    for (new i = 0; i < MAX_PLAYERS; i++)
    {
        if (IsPlayerInVehicle (i, vehid))
        {
            TextDrawShowForPlayer (i, SpeedAndModel [vehid]);
        }
    }
    return 1;
}

public CheckValidTextDraws()
{
    for (new i = 0; i < MAX_PLAYERS; i++)
    {
        if (IsPlayerConnected (i))
        {
            if (IsPlayerInAnyVehicle (i))
            {
                new vehid = GetPlayerVehicleID (i);
                if (VehRadarID [vehid] > -1)
                {
                    TextDrawShowForPlayer (i, RadarHud);
                    if (CheckingSpeed [vehid] > 0)
                    {
                        TextDrawShowForPlayer (i, SpeedAndModel [vehid]);
                    }
                    else
                    {
                        TextDrawHideForPlayer (i, SpeedAndModel [vehid]);
                    }
                }
                else
                {
                    TextDrawHideForPlayer (i, RadarHud);
                }
            }
           
            else
            {
                TextDrawHideForPlayer (i, RadarHud);
                TextDrawHideForPlayer (i, SpeedAndModel [OldVehID[i]]);
                OldVehID [i] = 0;
            }
        }
    }
    return 1;
}

public OnPlayerStateChange (playerid, newstate, oldstate)
{
    if ((oldstate == PLAYER_STATE_ONFOOT) && (newstate == PLAYER_STATE_PASSENGER || newstate == PLAYER_STATE_DRIVER))
    {
         OldVehID [playerid] = GetPlayerVehicleID (playerid);
    }
    return 1;
}

public OnVehicleDeath (vehicleid)
{
    DestroyObject (VehRadarID [vehicleid]);
    VehRadarID [vehicleid] = -1;
    KillTimer (CheckingSpeed [vehicleid]);
    CheckingSpeed [vehicleid] = -1;
    for (new i = 0; i < MAX_PLAYERS; i++)
    {
        if (IsPlayerInVehicle (i, vehicleid))
        {
            TextDrawHideForPlayer (i, RadarHud);
            TextDrawHideForPlayer (i, SpeedAndModel [vehicleid]);
        }
    }
}
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#2

https://sampforum.blast.hk/showthread.php?tid=167814 < if it doesnt work the way you want look at some others
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