I got a problem with the class selection
#1

I know how to make Gangs or teams but i got a problem with the GameTextForPlayer -.-


i added some skins under ongamemodeinit , here my script.

pawn Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" Blank Filterscript by your name here");
    print("--------------------------------------\n");
    return 1;
}

public OnFilterScriptExit()
{
    return 1;
}

#else

main()
{
    print("\n----------------------------------");
    print(" Blank Gamemode by your name here");
    print("----------------------------------\n");
}

#endif


#define BALLAS 0
#define GROVES 1

new gTeam[MAX_PLAYERS];

public OnGameModeInit()
{
    // Don't use these lines if it's a filterscript
    SetGameModeText("Blank Script");
    //Groves
    AddPlayerClass(127,2534.5432,-1694.9883,13.4549,56.4919,0,0,0,0,0,0); // GSspawn
    AddPlayerClass(167,2534.5432,-1694.9883,13.4549,56.4919,0,0,0,0,0,0); // GSspawn
    AddPlayerClass(128,2534.5432,-1694.9883,13.4549,56.4919,0,0,0,0,0,0); // GSspawn
    //Ballas
    AddPlayerClass(122,2534.5432,-1694.9883,13.4549,56.4919,0,0,0,0,0,0); // bspawn
    AddPlayerClass(123,2534.5432,-1694.9883,13.4549,56.4919,0,0,0,0,0,0); // bspawn
    AddPlayerClass(124,2534.5432,-1694.9883,13.4549,56.4919,0,0,0,0,0,0); // bspawn
    return 1;
}

public OnGameModeExit()
{
    return 1;
}


forward SetPlayerTeamFromClass(playerid, classid);
public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerTeamFromClass(playerid, classid);
    return 1;
}
public SetPlayerTeamFromClass(playerid, classid)
{
    if(classid == 0)
    {
    gTeam[playerid] = BALLAS;
    GameTextForPlayer(playerid,"~y~Ballas",3000,5); // This will show up an Text , when you select your class
    SetPlayerPos(playerid,1975.2399,-1220.0157,25.0779); // position of the player in the class selection
    SetPlayerCameraPos(playerid,1969.5686,-1224.0016,24.9909); // Cameraposition
    SetPlayerCameraLookAt(playerid,1975.2399,-1220.0157,25.0779);
    SetPlayerFacingAngle(playerid,122.4500);
    SetPlayerColor(playerid,0xA000FFFF); // Teamcolor
    }
    else if(classid == 1)
    {
    gTeam[playerid] = GROVES;
    GameTextForPlayer(playerid,"~y~Grove Street Famlilies",3000,5);
    SetPlayerPos(playerid,2500.6060,-1672.1453,13.3512);
    SetPlayerCameraPos(playerid,2507.0615,-1674.3574,13.3732);
    SetPlayerCameraLookAt(playerid,2500.6060,-1672.1453,13.3512);
    SetPlayerFacingAngle(playerid,252.4717);
    SetPlayerColor(playerid,0x55FF00FF);
    }
}





public OnPlayerConnect(playerid)
{
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("/mycommand", cmdtext, true, 10) == 0)
    {
        // Do something here
        return 1;
    }
    return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
    return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
    return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
    return 1;
}

public OnPlayerUpdate(playerid)
{
    return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
    return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
    return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
    return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
    return 1;
}
IG when i select a gang I got balla skins but the GameTextForPlayer is grove street

can someone help me with this?
Reply
#2

can someone help me with this?
Reply
#3

Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" Blank Filterscript by your name here");
    print("--------------------------------------\n");
    return 1;
}

public OnFilterScriptExit()
{
    return 1;
}

#else

main()
{
    print("\n----------------------------------");
    print(" Blank Gamemode by your name here");
    print("----------------------------------\n");
}

#endif


#define BALLAS 0 
#define GROVES 1 

new gTeam[MAX_PLAYERS];

public OnGameModeInit()
{
    // Don't use these lines if it's a filterscript
    SetGameModeText("Blank Script");
    //Groves
    AddPlayerClass(127,2534.5432,-1694.9883,13.4549,56.4919,0,0,0,0,0,0); // GSspawn
    AddPlayerClass(167,2534.5432,-1694.9883,13.4549,56.4919,0,0,0,0,0,0); // GSspawn
    AddPlayerClass(128,2534.5432,-1694.9883,13.4549,56.4919,0,0,0,0,0,0); // GSspawn
    //Ballas
    AddPlayerClass(122,2534.5432,-1694.9883,13.4549,56.4919,0,0,0,0,0,0); // bspawn
    AddPlayerClass(123,2534.5432,-1694.9883,13.4549,56.4919,0,0,0,0,0,0); // bspawn
    AddPlayerClass(124,2534.5432,-1694.9883,13.4549,56.4919,0,0,0,0,0,0); // bspawn
    return 1;
}

public OnGameModeExit()
{
    return 1;
}


forward SetPlayerTeamFromClass(playerid, classid);
public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerTeamFromClass(playerid, classid);
    return 1;
}
public SetPlayerTeamFromClass(playerid, classid)
{
    if(classid == 0)
    {
    gTeam[playerid] = GROVE;
    GameTextForPlayer(playerid,"~y~Grove Street Families",3000,5); // This will show up an Text , when you select your class
    SetPlayerPos(playerid,1975.2399,-1220.0157,25.0779); // position of the player in the class selection
    SetPlayerCameraPos(playerid,1969.5686,-1224.0016,24.9909); // Cameraposition
    SetPlayerCameraLookAt(playerid,1975.2399,-1220.0157,25.0779);
    SetPlayerFacingAngle(playerid,122.4500);
    SetPlayerColor(playerid,0x55FF00FF); // Teamcolor
    }
    else if(classid == 1)
    {
    gTeam[playerid] = BALLAS;
    GameTextForPlayer(playerid,"~y~Ballas",3000,5);
    SetPlayerPos(playerid,2500.6060,-1672.1453,13.3512);
    SetPlayerCameraPos(playerid,2507.0615,-1674.3574,13.3732);
    SetPlayerCameraLookAt(playerid,2500.6060,-1672.1453,13.3512);
    SetPlayerFacingAngle(playerid,252.4717);
    SetPlayerColor(playerid,0xA000FFFF);
    }
}





public OnPlayerConnect(playerid)
{
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("/mycommand", cmdtext, true, 10) == 0)
    {
        // Do something here
        return 1;
    }
    return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
    return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
    return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
    return 1;
}

public OnPlayerUpdate(playerid)
{
    return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
    return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
    return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
    return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
    return 1;
}
ive changed this because u put the grove team as classid 2 and Ballas as Classid 1 in the script and it should be Ballas classid 2 and grove classid 1
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)