error al cargar coches con X gm
#1

Bueno yo tengo un GM con dos versiones una nueva y otra vieja pues resulta que me puse a modificar la nueva y de repente no me carga los autos del cars.cfg....
De ninguna manera y poniendo el antiguo si...
EDIT; Otra cosa a tener en cuenta es que los pickups tampoco aparecen...
Miren:

Quote:

//-=========================================== [][][] ==================================================- //
for(new i; i<VV; i++)
{
new string[32];
//new Float:carpos_x,Float:carpos_y,Float:carpos_z;
format(string, 128, "LS - %d",i);
SetVehicleNumberPlate(i, string);
//GetVehiclePos(i,carpos_x,carpos_y,carpos_z);
SetVehicleToRespawn(i);
//SetVehiclePos(i,carpos_x,carpos_y,carpos_z);
}
for(new h = VV; h < sizeof(CarInfo); h++)
{
AddStaticVehicleEx(CarInfo[h][cModel],CarInfo[h][cLocationx],CarInfo[h][cLocationy],CarInfo[h][cLocationz]+1.0,CarInfo[h][cAngle],CarInfo[h][cColorOne],CarInfo[h][cColorTwo],60000);
if(CarInfo[h][cOwned] == 0)
{
SetVehicleNumberPlate(h, "For Sale");
SetVehicleVirtualWorld(h, 0);
CarInfo[h][cBattery] = 100;
SetVehicleParamsEx( h, 0, 0, 0, 0, 0, 0, 0 );
}
else
{
SetVehicleNumberPlate(h, CarInfo[h][cPlate]);
SetVehicleVirtualWorld(h, 5);
SetVehicleParamsEx( h, 0, 0, 0, 1, 0, 0, 0 );
}
SetVehicleToRespawn(h);
}


Quote:

public LoadCar()
{
new arrCoords[32][64];
new strFromFile2[256];
new File: file = fopen("cars.cfg", io_read);
if (file)
{
printf("-========= Coches en venta =======-");
new idx = VV;
while (idx < sizeof(CarInfo))
{
fread(file, strFromFile2);
split(strFromFile2, arrCoords, ',');
CarInfo[idx][cModel] = strval(arrCoords[0]);
CarInfo[idx][cLocationx] = floatstr(arrCoords[1]);
CarInfo[idx][cLocationy] = floatstr(arrCoords[2]);
CarInfo[idx][cLocationz] = floatstr(arrCoords[3]);
CarInfo[idx][cAngle] = floatstr(arrCoords[4]);
CarInfo[idx][cColorOne] = strval(arrCoords[5]);
CarInfo[idx][cColorTwo] = strval(arrCoords[6]);
strmid(CarInfo[idx][cOwner], arrCoords[7], 0, strlen(arrCoords[7]), 255);
strmid(CarInfo[idx][cName], arrCoords[8], 0, strlen(arrCoords[8]), 255);
CarInfo[idx][cValue] = strval(arrCoords[9]);
CarInfo[idx][cOwned] = strval(arrCoords[10]);
CarInfo[idx][cLock] = strval(arrCoords[11]);
CarInfo[idx][cBattery] = strval(arrCoords[12]);
CarInfo[idx][cSpoiler] = strval(arrCoords[13]);
CarInfo[idx][cHood] = strval(arrCoords[14]);
CarInfo[idx][cRoof] = strval(arrCoords[15]);
CarInfo[idx][cSideskirt] = strval(arrCoords[16]);
CarInfo[idx][cNitro] = strval(arrCoords[17]);
CarInfo[idx][cLamps] = strval(arrCoords[18]);
CarInfo[idx][cExhaust] = strval(arrCoords[19]);
CarInfo[idx][cWheel] = strval(arrCoords[20]);
CarInfo[idx][cHydraulics] = strval(arrCoords[21]);
CarInfo[idx][cPaintjob] = strval(arrCoords[22]);
CarInfo[idx][cNeon] = strval(arrCoords[23]);
CarInfo[idx][cFrontBumper] = strval(arrCoords[24]);
CarInfo[idx][cRearBumper] = strval(arrCoords[25]);
CarInfo[idx][cVents] = strval(arrCoords[26]);
CarInfo[idx][cEmbargo] = strval(arrCoords[27]);
CarInfo[idx][cMulta] = strval(arrCoords[28]);
strmid(CarInfo[idx][cPlate], arrCoords[29], 0, strlen(arrCoords[29]), 255);
CarInfo[idx][cGas] = strval(arrCoords[30]);
CarInfo[idx][cAlarm] = strval(arrCoords[31]);
idx++;
}
}
return 1;
}

Quote:


[01:33:05] Loaded 5 filter scripts.

[01:33:06] -========= Coches en venta =======-
[01:33:06] [Gamemode: Loaded 743 houses succesfully. ]
[01:33:06] EnableTirePopping() function is removed.
[01:33:06] Warning: EnableZoneNames() is removed since 0.3
[01:33:06] -=============== Objetos Cargados ===============-
[01:33:06] - CreateDynamicObjetcs [8129]
[01:33:06] -============================= *** ==============================-
[01:33:06]
[01:33:06] -============================= *** ==============================-
[01:33:06] Todos los derechos reservados --- 2011-2012.
[01:33:06] Number of vehicle models: 81
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