[Ajuda]TextDraw Mostrando PING + FPS
#9

Quote:
Originally Posted by [NWD]Jim._.Carrey
Посмотреть сообщение
Tenta:
PHP код:

forward AtualizarPing
();
new 
   
Text:PingT[MAX_PLAYERS];
;
public 
OnGameModeInit()
{
    for( new 
0MAX_PLAYERSi++ )
    {
        
PingT] = TextDrawCreate40025"   " );
        
TextDrawFontPingT], 3);
        
TextDrawUseBoxPingT], 0);
        
TextDrawSetOutlinePingT], 1);
        
TextDrawBackgroundColorPingT], 0x32CD32FF);
        
TextDrawColorPingT], 0x000000FF);
        
TextDrawAlignmentPingT], 1);
    }
    
SetTimer"AtualizarPing"1000);
    return 
1;
}
public 
OnPlayerSpawn(playerid)
{
    
TextDrawShowForPlayeriPingT] );
    return 
1;
}
public 
AtualizarPing()
{
     new
        
string16 ]
    ;
    for( new 
0MAX_PLAYERSi++ )
    {
        if( 
IsPlayerConnected) )
        {
            
formatstringsizeof( string ), "Ping: %d"GetPlayerPing(i) );
            
TextDrawSetStringPingT], gstring);
        }
    }
    return 
1;

Vlw deu certim com algumas modificaзхes XD.

pawn Код:
forward AtualizarPing();

new Text:PingT[MAX_PLAYERS];


public OnGameModeInit()
{
    for( new i = 0; i < MAX_PLAYERS; i++ )
    {
        PingT[ i ] = TextDrawCreate( 400, 25, "   " );
        TextDrawFont( PingT[ i ], 3);
        TextDrawUseBox( PingT[ i ], 0);
        TextDrawSetOutline( PingT[ i ], 1);
        TextDrawBackgroundColor( PingT[ i ], 0x32CD32FF);
        TextDrawColor( PingT[ i ], 0x000000FF);
        TextDrawAlignment( PingT[ i ], 1);
    }
    SetTimer( "AtualizarPing", 1000, 1 );
    return 1;
}

public OnPlayerSpawn(playerid)
{
for( new i = 0; i < MAX_PLAYERS; i++ )
    {
        if( IsPlayerConnected( i ) )
        {
    TextDrawShowForPlayer( i, PingT[ i ] );
}
}
    return 1;
}

public AtualizarPing()
{
    new string[ 16 ];
    for( new i = 0; i < MAX_PLAYERS; i++ )
    {
        if( IsPlayerConnected( i ) )
        {
            format( string, sizeof( string ), "Ping: %d", GetPlayerPing(i) );
            TextDrawSetString( PingT[ i ], gstring);
        }
    }
    return 1;
}
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