12.09.2011, 21:38
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Last edited by Kar; 14/09/2011 at 09:22 PM.
)
Fix OnVehicleSpawn so we don't have to use timer with a interval or 0 or 1 or something to actually automatically turn on vehicle lights or w/e
SetVehicleParamsEx does not work under the direct OnVehicleSpawn
Here's a good list of bugs also <.<
https://sampforum.blast.hk/showthread.php?tid=151670
Object collsions?
false for no collision, anything can go through it (players and vehicles), true for.. the obvious
For OnGameModeInit maybe? because removing all objects for each player might be a pain on the server, don't you think?
SetVehicleParamsEx does not work under the direct OnVehicleSpawn
Here's a good list of bugs also <.<
https://sampforum.blast.hk/showthread.php?tid=151670
pawn Code:
native RestreamBuildingForPlayer(playerid, objectid);
pawn Code:
ToggleObjectCollision(objectid, bool:toggle);
pawn Code:
ToggleVehicleMarker(vehicleid, bool:toggle, color = 0xFFFFFF);
TogglePlayerMarker(vehicleid, bool:toggle, color = 0xFFFFFF);
pawn Code:
RemoveAllDefaultObjects();