24.09.2011, 18:22
Hi, it's me again
I know that I post alot of threads here in the weekend, its cuz I only play SAMP in the weekend...
ok basically I have a question if something is possible, I think it easy, but I think it's very hard too!
ok, so what I need is something wich gets called every 5 seconds, and then in the public there are 5 things, wich should be done once per time the public gets called...
E.x:
ok, this stuff makes no sence, but its just to give a clear exampl
so what it should do is the following:
after 5 seconds you get the clientmessage
after another 5 seconds the playerhealth thing
after another 5 secs the Gametext
after anhother 5 secs, kick
after another 5 secs, ban
then, it should go to the clientmessage again...
I know it can be scripted by creating 5 different timers, but it is extremely stuid i guess since it's possible with another way, but I don't know how...
rep++ for helper
I know that I post alot of threads here in the weekend, its cuz I only play SAMP in the weekend...
ok basically I have a question if something is possible, I think it easy, but I think it's very hard too!
ok, so what I need is something wich gets called every 5 seconds, and then in the public there are 5 things, wich should be done once per time the public gets called...
E.x:
pawn Код:
public fivesectimer(stuff here)
{
SendClientMessage(playerid,COLOR_RED,"blahblah");
SetPlayerHealth(playerid, 0);
GameText(stuff here);
Kick(playerid);
ban(playerid);
}
so what it should do is the following:
after 5 seconds you get the clientmessage
after another 5 seconds the playerhealth thing
after another 5 secs the Gametext
after anhother 5 secs, kick
after another 5 secs, ban
then, it should go to the clientmessage again...
I know it can be scripted by creating 5 different timers, but it is extremely stuid i guess since it's possible with another way, but I don't know how...
rep++ for helper