[ajuda]Erro GM
#1

achei um gm na net muito bom, veio tudo Gm,fs,pawn etc. quando vou compilar da ums erro gostaria de saber se tem como arrumar


C:\DOCUME~1\Matheus\MEUSDO~1\DOWNLO~2\RSU-10~1\RSU-10~1\BSX\GAMEMO~1\RO.pwn(9212) : error 017: undefined symbol "SetPVarInt"
C:\DOCUME~1\Matheus\MEUSDO~1\DOWNLO~2\RSU-10~1\RSU-10~1\BSX\GAMEMO~1\RO.pwn(9213) : error 017: undefined symbol "SetPVarInt"
C:\DOCUME~1\Matheus\MEUSDO~1\DOWNLO~2\RSU-10~1\RSU-10~1\BSX\GAMEMO~1\RO.pwn(9214) : error 017: undefined symbol "SetPVarInt"
C:\DOCUME~1\Matheus\MEUSDO~1\DOWNLO~2\RSU-10~1\RSU-10~1\BSX\GAMEMO~1\RO.pwn(9215) : error 017: undefined symbol "AttachObjectToVehicle"
C:\DOCUME~1\Matheus\MEUSDO~1\DOWNLO~2\RSU-10~1\RSU-10~1\BSX\GAMEMO~1\RO.pwn(9216) : error 017: undefined symbol "AttachObjectToVehicle"
C:\DOCUME~1\Matheus\MEUSDO~1\DOWNLO~2\RSU-10~1\RSU-10~1\BSX\GAMEMO~1\RO.pwn(9221) : error 017: undefined symbol "SetPVarInt"
C:\DOCUME~1\Matheus\MEUSDO~1\DOWNLO~2\RSU-10~1\RSU-10~1\BSX\GAMEMO~1\RO.pwn(9222) : error 017: undefined symbol "SetPVarInt"
C:\DOCUME~1\Matheus\MEUSDO~1\DOWNLO~2\RSU-10~1\RSU-10~1\BSX\GAMEMO~1\RO.pwn(9223) : error 017: undefined symbol "SetPVar
C:\DOCUME~1\Matheus\MEUSDO~1\DOWNLO~2\RSU-10~1\RSU-10~1\BSX\GAMEMO~1\RO.pwn(9223) : error 017: undefined symbol "SetPVarInt"
C:\DOCUME~1\Matheus\MEUSDO~1\DOWNLO~2\RSU-10~1\RSU-10~1\BSX\GAMEMO~1\RO.pwn(9224) : error 017: undefined symbol "AttachObjectToVehicle"
C:\DOCUME~1\Matheus\MEUSDO~1\DOWNLO~2\RSU-10~1\RSU-10~1\BSX\GAMEMO~1\RO.pwn(9225) : error 017: undefined symbol "AttachObjectToVehicle"
C:\DOCUME~1\Matheus\MEUSDO~1\DOWNLO~2\RSU-10~1\RSU-10~1\BSX\GAMEMO~1\RO.pwn(9230) : error 017: undefined symbol "SetPVarInt"
C:\DOCUME~1\Matheus\MEUSDO~1\DOWNLO~2\RSU-10~1\RSU-10~1\BSX\GAMEMO~1\RO.pwn(9231) : error 017: undefined symbol "SetPVarInt"
C:\DOCUME~1\Matheus\MEUSDO~1\DOWNLO~2\RSU-10~1\RSU-10~1\BSX\GAMEMO~1\RO.pwn(9232) : error 017: undefined symbol "SetPVarInt"
C:\DOCUME~1\Matheus\MEUSDO~1\DOWNLO~2\RSU-10~1\RSU-10~1\BSX\GAMEMO~1\RO.pwn(9233) : error 017: undefined symbol "AttachObjectToVehicle"
C:\DOCUME~1\Matheus\MEUSDO~1\DOWNLO~2\RSU-10~1\RSU-10~1\BSX\GAMEMO~1\RO.pwn(9234) : error 017: undefined symbol "AttachObjectToVehicle"
C:\DOCUME~1\Matheus\MEUSDO~1\DOWNLO~2\RSU-10~1\RSU-10~1\BSX\GAMEMO~1\RO.pwn(9239) : error 01
C:\DOCUME~1\Matheus\MEUSDO~1\DOWNLO~2\RSU-10~1\RSU-10~1\BSX\GAMEMO~1\RO.pwn(9239) : error 017: undefined symbol "SetPVarInt"
C:\DOCUME~1\Matheus\MEUSDO~1\DOWNLO~2\RSU-10~1\RSU-10~1\BSX\GAMEMO~1\RO.pwn(9240) : error 017: undefined symbol "SetPVarInt"
C:\DOCUME~1\Matheus\MEUSDO~1\DOWNLO~2\RSU-10~1\RSU-10~1\BSX\GAMEMO~1\RO.pwn(9241) : error 017: undefined symbol "SetPVarInt"
C:\DOCUME~1\Matheus\MEUSDO~1\DOWNLO~2\RSU-10~1\RSU-10~1\BSX\GAMEMO~1\RO.pwn(9242) : error 017: undefined symbol "AttachObjectToVehicle"
C:\DOCUME~1\Matheus\MEUSDO~1\DOWNLO~2\RSU-10~1\RSU-10~1\BSX\GAMEMO~1\RO.pwn(9243) : error 017: undefined symbol "AttachObjectToVehicle"
C:\DOCUME~1\Matheus\MEUSDO~1\DOWNLO~2\RSU-10~1\RSU-10~1\BSX\GAMEMO~1\RO.pwn(924 : error 017: undefined symbol "SetPVarInt"
C:\DOCUME~1\Matheus\MEUSDO~1\DOWNLO~2\RSU-10~1\RSU-10~1\BSX\GAMEMO~1\RO.pwn(9249) : error 017: undefined symbol "SetPVarInt"
C:\DOCUME~1\Matheus\MEUSDO~1\DOWNLO~2\RSU-10~1\RSU-10~1\BSX\GAMEMO~1\RO.pwn(9250) : error 017: undefined symbol "SetPVarInt"
C:\DOCUME~1\Matheus\MEUSDO~1\DOWNLO~2\RSU-10~1\RSU-10~1\BSX\GAMEMO~1\RO.pwn(9251) : er
C:\DOCUME~1\Matheus\MEUSDO~1\DOWNLO~2\RSU-10~1\RSU-10~1\BSX\GAMEMO~1\RO.pwn(9251) : error 017: undefined symbol "AttachObjectToVehicle"
C:\DOCUME~1\Matheus\MEUSDO~1\DOWNLO~2\RSU-10~1\RSU-10~1\BSX\GAMEMO~1\RO.pwn(9252) : error 017: undefined symbol "AttachObjectToVehicle"
C:\DOCUME~1\Matheus\MEUSDO~1\DOWNLO~2\RSU-10~1\RSU-10~1\BSX\GAMEMO~1\RO.pwn(9257) : error 017: undefined symbol "GetPVarInt"

Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


26 Errors.
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#2

Vixi vei, se vocк tiver um olho de aguia e quiser procurar em TODO GM...
Esse erro й porque esta faltando alguma chave "}" D:
Melhor desistir disso porque й praticamente impossivel de achar D:,
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#3

acabei de notar que so ta dando erro na parte de neon

pawn Код:
if(dialogid == NEON)
    {
        if(response)
        {
            if(listitem == 0)
            {
                SetPVarInt(playerid, "neon", 1);
                SetPVarInt(playerid, "blue", CreateObject(18648,0,0,0,0,0,0));
                SetPVarInt(playerid, "blue1", CreateObject(18648,0,0,0,0,0,0));
                AttachObjectToVehicle(GetPVarInt(playerid, "blue"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                AttachObjectToVehicle(GetPVarInt(playerid, "blue1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                GameTextForPlayer(playerid, "~b~ Azul ~n~ ~w~Neon foi adicionado ao seu veнculo",3500,5);
            }
            if(listitem == 1)
            {
                SetPVarInt(playerid, "neon", 1);
                SetPVarInt(playerid, "green", CreateObject(18649,0,0,0,0,0,0));
                SetPVarInt(playerid, "green1", CreateObject(18649,0,0,0,0,0,0));
                AttachObjectToVehicle(GetPVarInt(playerid, "green"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                AttachObjectToVehicle(GetPVarInt(playerid, "green1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                GameTextForPlayer(playerid, "~b~ Verde ~n~ ~w~Neon foi adicionado ao seu veнculo",3500,5);
            }
            if(listitem == 2)
            {
                SetPVarInt(playerid, "neon", 1);
                SetPVarInt(playerid, "yellow", CreateObject(18650,0,0,0,0,0,0));
                SetPVarInt(playerid, "yellow1", CreateObject(18650,0,0,0,0,0,0));
                AttachObjectToVehicle(GetPVarInt(playerid, "yellow"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                AttachObjectToVehicle(GetPVarInt(playerid, "yellow1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                GameTextForPlayer(playerid, "~b~ Amarelo ~n~ ~w~Neon foi adicionado ao seu veнculo",3500,5);
            }
            if(listitem == 3)
            {
                SetPVarInt(playerid, "neon", 1);
                SetPVarInt(playerid, "white", CreateObject(18652,0,0,0,0,0,0));
                SetPVarInt(playerid, "white1", CreateObject(18652,0,0,0,0,0,0));
                AttachObjectToVehicle(GetPVarInt(playerid, "white"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                AttachObjectToVehicle(GetPVarInt(playerid, "white1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                GameTextForPlayer(playerid, "~b~ Branco ~n~ ~w~Neon foi adicionado ao seu veнculo",3500,5);
            }
            if(listitem == 4)
            {
                SetPVarInt(playerid, "neon", 1);
                SetPVarInt(playerid, "pink", CreateObject(18651,0,0,0,0,0,0));
                SetPVarInt(playerid, "pink1", CreateObject(18651,0,0,0,0,0,0));
                AttachObjectToVehicle(GetPVarInt(playerid, "pink"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                AttachObjectToVehicle(GetPVarInt(playerid, "pink1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                GameTextForPlayer(playerid, "~b~ Rosa ~n~ ~w~Neon foi adicionado ao seu veнculo",3500,5);
            }
            if(listitem == 5)
            {
                DestroyObject(GetPVarInt(playerid, "blue"));
                DeletePVar(playerid, "neon");
                DestroyObject(GetPVarInt(playerid, "blue1"));
                DeletePVar(playerid, "neon");
                DestroyObject(GetPVarInt(playerid, "green"));
                DeletePVar(playerid, "neon");
                DestroyObject(GetPVarInt(playerid, "green1"));
                DeletePVar(playerid, "neon");
                DestroyObject(GetPVarInt(playerid, "yellow"));
                DeletePVar(playerid, "neon");
                DestroyObject(GetPVarInt(playerid, "yellow1"));
                DeletePVar(playerid, "neon");
                DestroyObject(GetPVarInt(playerid, "white"));
                DeletePVar(playerid, "neon");
                DestroyObject(GetPVarInt(playerid, "white1"));
                DeletePVar(playerid, "neon");
                DestroyObject(GetPVarInt(playerid, "pink"));
                DeletePVar(playerid, "neon");
                DestroyObject(GetPVarInt(playerid, "pink1"));
                DeletePVar(playerid, "neon");
                GameTextForPlayer(playerid, "~g~o neon foi retirado de seu veiculo",3500,5);
            }
        }
    }
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#4

PHP код:
 if(dialogid == NEON)
    {
        if(
response)
        {
            if(
listitem == 0)
            {
                
SetPVarInt(playerid"neon"1);
                
SetPVarInt(playerid"blue"CreateObject(18648,0,0,0,0,0,0));
                
SetPVarInt(playerid"blue1"CreateObject(18648,0,0,0,0,0,0));
                
AttachObjectToVehicle(GetPVarInt(playerid"blue"), GetPlayerVehicleID(playerid), -0.80.0, -0.700.00.00.0);
                
AttachObjectToVehicle(GetPVarInt(playerid"blue1"), GetPlayerVehicleID(playerid), 0.80.0, -0.700.00.00.0);
                
GameTextForPlayer(playerid"~b~ Azul ~n~ ~w~Neon foi adicionado ao seu veнculo",3500,5);
            }
            if(
listitem == 1)
            {
                   
SetPVarInt(playerid"neon"1);
                   
SetPVarInt(playerid"green"CreateObject(18649,0,0,0,0,0,0));
                   
SetPVarInt(playerid"green1"CreateObject(18649,0,0,0,0,0,0));
                   
AttachObjectToVehicle(GetPVarInt(playerid"green"), GetPlayerVehicleID(playerid), -0.80.0, -0.700.00.00.0);
                  
AttachObjectToVehicle(GetPVarInt(playerid"green1"), GetPlayerVehicleID(playerid), 0.80.0, -0.700.00.00.0);
                  
GameTextForPlayer(playerid"~b~ Verde ~n~ ~w~Neon foi adicionado ao seu veнculo",3500,5);
            }
            if(
listitem == 2)
            {
                
SetPVarInt(playerid"neon"1);
                   
SetPVarInt(playerid"yellow"CreateObject(18650,0,0,0,0,0,0));
                  
SetPVarInt(playerid"yellow1"CreateObject(18650,0,0,0,0,0,0));
                
AttachObjectToVehicle(GetPVarInt(playerid"yellow"), GetPlayerVehicleID(playerid), -0.80.0, -0.700.00.00.0);
                 
AttachObjectToVehicle(GetPVarInt(playerid"yellow1"), GetPlayerVehicleID(playerid), 0.80.0, -0.700.00.00.0);
                
GameTextForPlayer(playerid"~b~ Amarelo ~n~ ~w~Neon foi adicionado ao seu veнculo",3500,5);
            }
            if(
listitem == 3)
            {
                   
SetPVarInt(playerid"neon"1);
                   
SetPVarInt(playerid"white"CreateObject(18652,0,0,0,0,0,0));
                   
SetPVarInt(playerid"white1"CreateObject(18652,0,0,0,0,0,0));
                   
AttachObjectToVehicle(GetPVarInt(playerid"white"), GetPlayerVehicleID(playerid), -0.80.0, -0.700.00.00.0);
                  
AttachObjectToVehicle(GetPVarInt(playerid"white1"), GetPlayerVehicleID(playerid), 0.80.0, -0.700.00.00.0);
                
GameTextForPlayer(playerid"~b~ Branco ~n~ ~w~Neon foi adicionado ao seu veнculo",3500,5);
            }
            if(
listitem == 4)
            {
                   
SetPVarInt(playerid"neon"1);
                 
SetPVarInt(playerid"pink"CreateObject(18651,0,0,0,0,0,0));
                
SetPVarInt(playerid"pink1"CreateObject(18651,0,0,0,0,0,0));
                  
AttachObjectToVehicle(GetPVarInt(playerid"pink"), GetPlayerVehicleID(playerid), -0.80.0, -0.700.00.00.0);
                
AttachObjectToVehicle(GetPVarInt(playerid"pink1"), GetPlayerVehicleID(playerid), 0.80.0, -0.700.00.00.0);
                
GameTextForPlayer(playerid"~b~ Rosa ~n~ ~w~Neon foi adicionado ao seu veнculo",3500,5);
            }
            if(
listitem == 5)
            {
                   
DestroyObject(GetPVarInt(playerid"blue"));
                
DeletePVar(playerid"neon");
                
DestroyObject(GetPVarInt(playerid"blue1"));
                
DeletePVar(playerid"neon");
                
DestroyObject(GetPVarInt(playerid"green"));
                
DeletePVar(playerid"neon");
                
DestroyObject(GetPVarInt(playerid"green1"));
                
DeletePVar(playerid"neon");
                
DestroyObject(GetPVarInt(playerid"yellow"));
                
DeletePVar(playerid"neon");
                
DestroyObject(GetPVarInt(playerid"yellow1"));
                
DeletePVar(playerid"neon");
                
DestroyObject(GetPVarInt(playerid"white"));
                
DeletePVar(playerid"neon");
                
DestroyObject(GetPVarInt(playerid"white1"));
                
DeletePVar(playerid"neon");
                
DestroyObject(GetPVarInt(playerid"pink"));
                
DeletePVar(playerid"neon");
                
DestroyObject(GetPVarInt(playerid"pink1"));
                
DeletePVar(playerid"neon");
                
GameTextForPlayer(playerid"~g~o neon foi retirado de seu veiculo",3500,5);
            }
        }
return 
1;
     } 
tenta ae.
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#5

thk por tentar mais ainda da os mesmos erros
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#6

Atualiza suas includes.
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#7

acabei de att elas. Deu um erro mais consegui arrumar VLW : O
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#8

Quote:
Originally Posted by maquerx
Посмотреть сообщение
acabei de att elas. Deu um erro mais consegui arrumar VLW : O
mano to com o mesmo erro aki
como vc arrumou isso ??
da uma forзa ai manolo
vlw
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#9

Quote:
Originally Posted by Luнs Miki
Посмотреть сообщение
Atualiza suas includes.
Vocк sabe ler, caralho?
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#10

caralho
atualizei mas continua com os msms erros
se vc nao quer ajudar nao se mete
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