[Map] Cranberry station (RP Map)
#1

Well, this is just a simple but neat busstop i made at the Cranberry station. It also includes speedbumps at the entrance/exit. If you want them removed, remove the lines with the note: object(smashbar).






Код:
CreateObject(1257,-1984.74511719,163.67480469,27.96669197,0.00000000,0.00000000,0.00000000); //object(bustopm) (1)
CreateObject(1257,-1984.74792480,119.86232758,27.96669197,0.00000000,0.00000000,0.00000000); //object(bustopm) (2)
CreateObject(1257,-1996.84143066,162.79299927,27.96669197,0.00000000,0.00000000,180.00000000); //object(bustopm) (3)
CreateObject(1257,-1996.83398438,135.29699707,27.96669197,0.00000000,0.00000000,179.99450684); //object(bustopm) (4)
CreateObject(1229,-1995.64025879,120.15303040,28.24718094,0.00000000,0.00000000,0.00000000); //object(bussign1) (1)
CreateObject(1229,-1995.95947266,176.36853027,28.24718094,0.00000000,0.00000000,182.00000000); //object(bussign1) (2)
CreateObject(1364,-1981.14880371,154.47732544,27.47162247,0.00000000,0.00000000,270.00000000); //object(cj_bush_prop) (1)
CreateObject(1364,-1981.16174316,127.70651245,27.47162247,0.00000000,0.00000000,270.00000000); //object(cj_bush_prop) (2)
CreateObject(1361,-1980.89758301,140.69441223,27.43084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (1)
CreateObject(1361,-1980.91882324,135.05221558,27.43084335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (2)
CreateObject(1251,-1998.64355469,115.05394745,26.63607407,0.00000000,0.00000000,0.00000000); //object(smashbar) (1)
CreateObject(1251,-1998.62133789,108.36419678,26.64374733,0.00000000,0.00000000,0.00000000); //object(smashbar) (2)
CreateObject(1251,-1998.60498047,101.79983521,26.64374733,0.00000000,0.00000000,0.00000000); //object(smashbar) (3)
CreateObject(1234,-1980.39013672,169.72003174,28.23954391,0.00000000,0.00000000,208.00000000); //object(phonesign) (1)
CreateObject(1346,-1978.58935547,170.07887268,28.04505539,0.00000000,0.00000000,180.00000000); //object(cj_phone_kiosk2) (1)
CreateObject(1346,-1976.30029297,170.04867554,28.04505539,0.00000000,0.00000000,179.99450684); //object(cj_phone_kiosk2) (2)
CreateObject(1346,-1973.80725098,170.06990051,28.04505539,0.00000000,0.00000000,179.99450684); //object(cj_phone_kiosk2) (3)
CreateObject(1367,-1980.63061523,168.83062744,27.33245087,0.00000000,0.00000000,270.00000000); //object(cj_postbox) (1)
CreateObject(1251,-1998.56652832,181.83378601,26.64374733,0.00000000,0.00000000,0.00000000); //object(smashbar) (4)
CreateObject(1251,-1998.57153320,188.62780762,26.64374733,0.00000000,0.00000000,0.00000000); //object(smashbar) (5)
CreateObject(1251,-1998.57177734,195.13374329,26.64374733,0.00000000,0.00000000,0.00000000); //object(smashbar) (6)

/*
Objects converted: 21
Vehicles converted: 0
Vehicle models found: 0
----------------------
In the time this conversion took to finish light could have travelled around the world 13.11 times!
*/
If anyone decides to add this to their server, i'd be happy if you sent me a pm!
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#2

Nice Job =)
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#3

Good Work!
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#4

Whats the ID for the speed bump on the first picture?
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#5

Thats actually a pretty good RP map... Nice.
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#6

Quote:
Originally Posted by TheLazySloth
Посмотреть сообщение
Whats the ID for the speed bump on the first picture?
1251

Thanks for the good replies, i will try to release new maps!
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